The reason people don't like Civilization V is because it's a buggy piece of shit. The game itself is nothing short of amazingly awesome, but it's so unplayable, it's not even funny. I've played several games (well spaced apart, using different versions) and always loved it all the way through until the game started falling apart so much that you could barely get in and play a turn or two without the damn thing crashing (that's not to say there aren't problems even before reaching that point).PieBrotherTB said:I felt touched by madness earlier, and decided to read metacritic out of curiosity and catharsis.
I started with an obvious prickly item: Civilization V.
For the record, I love Civ V, a lot of people don't (understatement).
And that's not even mentioning the fact that even with the ridiculously and needlessly high system requirements, the game still lags like hell when simply panning across large maps. It always gets worse with time and hell, I've only played Normal speed games (albeit I do like to play them for a long while). Imagine how anyone wanting to play on Maraton setting would feel. Civ V should be used in programming classrooms as a "here's what happens when you don't know shit about optimization".
The version at release was worse than what any half baked developer would release as a beta and even after all the patches, the main problems like memory leaks are still there. Despite all that, they felt it perfectly fine to paddle out a ton of DLC and a few expansions, none of which solve the game's problems.
And that's all just what's wrong with the technical aspects of the game. There are also a ton of other failures, like the severely crippled Civilopedia, multiplayer limits, taking some 6 months to work the Hotseat in and so on.
Again, I repeat, the game itself is brilliant as a concept. It's just that it's very glaringly unfinished. Personally, that pisses me off worse than making a bad game, taking an amazing concept and just executing it as half-arsedly as you can.