I just don't understand how a game that hasn't even been released yet can possibly be holding an anniversary sale. Or why on earth people would spend $900 on a single item in the sale itself.
AccursedTheory said:As a matter of fact, I can explain it.
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The shower is the fans of Star Citizen, who will throw money at the game until it is released, creating a bizarre situation where the most profitable move for Cloud Imperium is to drag their heels and find any excuse, no matter how bizarre or ridiculous, to ask for more money. Cloud Imperium is the crab, who is just fucking loving this.
Serious Explanation: The people who run Cloud Imperium games are obligated, like any company, to do what is most profitable. The people supporting Cloud Imperium are willing to shell out cash, so Cloud Imperium is taking it with both fist. Capitalism.
Is that a new development or part of the original Escapist articles? I remember reading about accusations of embezzlement, but I don't remember any exact numbers. I kind of stopped paying attention after the initial furor died on the Escapist.Zontar said:Well, this IS from the company who are currently being grilled for $900,000 going missing in what everyone watching suspects to be embezzlement, is it any surprise they'd try to milk more money out of the people foolish enough to buy into their snake oil that at this point no one should expect to ever see delivered on?
New development. I only heard about it yesterday and I think the whole thing has been within the past few days.EternallyBored said:Is that a new development or part of the original Escapist articles?
That's Crowdfunding, you need the money from the player BEFORE the game is released.EternallyBored said:Is that a new development or part of the original Escapist articles? I remember reading about accusations of embezzlement, but I don't remember any exact numbers. I kind of stopped paying attention after the initial furor died on the Escapist.Zontar said:Well, this IS from the company who are currently being grilled for $900,000 going missing in what everyone watching suspects to be embezzlement, is it any surprise they'd try to milk more money out of the people foolish enough to buy into their snake oil that at this point no one should expect to ever see delivered on?
More on-topic: An anniversary sale for a game not yet released, so it's the anniversary of the kickstarter? I mean I guess that's an anniversary, not sure why you would want to celebrate it though. I really don't understand the appeal of paying for something like this, It's their money, but I'm just not impressed with what I've seen so far.
Seems silly, but if people want to throw their money into it, I'm not going to complain much about it. Given the amount of money, I'm torn between hoping it exceeds all expectations, and wanting it to crash and fail just to enjoy the schadenfreude of the fallout.
The problem with that line of reasoning is that the company has hired more people then it needs to use a 5 or 6 year development cycle for a similarly sized game. The game is already one of the most expensive ever made, and unless they're massively underpaying their staff they've already burned through almost all the case they had on salaries alone. At this point the game ever seeing the light of day and the company surviving the next few years is itself an open question, to say nothing of the fact that the game delivering on what it has promised is unrealistic.CrystalShadow said:Keeping in mind for the claimed scope of this game (or pair of games, considering Squadron 42 is technically an independent game), 3 years isn't enough time to finish a game.
This is MMO and open world game territory. - Closest analogy would be GTA 5 in terms of scale and cost. That took 5 years, I believe. Or perhaps 6...
Are you sure about that? I don't mean cost, I mean people.Zontar said:The problem with that line of reasoning is that the company has hired more people then it needs to use a 5 or 6 year development cycle for a similarly sized game. The game is already one of the most expensive ever made, and unless they're massively underpaying their staff they've already burned through almost all the case they had on salaries alone. At this point the game ever seeing the light of day and the company surviving the next few years is itself an open question, to say nothing of the fact that the game delivering on what it has promised is unrealistic.CrystalShadow said:Keeping in mind for the claimed scope of this game (or pair of games, considering Squadron 42 is technically an independent game), 3 years isn't enough time to finish a game.
This is MMO and open world game territory. - Closest analogy would be GTA 5 in terms of scale and cost. That took 5 years, I believe. Or perhaps 6...
A day after the cash runs out. Seriously this game will never be released, while the cash is rolling in the game will forever be stuck in a limbo of extended feature creep. The issue with all this is that it means what will eventually be released will not work very well as a whole since it will be pushed out of the door due to their being no more cash left to dedicate to actually testing and bug fixing all these 'modules' to make sure they work together to make a fully formed game.I cant wait until it actually does release
Stretch goals/feature creep ended 35 million dollars ago (Not that there isn't an impressive creep back log already).Laughing Man said:A day after the cash runs out. Seriously this game will never be released, while the cash is rolling in the game will forever be stuck in a limbo of extended feature creep. The issue with all this is that it means what will eventually be released will not work very well as a whole since it will be pushed out of the door due to their being no more cash left to dedicate to actually testing and bug fixing all these 'modules' to make sure they work together to make a fully formed game.I cant wait until it actually does release
Someone needs to sit the management down and tell them that all the door opening, running around, air lock, elevator moving bullshit looks nice in the presentation video but when the player has to do this task EVERY single time and perhaps is doing this task several times per gaming session it gets fucking tiresome. I am half expecting a stretch goal of a billion dollars where they will include a feature that lets you scrub your balls in a space shower. Mind you they will be the most realistically hairy balls scrubbed in the best ever looking space shower ever produced in a video game.
Oh and to answer the OP's question, greedy bastards will always be greedy bastards.
Yeah their website says that their 65mil stretch goals have been reached however you then read something like thisStretch goals/feature creep ended 35+ million dollars ago (Not that there isn't an impressive creep back log already).
What are they selling?ResonanceSD said:I just don't understand how a game that hasn't even been released yet can possibly be holding an anniversary sale. Or why on earth people would spend $900 on a single item in the sale itself.
That's enough to tell me they're full of it, even if the feature creep and questions about continued funding hadn't come up. The fact they threatened the escapist over the story, then acted like it never happened.anthony87 said:They need the extra cash to hire a lawyer to sue The Escapist.
Remember that?
You see a lot of misunderstanding on the internet of what companies are "obligated to do" for the sake of profit, but this post is a particular bad example.AccursedTheory said:Serious Explanation: The people who run Cloud Imperium games are obligated, like any company, to do what is most profitable. The people supporting Cloud Imperium are willing to shell out cash, so Cloud Imperium is taking it with both fist. Capitalism.