GunsmithKitten said:
Ferisar said:
This is why many people say vanilla WoW was better. The content was harder, and it kicked your ass. When you got an epic item, it was a sight to behold. When you get one now, it's just a toss-away half the damn time.
As someone who was there in Vanilla, NO. IT. WASN'T.
Purples were just as throwaway the minute people started finishing off Molten Core on a regular basis.
Because constantly grinding Naxx40 or AQ40, and being called a "noob" if you weren't, THAT WAS FUN.
I hate to say it, but the only bright spot in vanilla was Southshore vs Tarren Mill. That was a toybox, man.
When you see someone decked out in purple gear you don't go "aw man I wanna be like 'dat guy" you just walk by because EVERYONE IS WEARING PURPLES ALL THE TIME.
Yea I'd love to see that server, cuz it sure as shinola wasn't any I ever played on.
Hell when you go to grief lowbies it isn't fun anymore
The fact that you found it fun to grief people in the first place speaks badly of you. Yea, you complain about things being too easy, yet you relish fights you can't possible lose and now you're mad because you can't torture them longer. You disgust me.
When there is no sense of accomplishment in a game, there is no sense of progression, when there is no frustration, there is very little joy to be had. Even if not frustration, ignorance or a "downside" is a necessity to stick with a game like WoW to the very end. Right now it is a fun questing experience on rails which holds your hand all the way through, and an okay end-game which doesn't merit revisiting. There's simply less to do. Either that, or the community itself has gotten too stale to want to do anything outside of what has been provided by in templates.
As to the gear, any server. I'm currently on Mal'ganis, which is uh... Not noob friendly, to say the least. Previously I was on The Scryers, an RP server with little to no good "progression" even up until the end of Wrath, and people had a full set of purple gear very -very- fast with pretty much every 80 or 85. The game, as it stands now, hands them out to you. Wrath heroics at release just threw gear at you. And this is coming from someone who loved WOTLK. I hated the gear progression.
This -might- come down to jealousy in some degree. When you as a player had to go through loops to get anything worthwhile in vanilla and BC as an inexperienced dit, it feels bad to see someone with no knowledge of the game strike at 80 and just deck themselves out in shinies within a day or two of reaching max level. This is reinforced by myself being said dit until the end of BC.
To be completely clear, I never did grief underleveled characters intentionally. The worst offense I've done is see meager attempts at taking objectives in BC by someone who was level 65> and handing out divine justice.
Perhaps that was actually a statement on current stat trends more than anything else, actually. Let's just roll with that. The stats are too damn high. When I level and someone decides to gank me now, I know I have to call in someone and sigh to myself. At least prior I could take one or two hits before hitting the ground. Now, especially with mists, I foresee a lot of "is that a paladin running toward m-AVENGING WRATH REPENT HAMMER DEAD" "Oh."
Also, to be fair, "griefing" needs to exist. Assholes need to exist. If everyone is sort of kind of nice to each other and just run around picking flowers together in PvP servers, what the hell is the point? Aren't I supposed to be in danger of constantly being ganked 24/7?
Again, this is coming from someone who played on an RP server and is now on... Mal'ganis. The "Alliance lost" server, essentially.
(Seriously, look up the population discrepancy)