You've all probably seen Gameinformer's take on the perfect controller. So lets try to apply the same concept to mmorpgs! Your free to add.
Infinite ways to customize your character.
You can add facial features like freckles, how clean or messy their hair is, their posture, their build, the size of their body parts, how they hold their weapons. That voice synthesizer from Saint's Row 2 would be cool too.
Quest
Rather than killing X amount of Y, quest should be will be more varied in this mmo. Along with the typical Guide stranger to this town or Kill X amount of Y, there will be quest that involve game play changes into different genres. Crows are attacking a farmers crops! Get on a flying mount and shoot them down Shoot'Em Up Style!
Combat
Enough of that click it until it dies crap! Make combat more strategized, yet at the same time fast paced, sort of like a Vindictus. Also, I think it would be cool if there were ways to dodge any attack, that way a low level character could take down a high level character if they have enough skill. You get bonuses for being high level, but combat is based on strategy and skill, not just "my numbers are bigger than yours".
Monthly Fee
I'm not sure about these. I don't like them, but developers need money somehow. ( I HATE Item shops). Probably around the $7-10 dollars range.
Infinite ways to customize your character.
You can add facial features like freckles, how clean or messy their hair is, their posture, their build, the size of their body parts, how they hold their weapons. That voice synthesizer from Saint's Row 2 would be cool too.
Quest
Rather than killing X amount of Y, quest should be will be more varied in this mmo. Along with the typical Guide stranger to this town or Kill X amount of Y, there will be quest that involve game play changes into different genres. Crows are attacking a farmers crops! Get on a flying mount and shoot them down Shoot'Em Up Style!
Combat
Enough of that click it until it dies crap! Make combat more strategized, yet at the same time fast paced, sort of like a Vindictus. Also, I think it would be cool if there were ways to dodge any attack, that way a low level character could take down a high level character if they have enough skill. You get bonuses for being high level, but combat is based on strategy and skill, not just "my numbers are bigger than yours".
Monthly Fee
I'm not sure about these. I don't like them, but developers need money somehow. ( I HATE Item shops). Probably around the $7-10 dollars range.