Can Popularity Hurt a Game?

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Scolar Visari

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Jan 8, 2008
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First and foremost please forgive any spelling errors as I'm posting from a PSP. Now on to the subject at hand. Most of you will say that popularity is good for a game and you would be right in a way. What I'm talking about is the popularity of a game drawing the wrong crowd to it's community. The best example I can give is the Rainbow Six Vegas community. In the very begining there was only the established Rainbow fans and those who had took intrest in the games play style. Then its growing popularity atr
 

Scolar Visari

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Sorry PSPs have a limit to how many words can be typed. Atracted the dreaded Halo loving fratboy and the rest of online scum. It became hard to find games where people didn't act like they where still in Halo. Now that the game is much older most of the filth has moved on and the original group is left. The game is much nicer and has a more tight knit community. So now that you have heard me I would like to hear your thoughts.
 

CannedPwnage

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Jan 2, 2008
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Halo is definitely an example of a game diminished by its crowd. It started out strong and the first had a decent plot but once it gained popularity the games sharply turned downhill.
 

Natural Hazard

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Mar 5, 2008
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Generally being more popular, increases the chance of anouther potential release. On the otherhand popularity generally has the effect of those who detest success to label it overhyped and therefore in their eyes see it as crap, news spread and effects such as all the players are immediatly classed as fanboys or w/e begin to develop. Its a vicious circle and it will probably never end.

Also the more popular it is means the more chance there will be those who will spoil the game more, acting like idiots and what not. These are the people who generally give a game a bad name.
 

John Galt

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Halo has no doubt felt the icy hands of boorish fanboyism around it's neck but that hasn't stopped it from sucess. It's just alienated those of the less-than-raving stature.
 

Lonely Tau

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Mar 11, 2008
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Well, I think that one of the biggest things that can annoy me is that when a game is over hyped, and like Yahtzee I tend to get more suspicious. So if a game, like Halo 3 for example, is as over hyped as it was, then that will certainly hurt the game. Whereas a game like the original Super Smash Brothers (Nintendo 64, anyone?) wasn't too over hyped when I heard about it, but I still think that it was possibly the best game of the series.

Also, there is all of this "Halo 3 r t3h pwnz" shit that goes and on and I don't particularly like, but one of the more annoying things is actually trying to play the game on Xbox live. Or with anybody that spends more time playing video games than they do trying to get sexed...
 

Scolar Visari

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What did GMES mean by your community? Plus I can agree with you guys about halo being the flagship for this problem. It seems that once a game becomes popular then the standerds seem to drop in every catagory. Once again sorry about the cut-off.
 

EnzoHonda

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Finding idiots in online games is definately annoying, but I can usually find a good server or group somewhere.

The "let's cash in on a sequel" thing really bugs me. Sometimes the effect is immediate: KOTOR II (albeit still a good game). Other times it takes a while to kick in: Splinter Cell good, Pandora Tomorrow better, Chaos Theory best, Double Agent... WTF?
 

windfish

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Feb 13, 2008
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Popularity is good for a good game, but it has some pretty hilarious side-effects, not the least of which are the interesting human characters it creates.

1) The Elitist - like the Indie/Hipster, this guy played this game before everyone thought it was cool, and he lets you know. Somehow thinks that he is a better person and more worthy of playing the game than you are, because since you bought it after it became popular (because that's when you heard about it), clearly you are some sort of poser.
2) The (real) Poser - For some reason wishes he was the Elitist. Acts like the Elitist, but actually started playing this game, like, yesterday.
3) Other People - unfortunately, when a game becomes popular, its audience extends beyond the closed realm of people that you think are cool. Sometimes, this new group includes assholes. Sometimes, the original group included assholes, but now there are more of them.
4) The Winner - Now that everybody's playing the game, this guy just has to become the best. He'll level-grind, "practice", learn to SHFFL, whatever, as long as he's BETTER THAN YOU. And he'll never shut up about it once he is.
5) The Enemy Fanboy - I tried for a while to come up with what to call this guy, and I think he's a little mis-named, but whatever - this guy has never played this game, but hates it for being popular, and especially hates it for being more popular than his favorite game by his favorite developer. He'll crawl forums, prejudge, and insult you for playing this game because it's a trend or something. Similar to people who have never played the Wii, but hate its guts for "destroying the industry" or something. Also similar to Wii-fanboys who hate the PS3, but similarly, have never touched one.
6) The Crusader - devotes his time to crawling forums, and doing battle with the Enemy Fanboy. Then he becomes one. Damn it.
7) The Purist - Similar to the Elitist, but he would like you to know that "This game isn't nearly as good as its predecessor which came out 5-10 years ago and nobody heard about it. This new game is bad because it's new, and probably sold out or something. Anyway, you all are posers because you never played it on the Dreamcast." This person will get mad at you for liking Twilight Princess more than Ocarina of Time, or Link to the Past.
8) The Fan Fiction writer: OH GOD NO.
9) And You - the normal, well balanced person, who has to deal with all that shi**.

Afterthought:

However, I really like it when a good game becomes popular - it's a reward for the developing house. Good for them. Everybody likes success, and people who make good games deserve it. Just remember, big houses, the Google Business Motto: Don't be Evil.