Capcom Producer: Japanese Industry Has No "Hope in Hell"

Julianking93

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Straying Bullet said:
Final Fantasy 13 was a flop. Fanboys and first-time people admitted to this.

JRPG's lack
Julianking93 said:
SamuelT said:
Julianking93 said:
They seem to be doing just fine to me.

There are plenty of little emo kids in the world who still play the shit out of JRPGs.
Right, what I'm about to say might come off as a bit jerkish. Do note that it isn't meant to be like that.

Is there a reason you rage on emo's so much? I've seen, and heard, you're quick to call them out.
I didn't think I did it that much.

I don't rage on them though, I just make fun of them. There's a difference :D
Yes, we make fun of men using neko displays where it isn't sure if they are male or female...Ohwait.
You got a problem with Neko????
 

Jaebird

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The way I'm seeing this is most developers are afraid to try anything innovative. With most of the recent games from Japan receiving mixed or low reviews, I can see that no one wants to risk investing into anything new.
 

LockeDown

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It's already been cited, but I'd like to bring up From Software's Demon's Souls up as a prime example of an Eastern game taking steps toward more Westernization. It may not be all developers, and Westernization certainly doesn't equate innovation, but it's definitely something. I mean, if a company best-known for pumping out Armored Core 3,918,412 can pull off something like Demon's Souls as an effective RPG/Dungeon Crawler, I think there's plenty of hope for Eastern innovation yet.
 

Stormz

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Julianking93 said:
They seem to be doing just fine to me.

There are plenty of little emo kids in the world who still play the shit out of JRPGs.
I'm an emo kid? holy shit I didn't know that!

The problem with the Japanese industry when it comes to RPGS is that they always reuse the same crappy cliched characters and it gets tiring. I'm tired of seeing the hyper 12 year old, bitchy big breasted lady, tacked on love interest and the annoying Loli.
 

Julianking93

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Stormz said:
Julianking93 said:
They seem to be doing just fine to me.

There are plenty of little emo kids in the world who still play the shit out of JRPGs.
I'm an emo kid? holy shit I didn't know that!

The problem with the Japanese industry when it comes to RPGS is that they always reuse the same crappy cliched characters and it gets tiring. I'm tired of seeing the hyper 12 year old, bitchy big breasted lady, tacked on love interest and the annoying Loli.
Playing JRPGs doesn't make you emo. It's just that emo's like to play JRPGs
 

Snotnarok

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I'm still waiting for japan to go retro with their RPGs, so maybe I can see another Phantasy Star that isn't the stupid Online or Universe game.
 

Therumancer

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Nov 28, 2007
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I think this is funny and sad at the same time. I just hope the Japanese industry doesn't listen to them.

To be honest, some things just work. Turn based combat/RPGs are one of them. They have not changed because they are perfect as they are, do what they are supposed to, and are endlessly entertaining. People play them by the millions and love the genere, and no it's not "little emo kids". To be honest it's mostly an older crowd who can't "twitch" or prefer the intellectual exercise of stat management and such. It's not for everyone mind you, but a lot of people love it which is why they keep being made. People have been screaming about JRPGs for well... over a decade now. For all of the screaming they keep being made, and keep selling well enough to justify production.

What's more, I'll be honest in saying that what is generally called innovative seems pretty repetitive to me as well. I mean First Person and Third Person shooters haven't changed all that much since their inception, or at least no more so than turn based RPGs and such have within their own genere (things are always tweaked, added in, etc... in all generes). It seems to me that if something isn't a first or third person game that on some level relies on active, reflex-based input from the player, it's not considered to be innovative.

Now yes, there are good and bad games of all generes. Overall I think it can be said that "Final Fantasy XIII" was something of a failure despite some decent sales. Generally speaking though I think the problem was largely that they tried to dumb it down too much by focusing on criticism of people in the industry trying to tell them what they should be doing, and not listening to the people they were actually making the game for.

I expect "OMG, the Japanese game industry needs to change" to ultimatly mean nothing, as it will still remain one of the major pillars of gaming. I'll give Capcom's "Dead Rising" game(s) some points for being fairly innovative, however things like "Resident Evil 5" didn't impress me all that much, I mean basically what they did with RE 5 was kiddify the series by turning it from a survival horror game, into a twitch-based third person shooter. "Gears Of Zombies" or whatever. I didn't consider this really an "evolution" as much as imitation and jumping on an existing bandwagon.... Though I suppose that did help financially since it did appeal to the twitchy fingered kids of the world.

I am hoping Japanese developers will continue to stick with established, and loyal niche markets, make a decent profit, but not jump on the same bandwagon that every western developer is pigpiling on. I also suspect that by sticking to their guns, you'll probably see Japan's game industry survive the inevitable market burst.
 
Jun 11, 2008
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Stormz said:
Julianking93 said:
They seem to be doing just fine to me.

There are plenty of little emo kids in the world who still play the shit out of JRPGs.
I'm an emo kid? holy shit I didn't know that!

The problem with the Japanese industry when it comes to RPGS is that they always reuse the same crappy cliched characters and it gets tiring. I'm tired of seeing the hyper 12 year old, bitchy big breasted lady, tacked on love interest and the annoying Loli.
Cough*Bioware*CoughCough*Nearly Every FPS*Cough. Seriously yes a bit of innovation wouldn't go a miss but I would not like to see Westernisation in their games as I like thier games Japanese which is why I play them to get a break from Western games. There is plenty of innnovation to be done which is actual innovation despite what some people seem to think copying western devs in not innovation.
 

fmatthew5876

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Feb 22, 2010
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They need to let go of the stereotypes and played out same old formula's.

Stormz said:
I'm tired of seeing the hyper 12 year old, bitchy big breasted lady, tacked on love interest and the annoying Loli.
Agree completely. It's such a shame, the japanese really have something special that you won't find in the west. I don't think western developers could have pulled off beautiful games like Xenogears, Silent Hill 2, and Final Fantasy Tactics. In terms of story they often hit a deeper, psychological, and much more subtle point. Whereas in the west we tend to just cover the surface with lots of glitter and glam (read: violence, tits, explosions, and general ass-kicking *yawn*).

But now it's Final Fantasy 2324 with the same stupid characters as the last game. It's interesting how a low budget game like Nier comes out and gets some interest because of it's originally. People have been saying the story is good and I'm really looking forward to getting my copy. The game sounds far from perfect but I guess it's only games like this that are under the radar that have a chance of being original.

Why do the Japanese consumers buy this shit up anyway? Maybe I'm just culturally biased and don't understand what kinds of games they like, but I feel like some of it is out of some kind of national pride.

I'm a long time JRPG fan but I'm not really interested in FFXIII, I haven't really read a single good review about it. Even if the story peaks later on in the game if it's anything like the last few FF's its not going to be anything worth waiting for. Regardless of bad press it's still number 1 on gamefaqs so fans of the series are buying it anyway which will just cause the cycle of shitty games to continue.

PS: I'll also vouch for Demon's Souls. It's the most fun I've had in a video game in a long time. There is hope out there.
 

-Samurai-

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I think the gaming industry as a whole needs to evolve. Sure, they're not threatened by downfall now, but people will tire of the same stale format eventually.

If Capcom needs some ideas, they only need to reach out to gamers. We know what makes a good game, and what doesn't. I'm sure there are plenty of people out there(and even here at the Escapist) that have brilliant ideas for games that could become #1 sellers, if only given the chance.
 

rembrandtqeinstein

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Nintendo is the God of this gen, unfortunately after snes Nintendo hardware was never really friendly ground for 3rd parties.

RE5 was crap. Say it with me..."Forced co-op sucks". Capcom had the formula down with RE4 (wii version being the best one) but they had to do fancy "next gen" graphics and came out with fail.

Overall maybe their sales aren't showing it but they seem to be doing decently this gen, just not as awesomely as last gen.
 

headphonegirl

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Oct 19, 2009
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Japans industry would do better if they released more of their games outside of country, srsly if you look at Japans 10 games at the moment,how many of them do you recognize? & are out in other country?

Julianking93 said:
They seem to be doing just fine to me.

There are plenty of little emo kids in the world who still play the shit out of JRPGs.
Not everyone who plays JRPGS is emo.

Thats like saying everyone who plays any FPS is a Chav.

People like different forms of gameplay,some like a storyline to help them get involved with the game , other just like to shoot stuff.
 

Druyn

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rembrandtqeinstein said:
Nintendo is the God of this gen, unfortunately after snes Nintendo hardware was never really friendly ground for 3rd parties.

RE5 was crap. Say it with me..."Forced co-op sucks". Capcom had the formula down with RE4 (wii version being the best one) but they had to do fancy "next gen" graphics and came out with fail.

Overall maybe their sales aren't showing it but they seem to be doing decently this gen, just not as awesomely as last gen.
Its not the company itself thats in trouble. Nintendo is still making the fortune it always has by reselling the same games over and over, and catering to the non-hardcore gaming community. But I think its American branches are growing larger and starting to dominate the japanese sides. Its the same for the other Japanese companies. American and European branches are growing larger as more people are getting into gaming, and westerners arent only satisfied by JRPGS and mediocre FPS.