Fallen-Angel Risen-Demon said:
Am I the only one who though LP2 was amazing?
I loved that game!
OT: I reckon it'll change with the release of Dead Rising: 2 and the new Marvel vs Capcom.
I expect those games to sell very well.
Nope. The main reason LP2 was marked down in reviews was because of the battle gauge i.e should your teammates die a fixed amount of times within a mission, then it would be game over.
Virtually every review I saw lashed out at this but I have not seen the problem with it. Sure it's frustrating if people keep dying but it only really happens if:
A) The players are overconfident and assume they don't need the rest of the team for support. Believe me on some bosses, some people would do well to pull fingers out of arses and finish the job together instead of running off and dying alone when they get singled out and mauled
B) Under experienced players which can't be helped as we were all new to the game once long ago
No infinite respawns? A proverbial life system?! It shouldn't be allowed they proclaimed because god forbid you were actually forced to work as a team. You get a good teamwork rhythm going and there is nothing that can stop you from getting the job done and having a good time doing it.
The accusations and criticism thrown at Lost Planet 2 can go whistle for a baboon as far as I'm concerned!