You'll have to clarify the context of what games they are referring to. DRM platforms like Steam require a Steam account and internet connection to play the games installed in your computer. If you permanently lose access to either of these, you'll lose legal access to those games.VG_Addict said:One of the concerns people have had over buying video games digitally is that they don't actually own the game, but just temporarily have access to it. Why do people say this?
While I much prefer GOG to the other services/storefronts, there are some games they don't have that you have to get elsewhere. Some of them I understand, particularly ones with an embedded online, so that probably counts as DRM, but others are just wierd. Celeste and Baba is You have been out for quite a while at this point and STILL aren't on GOG because....I don't know. I ended up getting Celeste when EPIC offered it for free and Baba is You on Steam when it was cheap over the holidays. It seems like those games were be right up GOG's alley and yet somehow you still can't get them there. So two lost sales right there just due to not offering it.Squilookle said:That's not quite it. You can buy a game digitally and own it, like if you get a game from GOG for example.
But if you buy from Steam, Epic, Origin, Uplay, or any other digital games client like that, then you do not own the game. What you are purchasing instead is a license to play that game on their games service. You don't own the game, just the 'ability' to play it through the service. If the service dies, or a copyright expires etc and the game is removed from the service, then your ability to play that game could vanish in the blink of an eye.
This is why I always, always buy my games from GOG. You buy the game. Once you download it, it's yours to keep forever.
Of course they don't have everything. You could say that of any online store. Not only does GOG have to perform a painstaking service behind the scenes to get the games running on modern systems, they have to clear the legal side with everybody who was involved in the original game. This is a lot harder for older titles than new ones. Plus some publishers think that Steam is the only store, which is pretty daft.Dalisclock said:While I much prefer GOG to the other services/storefronts, there are some games they don't have that you have to get elsewhere. Some of them I understand, particularly ones with an embedded online, so that probably counts as DRM, but others are just wierd. Celeste and Baba is You have been out for quite a while at this point and STILL aren't on GOG because....I don't know. I ended up getting Celeste when EPIC offered it for free and Baba is You on Steam when it was cheap over the holidays. It seems like those games were be right up GOG's alley and yet somehow you still can't get them there. So two lost sales right there just due to not offering it.Squilookle said:That's not quite it. You can buy a game digitally and own it, like if you get a game from GOG for example.
But if you buy from Steam, Epic, Origin, Uplay, or any other digital games client like that, then you do not own the game. What you are purchasing instead is a license to play that game on their games service. You don't own the game, just the 'ability' to play it through the service. If the service dies, or a copyright expires etc and the game is removed from the service, then your ability to play that game could vanish in the blink of an eye.
This is why I always, always buy my games from GOG. You buy the game. Once you download it, it's yours to keep forever.
dscross said:I prefer digital because I can't be bothered with the clutter. But I appreciate you can't sell them on so I get why you wouldn't want digital versions. If the PS5 has PS4 compatibility and i can play my digital games on there that would be amazing.
?Clutter?? Was life pre-digital availability really that inconvenienced by the clutter of physical games? That sounds like the portion of an infomercial where a minor problem is exacerbated by some frustratingly inept Average Joe just before they reveal the solution for ?ONLY $19.99!!!? Is the tradeoff for dubious ownership of your purchases really the ideal fix? I?m no luddite, but I?ll take my chances with something tangible; reliability is a far more valuable quality than convenience, particularly when uncertainty is the ?comes-with? of the latter.Dreiko said:Digital is the future because it doesn't have physical waste and you don't need to wait for things to be shipped to you to access them. They just need to iron out the laws about how people own the games and prevent the ability from people to remove things from the market altogether like Konami did with the silent hills demo. That shouldn't be possible in an art medium.
Depends on how many games you want (I have a lot), how organised you are with your collecting (not very) , how easily you lose things (my brain is not a tidy brain) and how much space you have to store them (not enough). Digital is much easier for me.Xprimentyl said:?Clutter?? Was life pre-digital availability really that inconvenienced by the clutter of physical games? That sounds like the portion of an infomercial where a minor problem is exacerbated by some frustratingly inept Average Joe just before they reveal the solution for ?ONLY $19.99!!!? Is the tradeoff for dubious ownership of your purchases really the ideal fix? I?m no luddite, but I?ll take my chances with something tangible; reliability is a far more valuable quality than convenience, particularly when uncertainty is the ?comes-with? of the latter.
I understand individual circumstances will vary and of course digital has its merits, but digital is rearing its head as yet another outlet for senseless glut lauding itself as the solution to the problem it creates, i.e.: would you have as many games were they not so readily available? Again, I?m not against digital availability, just not sold on the idea that it resolves the invented problem of the ?hassle with physical games? and should eventually supplant physical altogether. Digital is fast food; it?ll fill you up, but a steady diet of it leads to diabetes.dscross said:Depends on how many games you want (I have a lot), how organised you are with your collecting (not very) , how easily you lose things (my brain is not a tidy brain) and how much space you have to store them (not enough). Digital is much easier for me.Xprimentyl said:?Clutter?? Was life pre-digital availability really that inconvenienced by the clutter of physical games? That sounds like the portion of an infomercial where a minor problem is exacerbated by some frustratingly inept Average Joe just before they reveal the solution for ?ONLY $19.99!!!? Is the tradeoff for dubious ownership of your purchases really the ideal fix? I?m no luddite, but I?ll take my chances with something tangible; reliability is a far more valuable quality than convenience, particularly when uncertainty is the ?comes-with? of the latter.
And this comparative logic defies all reason. Music is far more digestible than games; I can listen to a song or two from an artist in about 8 minutes and decide whether or not I might like them all while jogging or doing my taxes, and services like Spotify allow me easy access to literally hundreds of thousand of artists and songs to explore. And guess what? I?m not paying the same $15-20 as I would have for the physical album!! Music is perfect for digital services. Games, on the other hand, command your full undivided attention, and a good one commands that attention for hours if not days or weeks at a time, so giving access to thousands upon thousands of them at a literal click at the full retail price of a physical copy and the added possibility that one day my access to that purchase could end does little more than waste time, money and add to an inevitable backlog.However, with music, I do miss the age of CDs, tapes and records (even though I know some dedicated collectors do have records). I think we are missing a lot of great music because of the digital age because no-one takes the time to listen to things for extended periods of time anymore. That's not the case with games though so the same logic doesn't apply to gaming culture.
I was simply comparing two entertainment types and saying the reason why I personally like digital games but I miss hard copies of music.Xprimentyl said:And this comparative logic defies all reason. Music is far more digestible than games; I can listen to a song or two from an artist in about 8 minutes and decide whether or not I might like them all while jogging or doing my taxes, and services like Spotify allow me easy access to literally hundreds of thousand of artists and songs to explore. And guess what? I?m not paying the same $15-20 as I would have for the physical album!! Music is perfect for digital services. Games, on the other hand, command your full undivided attention, and a good one commands that attention for hours if not days or weeks at a time, so giving access to thousands upon thousands of them at a literal click at the full retail price of a physical copy and the added possibility that one day my access to that purchase could end does little more than waste time, money and add to an inevitable backlog.However, with music, I do miss the age of CDs, tapes and records (even though I know some dedicated collectors do have records). I think we are missing a lot of great music because of the digital age because no-one takes the time to listen to things for extended periods of time anymore. That's not the case with games though so the same logic doesn't apply to gaming culture.
I prefer to be more selective when I buy my games, one or two at a time, and in my day to day life, given that I pass dozens of retailers that offer me physical copies of games, I can be bothered to stop for 5 minutes and buy one that comes with a 100% guarantee of permanent ownership. But to each their own. If digital copies shine your shaft, you?ll be plenty happy for the foreseeable future.