Canceled Ensemble Project Was Halo MMOG
More bad news surrounding the Halo [http://www.ensemblestudios.com/] MMOG when the axe fell.
Microsoft [http://www.gamasutra.com/php-bin/news_index.php?story=20153].
Asked about the screens, Michael Zenke of World of Warcraft [http://www.massively.com/] interface. Simplicity and streamlined play appear to be the object of the game, but it's interesting to see so many strange icons on the hotbar. From the choice of abilities, it's easy to surmise that the game would have been some sort of melee/magic brawler. The upper bar has some similarities to the WoW UI modification Titan Panel - a favorite amongst players."
There's not much more about the game, which was apparently halted fairly early in the prototype phase, but more concept art and screens, assembled by the Gone Is Gone blog, can be seen on Flickr [http://www.flickr.com/photos/30784486@N04/sets/72157607452469273/].
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More bad news surrounding the Halo [http://www.ensemblestudios.com/] MMOG when the axe fell.
Microsoft [http://www.gamasutra.com/php-bin/news_index.php?story=20153].
Asked about the screens, Michael Zenke of World of Warcraft [http://www.massively.com/] interface. Simplicity and streamlined play appear to be the object of the game, but it's interesting to see so many strange icons on the hotbar. From the choice of abilities, it's easy to surmise that the game would have been some sort of melee/magic brawler. The upper bar has some similarities to the WoW UI modification Titan Panel - a favorite amongst players."
There's not much more about the game, which was apparently halted fairly early in the prototype phase, but more concept art and screens, assembled by the Gone Is Gone blog, can be seen on Flickr [http://www.flickr.com/photos/30784486@N04/sets/72157607452469273/].
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