A friend of mine who got the game (Even after I tried to convince him otherwise) claimed that it was just like an old arcade game; someone else's scores are saved and you gotta try to delete them by doing a better job.
While I must admit he was partially right, I still don't like that feature. The thing about old arcade machines was that they were meant to be played by anyone. It was a public game. So if the top score belonged to ASS, I probably wouldn't care because at the end of the day, I would just go home and play with my NES. However, RE is not meant to be a public game. It's a console game. It belongs to someone. So call me picky or whatever but I don't want to have someone's records saved on my game.
Yeah, yeah. I know that a saving feature isn't as important as some games, says the old NES lover. But hey, we're all used to that feature now, especially with games that are supposed to be lengthy. Hell, even Portal had a save feature and you could finish the game in 3 hours. So again, that was kind of a dick move. But either way, I'm glad they realized that for some reason or another.
OT: Captcha: It now takes upside down words.