CantFaketheFunk said:
rated pg said:
It's not even "devout" or "casual", it's more "did you play the series when it was good? (red/blue/yellow)" or "have you played the more recent games?".
Oh please. Don't even
start.
Look, I love RBY as much as the next guy, but it's blind nostalgia. The current games just blow the old ones out of the water. Unless you liked playing a game completely dominated by psychic types with no real reliable counter?
You could never have the competitive scene you do today in the Gen1 games.
I don't care about competetion; I only care about the fun. And storyline. I'm really bothered about the pokemon games loosing their storyline. I mean, look at cubone! It is only called "The Orphan Pokemon" because its mother was killed in the game's plot! Retroactively, it is said that marowak would prolly die soon after giving birth, (in order to explain that they are orphans and where all those skulls come from) but one can breed marowak without any negative repercussions. I think its safe to assume that more than one cubone can be found in the original pokemon tower for the fact that if it were a one-time find, it would have the status of some sort of rare or legendary, like articuno or snorlax.
In context of the first game alone, it makes sense to think of cubone and marowak as unique creatures that inhabit the pokemon tower with the hereditary duty to protect the pokemon spirits.
The events of the game effect the story actually have an impact on the behavior of the character. You don't see that anymore in pokemon games, save certain pokemon with forms. Even then, its only how they battle, rather than their behavior and personality. By making so much possible, (personality, color, movepool) they keep making the game and the world shallower and shallower.
I mean, no one remembers that Eevee is supposed to be near extinct and very frail because of its unstable genes! The
one you're given is very special, and very rare. If the game weren't so damn popular, and you were the only one you knew with the game, that would make that eevee
very special and involved.
And don't get me started on the fact that people spontaneously don't need Silph Scopes to see ghosts in other games...
I dunno, I love the first games because you aren't expected to think about which are most competitively viable; the game was meant to be played with the idea that each pokemon was a character of a party of a JRPG. The game's fame made a new concept in people's heads that separated the games from the usual expectations and connotations of the JRPG genre.
At least, that's how I view it.
CantFaketheFunk said:
dragonsatemymarbles said:
8th in impossible. Got 80% on the first go, too - kind of surprising given that I know almost nothing about Diamond/Pearl/Platinum.
I have to say, there is an argument for at least two of the Pokemon on the "not like the others" question, if not three.
The actual answer is
noticeably different from the others.
Couldn't you have pointed out what makes the other three pokemon alike? If you didn't know anything about what made the other one different, you'd still be stumped, but out of lack of knowledge and not uncertainty.