why Bayonetta is the size of an ant compared to everything else in the environment? For what reason do the enemies you fight have more detail than Bayonetta herself? Playing through the boss fight at the end of the PS3 demo I was struck by how it was pretty much impossible to make out what Bayonetta or the boss character was really doing! This is something I've always disliked about other games in the same genre like DMC, and God of War to a lesser extent. But Bayonetta has to be the worst example of making the player character too small since DMC2. It irks me so much that the player character animates so well since it is so damned hard to actually see any of that nice animation.