I remember reading somewhere that reporters here are allowed a few lines at the end to express their own sentiments.thebobmaster said:The last couple of lines, I think, are the problem. They aren't necessarily that bad by themselves, but you definitely couldn't call them neutral and objective.CpT_x_Killsteal said:You mean the last line? I don't think that's too much of a problem.Haru17 said:Still editorializing in the news section without disclosing. Being a 'quirky' news site with a meme-ish forum avatars doesn't exempt this site from basical journalistic principles.
Eh, I'd rather have something like Rogue Legacy. The problem with IWTBTG is that the difficulty is all twitch reflexes and trial and error. With a game like Rogue Legacy, it's still hard, quite so, but the difficulty comes from learning strategies, what to level up, what class to use when, that sort of thing.Darxide said:I love a game that's unforgivingly difficult. Bonus points for making people cry. Something like IWTBTG! is nice.
First of all: I frickin' love that movie.Geisterkarle said:No we probably didn't. Because even the people that did spend more time on it as it is worth for me (also every one of them did it by having an own arcade machine at their homes!) And Pac-man basically has no kill-screen it just gets the hell bugged out!RJ 17 said:Has anyone here ever made it to the kill-screen of the original Donkey Kong? I don't think so. How about Pac-Man? A little easier, but I highly doubt anyone on this site has ever made it to the kill-screen.
If someone is interested in those crazy people, I recommend "King of Kong":
http://www.imdb.com/title/tt0923752/
(and since then everything in this movie has been crushed!)
But I will run you Super Meat Boy Light World in 30min, if you want, so don't tell me that "we" are bad gamers!
Let's just say they're going to be quite... hard. One slip-up and you'll find yourself in a tight spot, which if you don't finish quickly enough, could lead you down a slippery slope which you'll cum to regret the next morning.Dragonlayer said:But if it's too difficult how will I experience all the sex scenes!?
Not sure that would be a wise bet to make. Witcher 2's Dark Mode was pretty fair in how it dealt out its damage, Geralt would die within only a few blows but so would most enemies making most fights more about avoidance and timing than anything. Dark Mode was also neat in that it introduced a few unique sets of armor and challenges to the game to reward players that powered through it.major_chaos said:Also willing to bet that "dark mode" is going to be cheap as hell(wooo you added a 400% multiplier to monster health and damage, such skill, much game design), but still be praised to high heaven because Souls ushered in a grand new era of people wanting games to play like they are trying to drain you of quarters
I think I quit about an hour and a half in because of the controls (and because the first "sex scene" was ridiculous to the point of hilarity). Great that other people enjoy it, sure, but there'll never be a Witcher game on my hard drive again; I despise artificial difficulty.Supernova2000 said:Indeed, that's the only reason I never went higher than normal; as it was, I was already fighting the controls as much as the enemies.erttheking said:Ok fine, but can they make the game hard because of a well structured difficulty curve and not because the combat is shit?