TsunamiWombat said:
Space Spoons said:
At the risk of sounding like a total comic book nerd, what's the point of Carnage even being in the game if they're using the Mac Gargan version of Venom? Without the Cletus vs Eddie rivalry, all you've got is his hatred for Spider-Man, and that doesn't really make for witty banter.
Venom hates it's Spawn too. I think.
I was going to say this exact thing.
It's pandering at best... giving people something 'exciting' even though the biggest flaw in this as a selling point is that ultimately it will ONLY appeal to people that have YET to own and play the game.
I'm going to be quite frank here...
When this game came out, A friend of mine got it on release day and we ran to his place to get in some coop butt-kicking. Does anybody remember the Justice League game on the PSP that was like a very shallow version of xmen legends 2, except with DC characters?
Well this is like the high definition version of that.
Sure the characters look ok and their attacks look reasonably impressive, oh say the first hundred times you use them, but ultimately this game came off as Marvel Ultimate ALliance Part I: Director's cut. Sure it LOOKS prettier, but in all honesty it feels ten times LIGHTER.. instead of expanding the game and making a really deep action/RPG the game comes off as a monotonous brawler where the larger and more detailed characters only further illustrate the limitations the game places on those characters in action.
Essentially the game is "press x repeatedly, spam your favorite special ability until you have depleted your 'special' mana, then hit x some more."
The levels are pretty but uninspired and I'm trying to figure out why they didn't make the game more destructable and really play up the environments. Smashing consoles just because they are breakable gets old after about 5 seconds, and crates that cave in after multiple hits from a character whose strength arguably allows him to toss jumbo jets like frisbees is as laughably ludicrous as it is pointless. Destructible environments to me does not = breakable chairs. It's just poor design and adds an element of frustration that makes the game rather boring pretty fast.
Ultimately (no pun intended), no amount of "cool downloadable" characters makes this game good enough for a second playthrough just to use that character. Just like with the other games in the genre from Marvel, I end up creating a team of a characters I use until the end, never even tryingout some of the more useless or boring characters. Worse, there are characters that on paper would be AWESOME to use in such a game, but that never live up to their potential... a good example is Venom. Venom's abilities, strength and looks make him SEEM like a fun character worth driving. But in the end he plays like a Black-suited spiderman clone and doesn't impact the game greatly in one way or another. Without characters, gameplay, or environments to really sell the experience, all you can do is hope the storyline and the depth of the combat system would be the game's saving grace.
Unfortunately it's not. Many of the characters don't seem to really fit into the storyline effectively enough even though they may have played decent roles during the comic book Civil War run, but some don't really make sense. Mac Gargan's venom is different than the Venom that was Eddie Brock, but you'd never really know it in this game. There is even less reason to have Carnage in the game at all. Gambit and Green Goblin are interesting additions but again, seem tacked on and entirely insignificant to the story and the game.
And at the bottom of it all, the gameplay still doesnt rise to the occassion. With a character like gambit, i should be able to charge anything and everything in the environment to become a weapon, but his abilities don't seem to match this, let alone allow it. In the end he plays like Moon Knight from the first MarveL Alliance, as if all they did was change the Moon Knight skin to a Gambit skin.
In the end, Carnage might LOOK cool, especially to those who love the character, but it isn't worth the price of admission. Adding new characters wont make the game better or worth a second play through if you've already beaten it.
This is strictly geared towards people who havent played the game yet.