Can a good story save poor or medicore gameplay for you?

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Simeon Ivanov

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Dragon Age Origins, Mass Effect 1 and Half Life 2 (What? It got boring after a while)

I think a game should be 3/5 (gameplay) 1/5 (story) and 1/5 (sound and graphics). For me, gameplay matters most, so if a game with bad gameplay wants to impress me, it's gonna take one hell of a story.
 

MoeTheMonk

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Biodeamon said:
yes. Mystery Dungeon is a perfect example. The gameplay was a bit boring but the story was surprisingly strong, it made me cry
This 100%. The actual game itself was lackluster at best, but the storyline was excellent, and it really got me emotionally attached to it and the characters. Really made me sad there near the ending.
 

Blair Bennett

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Absolutely! If the story is good I'll play it, regardless of the gameplay. Story can - and has - saved many a game for me.
 

The Heik

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chaosfalling said:
I've come to a realisation that some of my favourite ever games have nothing special going for them in the gameplay department, but they all have one thing in common - and thats a strong, gripping plot as well as terrific characters you care for.

On the flipside no matter how polished or technically brilliant a game is, I sometimes get bored and uninspired if the story is of little substance.

Anyone else agree with these sentiments?
A game is based upon it's play. No gameplay, no game.

Sure, the story can be amazing, but if getting to those plot points is a total slog, then it would simply be more prudent to watch those bits on youtube or something.

However, some of the most popular games on planet earth are mainly just gameplay, with little to no plot. Bejeweled, Tetris, Pong, and the whole slew of internet/haldheld games are about as simplified as it can get, yet people play them more than anyone plays all those narrative-based games. Because they are, above all, fun.

Now, I love having a great story in my games (heck, one of my top games of all time is Suikoden 3, which has veritable mountains of text). But people have to remember that the narrative, the experience of playing the game, adds more story that any amount of writing. Sneaking past your opponents in the dead of night, holding your breath and silently praying to any deity listening when the guard walks right up to your location and scans the shadows, is just as tense as any thriller movie. Carving though waves of enemies in God of War can offer more exhilaration than any plot scene in the series.

The game designers may make the constituent parts of the game, but it is the players who truly make the game. There is nothing without the player there, so we might as well make what the player does most often the most important and polished aspect.
 

Clive Howlitzer

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I am inclined to agree. You need to find a balance between the two. However, I have managed to push my way through an otherwise crappy game because of the story. I think I noticed this mostly in Planescape: Torment. I found the gameplay to be really frustrating but the story kept me going and I still rank it as one of my favorite RPGs.
 

repeating integers

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Nah, I'd say gameplay has to trump story every time. No matter how good your story is, the majority of people (with a few patient exceptions, e.g the OP) won't get to see it if they can't stand the gameplay. I'm the same.
 

RuralGamer

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AlternatePFG said:
woodaba said:
Yes. KOTOR 2 was virtually unplayable, but the story and characters were so bloody good that its in my top 10 favourite games.
Pretty much this. I didn't hate the gameplay, but like the first KOTOR it just wasn't fun at all.
I'd agree with you there; the gameplay was never bad, but the repetition did get a bit too much at times; fortunately both games had good enough stories to keep you going.
 

floobie

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Mass Effect definitely applies here, in my opinion. The gameplay really isn't anything too special. Well, the combat at least. Really just typical cover-based shooter fare. The story, characters, and the depth of the world is what make it one of my favorite series ever.
 

LITE992

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Jun 18, 2011
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Like others have said, it depends, but I personally prefer a game with a better story because I think I gives more of a reason to play. But if the gameplay is too atrocious, then I just stop. I loved Shadow The Hedgehog on the original Xbox, even though the controls and gameplay was shoddy, it had a great story and replay value.
 

Naeras

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I survived the first two hours of Duke Nukem Forever solely due to the setting and humor. The very instant the tone changed from stupid-funny to stupid-boring, I turned off the game.
 

Gonswell

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yep. enslaved: odyssey to the west had some pretty mediocre and boring gameplay, but the characters and plot more than made up for it.
 

cainx10a

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Neverwinter Nights 2: Mask of the Betrayer. This is why I love Obsidian, their writers are amazing.
 

weker

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Deadly premonition is all i can say hands down is a game where gameplay is in last place
 

mjc0961

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Mediocre? If the story is really good. Bad? Nope. That's when it's time to just watch that shit on YouTube because I'm not playing something so awful.
 

Raziel_Likes_Souls

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The Wykydtron said:
Yeah, some Bioware games had basically nothing going for them in the gameplay department, KOTOR, Dragonage etc (In my opinion naturally)

But they were still amazing games due to the epic stories and good characters.

Now then time to figure out how to not get Non Standard Game Over'd in Persona 4 (no it does not count as an ending dammit! No matter what the credits say!)
4 words: Calm the Hell down. You get what that means.



Let's see, I have to agree with most Bioware games having great story, but absoulutly horrid gameplay.

As for games with awesome gameplay, but lame plot, Resonance of Fate. GODDAMN IT WHY IS IT WHEN AN RPG HAS A FUN COMBAT SYSTEM, THE STORY TENDS TO BE FUCKING RETARDED?!
 

chaosfalling

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Jul 18, 2010
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I'm surprised that so many are claiming Silent Hill has poor gameplay.

I mean I haven't played any of them, but is that what the appeal was the whole time then - the story?