No, before you ask, this thread's not about that guy who did a shoddy job of fixing your car.
I was killing time on Reddit (as you do) and saw a decent summary of Morrowind's magic system, specifically the *massive* area-of-effect for spells:
I swear the default allowed for simply massive AoE's that could easily cover half a town. "30 pts Absorb Health for 3 second in Balmora"
Thinking back to my Morrowind time, the AoE system was broken as all hell, and that's what made it kinda fun, Having enough money to make a spell that wiped out an entire town, then reloading to do it all again, was part of Morrowind's unintended charm.
Then again, Skyrim had the same sort of thing with Smithing-levelling, but you could (and I almost did) level yourself to the point where you have no fighting power at all, but you're king of the blacksmiths.
So, dear Escapists, what are your favourite/least favourite broken mechanics?
And here's the relevant Reddit-thread: http://www.reddit.com/r/gaming/comments/xs1d6/taunt_the_daedra/
I was killing time on Reddit (as you do) and saw a decent summary of Morrowind's magic system, specifically the *massive* area-of-effect for spells:
I swear the default allowed for simply massive AoE's that could easily cover half a town. "30 pts Absorb Health for 3 second in Balmora"
Thinking back to my Morrowind time, the AoE system was broken as all hell, and that's what made it kinda fun, Having enough money to make a spell that wiped out an entire town, then reloading to do it all again, was part of Morrowind's unintended charm.
Then again, Skyrim had the same sort of thing with Smithing-levelling, but you could (and I almost did) level yourself to the point where you have no fighting power at all, but you're king of the blacksmiths.
So, dear Escapists, what are your favourite/least favourite broken mechanics?
And here's the relevant Reddit-thread: http://www.reddit.com/r/gaming/comments/xs1d6/taunt_the_daedra/