Having grown up with Number Munchers, Math Blaster, and Where in the World is Carmen Sandiego (not that Third Person Action Adventure POS) I am strongly of the opinion that games can be very valuable educational tools.
It is all about making learning fun. And how many non-video styled learning games are there? How does adding the digital element make that practice any less valid?
So when I come across this article on Game Politics:
http://www.gamepolitics.com/2008/10/07/blogger-scoffs-supposed-educational-value-games
talking about this gals blog entry:
http://foureyedgremlin.blogspot.com/2008/10/department-of-bad-ideas-teaching.html
I got a little annoyed. No Halo isn't teaching astrophysics, and while there has not been any serious examination of or work dedicated to making formal educational tools that make use of gaming, it is entirely possible and, I argue, inevitable. This girl is obviously the nerdy sort who is above gaming, a fanboy on the other side of the coin. Never considering the other side of the argument, I metaphorically snub her and embrace my piss-ed-off-ed-ness.
Your thoughts?
It is all about making learning fun. And how many non-video styled learning games are there? How does adding the digital element make that practice any less valid?
So when I come across this article on Game Politics:
http://www.gamepolitics.com/2008/10/07/blogger-scoffs-supposed-educational-value-games
talking about this gals blog entry:
http://foureyedgremlin.blogspot.com/2008/10/department-of-bad-ideas-teaching.html
I got a little annoyed. No Halo isn't teaching astrophysics, and while there has not been any serious examination of or work dedicated to making formal educational tools that make use of gaming, it is entirely possible and, I argue, inevitable. This girl is obviously the nerdy sort who is above gaming, a fanboy on the other side of the coin. Never considering the other side of the argument, I metaphorically snub her and embrace my piss-ed-off-ed-ness.
Your thoughts?