Vegosiux said:
Dastardly said:
Now, here's the biggie for me: When it comes to single-use codes that are only provided for new purchases, that is where used gamers have no grounds upon which to complain. You hear people say, "I'm only paying $5 less, but I'm not getting the whole game?" Okay -- who set the used price at $5 less? The store. "Well if I buy the stupid code, now the price is basically the same as getting a new copy of the game!" Okay -- aren't you now getting the exact same game experience as a new buyer? Shouldn't the price be the same?
And if I buy new for 50% less a few months later when the price is about as much as the game is actually worth?
If you buy it new for 50% less, you're just fine. Here's why:
1. Publisher sells the game to Gamestop (for example) for, say, $35.
2. The publisher receives money for
that copy of the game.
3.
Then Gamestop marks the price up to $60 and sells it.
4. One buyer purchases and plays the game.
5. Everyone is happy, because the publisher has been paid for each copy out there being played.
Introduce a discount, which happens around step 3. By then, the publisher has received the money
for that copy of the game.
Now, introduce used sales:
1. Publisher sells the game to Gamestop for $35.
2. Publisher receives money for
that copy of the game.
3. Gamestop marks the price up to $60 and sells it.
4. One buyer purchases and plays the game.
5. Buyer trades it in for $25.
6. Gamestop marks it up to $55 and sells it again.
7. Another buyer purchases and plays the game.
8. Gamestop has now profited
twice on the sale of
one copy of the game, while the publisher only got paid once.
Is this immoral or illegal? Of course not! But surely you can understand how it might make the publisher a little unhappy, and why they might choose to try to discourage used sales, right? Better to get paid for
two copies than to let
someone else get paid twice, while you (the guy that made it) only get paid once.
The thing here is, if a new release is priced at 60 bucks, that says absolutely nothing about how much it's worth. If you buy used that means someone had to trade their game in.
Now WHY would they go and do something like that...I mean if it was worth the buying price, I'm pretty sure I'd want to hold on to it.
I agree. That's why the publisher doesn't sell the game for $60. Gamestop (and so on) mark it up to $60.
But I strongly disagree that the
only reason someone would trade in a game is that it's "not worth the money," or that they are somehow dissatisfied with the game. I've traded in many games I loved, but felt I'd gone as far as I could with them -- collected every little widget, seen every corner of the map, experienced every twist and turn... The game was great, but I probably wasn't going to play through it again. Plus, hey, I needed the money for
Skyrim (which I bought new).
Eventually, no matter how much is in there, folks
finish games. That's a good enough reason to trade it in toward something new.