Broken Age: Act 2 Pushed to 2015

Brian Tams

New member
Sep 3, 2012
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Harry Mason said:
3 years isn't slow for a small indie dev team.

Kickstarter doesn't come with deadlines, that's the point.

Breathe, people. Everyone on the DF forums who actually pledged to the Kickstarter is extremely supportive and greeted this news with a "yay!" and people on other websites who have no stake in the project whatsoever say it's an outrage.

Y'all mo'fuggas want indie products on a AAA schedule.
Its logical to expect a smaller product to be produced in a timely manner.

Oh, and I pledged, btw. Don't generalize me.
 

The Lunatic

Princess
Jun 3, 2010
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You know, I'd be willing to be a bit more sympathetic if Tim Schafer wasn't a complete asshole.

https://twitter.com/TimOfLegend/status/352895106212306945




Essentially, it just seems like he's blowing away any respect he's built up over the years and doing so in a way that garners the most money as possible.
 

ColdinT

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Apr 8, 2009
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It is a bit disappointing to see the game delayed again. It would have been nice if they kept more to the original vision of the kickstarter, a more original SCUMM type adventure game. That said, I liked Broken Age Part 1, just wish the puzzles had been more difficult.




The Lunatic said:
You know, I'd be willing to be a bit more sympathetic if Tim Schafer wasn't a complete asshole.

https://twitter.com/TimOfLegend/status/352895106212306945




Essentially, it just seems like he's blowing away any respect he's built up over the years and doing so in a way that garners the most money as possible.
Nice going linking a twitter post from over a year ago. I think Tim has gotten a bit more humble since then.
 

PMAvers

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May 27, 2009
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It'll come when it'll come, and it'll be good.

People pretending to be analysts and complaining about everything is vastly more annoying.
 

Metadigital

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May 5, 2014
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People would get impatient with all game development studios if they knew the moment a project started like they do with a Kickstarter funded game. This is why studios don't reveal their upcoming games until they're nearing completion (and why unforeseen setbacks after their announcement are such a disaster).

If the community wants crowd-funded games, they need to learn a little patience (something they've been trained by big corporations to abandon to generate preorder and day 1 sales).
 

Guy_of_wonder

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Aug 28, 2014
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There needs to be someone at Double Fine that watches the money pile and when Tim Schafer reaches for more, he smacks him with a rolled up newspaper and tells him to work on the game.

$3.45 million and you still haven't finished the game. I have seen Fan made games that are made with no money be completed faster than this. I know Tim Schafer is a great creator, but he desperately needs somebody to take control of the finances.
 

truckspond

New member
Oct 26, 2013
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Well I am willing to wait. I know that under Australian Consumer Law that if they fail to deliver Act 2 then I am guaranteed to get a refund anyway
 

42

Australian Justice
Jan 30, 2010
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I'm Kinda disappointed overall in the whole process, because so far 3 over big name kick-starters which have had equal amounts of success have shipped quite successfully, and we're still waiting for the second half of a game that was broken in two due to Double Fine's inability to work within in a budget. That and it is kinda uninspiring (especially to someone who backed the game like me) that they throw the same big party two years in a row with Phil Fish being the fucking DJ, and that guy is a class A Dick. and they've stopped the episodes of documentary, they've barely released a new one in months. I didn't want to feel like Tim schafer was banking on the goodwill he has from his previous games, but after all this business, It's the feeling you get when you leave the room. ahhh well, not falling for that bullshit again.
 

JohnFei

New member
Sep 25, 2014
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Tim and the people he hangs out with (eg DJ Fish) are not only un-professional, they seem to take pride in it. I lost all faith in Tim when I saw the way he behaved towards his fans, and the way he kept using indie as an excuse.

Speaking as a backer, I would be very surprised if BA2 comes out in 2015, if ever.
 

f1r2a3n4k5

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Jun 30, 2008
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Here's the thing about the crowd-funded model that I think a lot of these developers aren't fully comprehending yet and are about to realize soon.

You are selling a product from the minute you start early-access distribution. That product is your good-will with the community.

Kickstarter is supposed to be that. A "kick-start" for small, but reputable groups to get some funds and then become self-sustaining.

Instead, we see the same people coming back again and again and again. Why are they not self-sustaining by now?

And I strongly suspect that Tim will realize this very quickly if he continues to soak up money without actually delivering any products.

I mean, look at how he is treated around this site now versus five years ago. You never hear the same admiration of "Oh, he's a game design genius. IF ONLY he could get proper funding."
 

LordMonty

Badgerlord
Jul 2, 2008
570
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I loved the first half of Broken Age and will happily wait for the second half.

I own Space Base and sad its been reduced in development but not bitter, got it cheap in a stema sale as its exsistance upto that point had slipped my by(probally the problem it was having maknig money) but its still a fun game and I enjoy palying it.

Also I own Massive Chalace which is also good... so in all honestly three good games, maybe not everything dreamed of but i'm a realist that reads and understands enough of how games are made and what constraints are placed upon the development of them and yup Double Fine have struggled with innovating new ways to fund games development, but they making pretty good games even if sadly not everything is totally perfect its better than assasin's creed who charged you double or more than any Double Fine game and made a big pile of toss :p