^^ ThisCanadish said:Small independent studio produces stunning looking fantasy game, DRM free copies are made available, with all the depth of a classic RPG, and offers free DLC to boot.
Bioware, a much older, larger and more established studio, with the financial backing of EA produced a shoddy, rushed and ugly game, loaded with hidden SecuROM, which they lied about, and overcharged for day 1 DLC.
Yeah, I think the old King has gone a bit mad...
Perhaps its time for the new boys to step up.
I have no objection to paid DLC in the form of a proper expansion or bolt-on content like lair of the shadow broker for ME2. However, having it on day one is similar to mis-selling or mis-representing the product IMO - atleast that's what it feels like. You know, when you go to buy a new car from some dodgy dealer and being told "the car is 1200". But then when you have given over your credit card, the dealer says "oh i didnt mention, the tyres are extra, there is no petrol in the tank unless you pay us, and you will need to pay for tax, mot and insurance. I'll just take the full 2200 right now if that's alright."
I know it's not like we don't have a choice but I've always felt like I was being conned when I've bought DLC.
Point is, paid DLC creates a class division in gamers' experience of a game which is directly linked to what you can afford to shell out.
Someone who can buy ME2 and all the extra story DLC will get a longer, fuller experience than someone who can only afford the game itself.
That's not to say I don't *like* DLC, it's just that having it on day 1 (i.e DEVELOPED ALONGSIDE THE GAME ITSELF) and expecting extra cash for it is like being teabagged by EA - and paying them for the pleasure.