As some of you know, one of my favorite Genres of Video games has to be Fighting Games. If not my favorite.
And it's really a slog to go through. I'll be honest. You have to go through every character to see how they feel, what speaks to you, and even if you like the design. From there, you have to go into intense training. It's not like a first person shoot when you just need quick reflexes. You need quick reads of the situation, an encyclopedic command of not only your moves but knowledge of what the move your opponent through out, the frames, and the best way to respond and/or mitigate the damage. And You have to do that for every game that catches your eye.
It's tough.
So when you find a main that is horrible, you have to decide between your enjoyment of that Character's gestalt, or if you want to win.
I did not run into that problem with one of my favorite fighting games for the last decade.
Because Tekken 7 made Leroy Smith. And I fucking love him.
He is the most hated character that Tekken ever produced. I mean, just look.
And.
I.
Love.
Him.
I can break it down in 3 different ways why I don't feel any sorrow about maining Leroy. Be forewarned, number 3 will disappoint you.
1.) It feels so good on a personal level to have a Broken Character that looks even tangentially like me.
This is such a petty reason that it doesn't deserve that much say. In fact, this is all the time I'm giving it. I've played Video games literally all of my life. It feels good to be represented in such a way once. That is all.
2.) The age/old arguments "Pick a Top Tier"/"Don't Complain, just get good".
And even when Woolie said that Sf3, the twins made it that you either switched to them or you didn't win... Yeah. He's right. Does it make the game less fun if you don't want to be those people but you're forced to? Yeah. But it also makes the game Less Fun when I want to make a team of Ryu, Jill, and Hayato because they look bad ass and I'm going to get trounced on the regular because I don't have Rocks or Hard Drive on my team (A little MVC2 reference for ya.
Finally, I get to know the power of picking a top tier and loving everything about the design of the character.
But that leads me to my last reason.
3.) I don't play online.
I admit this is the ultimate cop-out. I just don't have fun playing with people I don't know. That I can't grow with and develop rivalries with. Every weekend used to be my boys at someone's house and unlimited fast food, fast matches, and trash talking. Getting revenge, making statements, and daring each of us to get better for next week. I do not have that in online. Not even close. So I have no need for it. Who cares if I'm Leroy if I'm just grinding on my own?
Told you that you're going to be disappointed.
Ok, what are some of the Broken Gameplay Elements that you will use/exploit/or main without any shame?
And it's really a slog to go through. I'll be honest. You have to go through every character to see how they feel, what speaks to you, and even if you like the design. From there, you have to go into intense training. It's not like a first person shoot when you just need quick reflexes. You need quick reads of the situation, an encyclopedic command of not only your moves but knowledge of what the move your opponent through out, the frames, and the best way to respond and/or mitigate the damage. And You have to do that for every game that catches your eye.
It's tough.
So when you find a main that is horrible, you have to decide between your enjoyment of that Character's gestalt, or if you want to win.
I did not run into that problem with one of my favorite fighting games for the last decade.
Because Tekken 7 made Leroy Smith. And I fucking love him.
He is the most hated character that Tekken ever produced. I mean, just look.
And.
I.
Love.
Him.
I can break it down in 3 different ways why I don't feel any sorrow about maining Leroy. Be forewarned, number 3 will disappoint you.
1.) It feels so good on a personal level to have a Broken Character that looks even tangentially like me.
This is such a petty reason that it doesn't deserve that much say. In fact, this is all the time I'm giving it. I've played Video games literally all of my life. It feels good to be represented in such a way once. That is all.
2.) The age/old arguments "Pick a Top Tier"/"Don't Complain, just get good".
And even when Woolie said that Sf3, the twins made it that you either switched to them or you didn't win... Yeah. He's right. Does it make the game less fun if you don't want to be those people but you're forced to? Yeah. But it also makes the game Less Fun when I want to make a team of Ryu, Jill, and Hayato because they look bad ass and I'm going to get trounced on the regular because I don't have Rocks or Hard Drive on my team (A little MVC2 reference for ya.
Finally, I get to know the power of picking a top tier and loving everything about the design of the character.
But that leads me to my last reason.
3.) I don't play online.
I admit this is the ultimate cop-out. I just don't have fun playing with people I don't know. That I can't grow with and develop rivalries with. Every weekend used to be my boys at someone's house and unlimited fast food, fast matches, and trash talking. Getting revenge, making statements, and daring each of us to get better for next week. I do not have that in online. Not even close. So I have no need for it. Who cares if I'm Leroy if I'm just grinding on my own?
Told you that you're going to be disappointed.
Ok, what are some of the Broken Gameplay Elements that you will use/exploit/or main without any shame?