Challenging Survival Games

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Shintsu2

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I was all hyped to get Farcry 3, until I watched a few gameplay videos on YouTube (As I often do to get a feel for what a game is like before I buy it). What I was noticing was echoed by Totalbiscuit in his video of it. Your character basically despite being new to this crazy situation seems to learn how to handle a gun really well, and in fact can hit spot on with pretty much any of the guns. On top of this, you can unlock many of the guns for free using the radio towers, and the gun shops are available all over the place. So basically, guns are everywhere. Real hard to survive eh?

It reminded me of Just Cause 2. I think that game is fun, but for me I became rapidly disinterested when I could just make a phone call and order in weapons, vehicles and the like. Money was so easy to get, combined with finding guns that it just became kind of boring to me. Now Just Cause 2 is not a survival game, but it kind of illustrates my point about guns being so easy to get. I've noticed a lot of games with emphasis on survival basically give you great weapons and make them easy to use that it's not even a challenge. To me I like some difficulty to come from having the adequate weapon for a battle, in finding ammo, food, and things like that. I know a lot of people liked Borderlands 2, and I enjoyed the first but for whatever reason I just became so bored with Borderlands 2 - just the constant overwhelming mountain of weapons you find made it a bit uninteresting to me (Combined with lots of the same enemies). I don't like any game where I can just throw guns away on the ground like "Eh, I don't even care about that". I want to value my gun dearly, like in DayZ where I'm scared to lose it but glad to have it.

I know some titles that offer bits of these, but I'm curious to know if there are any other good titles which can really give me a feel like this. DayZ is a notable example, difficult to obtain guns, lots of danger about, ammo is scarce, and you really get a sense of panic when you're roaming the map - not many games really make me want to kind of just hide in one spot or advance so slowly like DayZ can. STALKER was pointed out by Totalbiscuit, and I have played this game but I did not notice the difficulty quite so prevalently in that game. But perhaps I got lucky snatching up weapons early on. Metro 2033 to me had a nice element of survival to it, though it was definitely linear in nature. I enjoy that ammo is scarce and ineffective, that some is even used as currency.

I hate that SO many games about survival end up with you loaded to the gills with ammo. Part of what's so scary to me is having to find ammo and/or a gun in the first place. Farcry 3 looks fun, but it's not really scary for the most part. Your guns are plentiful, accurate, and ammo is readily available for the most part. The ability to just warp to a town and buy ammo negates any real survival need in the game. Most games make guns too easy to get, or rather GOOD guns too easy to get. If a game made weak underpowered guns readily available, that would be ok if it made effective ones much more hard to come by. It's so rewarding in those cases to find the better guns, ammo, and things like that. I also dislike that you can usually lug around several big weapons with you, as opposed to just one rifle and maybe a pistol - which is more realistic. It's also a bit cheap that you can usually just pickup the rifle of the bad guy you just took down if it's better than yours, but in part I like this survivalist approach - hard to explain but it has its ups and downs. I guess I'm thinking of an MGS way of obtaining new guns, by finding where they're hidden around the level but that would perhaps be a bit arbitrary and I think I'd take the gun nabbing over this (But it is kinda lame if you can rob an RPG or something off a dead guy and now you're blowing up everything super easy).

So this all leads up to my question, can any of you recommend me some good survival titles? I'm willing to hear out any options gameplay wise (FPS, Third Person, platformer, etc as well as multiplatform (PC, Console) that does these things. There are so many indie games made these days, and great titles and game mods that have fallen by the wayside these days that I feel that I may simply just be missing something that would be really enjoyable. I welcome discussion of these ideas too, but would like some game title or mod suggestions that I could try out. Some of the old Resident Evil games are great about the scarce ammo, a bit too much so though since it makes some enemies basically impossible to kill - but I never much cared for the old style of Resident Evil with fixed camera angles.

TL;DR version: Recommend me some survival games that don't baby you by giving you tons of guns/weapons and ammo.
 

Satan

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Dec 10, 2012
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I'm looking for one too, so far dwarf fortress is close but most likely completely off but it is challenging to survive at least.
 

Shintsu2

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Yes, I tried Dwarf Fortress - love the concept completely, but the old graphics even with the LazyNewb tiles still make the game difficult to play. Sure wish someone would make even an isometric Dwarf Fortress with all the complexity of DF. Towns seems the closest, but as I recall it is missing some features from DF. So far it's looking like the STALKER games and DayZ are the only difficult survival based shooter games that actually focus on the survival bit.
 

Rawne1980

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The problem is the games you are playing are not survival games.

Far Cry 3 is an open world shooter, Borderlands is a shoot'em'up and I have no idea why you brought Just Cause 2 up in relation to survival games.....

STALKER is the only survival game with any challenge to it.

I won't recommend DayZ for multiple reasons. 1, it's an ArmA 2 mod and not everyone owns ArmA 2 and I would not advise buying it just for DayZ because of ... 2, it's buggy as fuck.
 

Lugbzurg

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The Ultimate Doom, Nightmare skill level. Just try to survive in that. Hardest game experience I've had so far. Enemies deal untold amounts of damage, attack much faster, and resurrect themselves. And there are gobs of them, too. Also, "Pinkies" and specters are really fast. It's so hard that the game actually gives you a warning before you try to start playing at this difficulty.
 

BreakfastMan

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Robinson's Requiem, Unreal World... All I can think of, really, but from what I hear, those should keep you occupied for a while.
 

PsychicTaco115

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It's been awhile since I played it, but the movie tie-in game for Peter Jackson's Kng Kong was pretty challenging (this could be nostalgia, it's been a few years since I've played it)
 

PJGlenn

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they are a few years old but Cryostasis, Metro 2033 and Stalker are some good ones. Or if you prefer to be huddled in a closet crying there is always Amnesia
 

shrekfan246

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Uh... how about a game where you can't fight back at all? :D [sub][sub]Amnesia: The Dark Descent, if you were actually wondering.[/sub][/sub]

You could always go for the old Silent Hill games, though they're very much in the same boat as the old Resident Evil games with tank controls and fixed camera angles.

You already brought up Metro 2033, so I can't say that.

Bioshock has elements of it, at least. If you don't go for a wrench-run, guns become pretty hilariously underpowered about halfway through the game so the only time you're really stocked up on ammo is when you've stopped at a vending machine. But you're basically a super-human in that game, so the only way it really becomes a "survival"-type game is if you can really dig the atmosphere, or don't use any of the money you pick up for ammo.
 

Johnny Novgorod

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I Am Alive is a pretty decent survival game. There's next to no ammo in the game. You only get one gun, and rather than come across ammo stashes you get one bullet tops from fallen enemies. Same with your bow - you have one or two arrows throughout the game tops, and you're supposed to retrieve them whenver you shoot them, regardless of whether you killed something with it or not. It's far from a perfect game but regarding item scarcity it does pretty well.

It depends with the Silent Hill games. For one thing, I should mention these do not have fixed camera angles except in a few tight spots and smaller rooms. Other than that, the camera follows the PC, who spends as much time outdoors and indoors (unlike RE, and even in RE2 and RE3 the "outdoors" scenes occur with fixed camera angles). Regarding item scarcity, I think the games has aged badly. Not once have I ended a game without four or five kinds of firearms and more ammo than I ever needed on me. But maybe that's just me being ultra conservative with ammo. I've read people posting desperately about how they can't clear a boss because they don't have any bullets left. The one SH game I had item trouble was Silent Hill 4: The Room but that was mostly due to the ten-items-tops inventory.
 

Pink Gregory

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Don't Starve is pretty neat; but judging by the above posts I don't really know if it would be your thing.

There's exploration, crafting, resource gathering, but the combat isn't all that 'difficult'.

It felt quite unique to me, I liked it is what I'm saying.
 

Blunderboy

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Rawne1980 said:
The problem is the games you are playing are not survival games.

Far Cry 3 is an open world shooter, Borderlands is a shoot'em'up and I have no idea why you brought Just Cause 2 up in relation to survival games.....
This.

Also, Minecraft. Play that on hardcore survival mode and tell me it isn't a challenging survival game?
 

Sleix

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Shintsu2 said:
Yes, I tried Dwarf Fortress - love the concept completely, but the old graphics even with the LazyNewb tiles still make the game difficult to play. Sure wish someone would make even an isometric Dwarf Fortress with all the complexity of DF. Towns seems the closest, but as I recall it is missing some features from DF. So far it's looking like the STALKER games and DayZ are the only difficult survival based shooter games that actually focus on the survival bit.
If that is what bugs you about DF then defiantly take a look at Haven and Hearth.
http://www.youtube.com/watch?v=v72vZb2FL5M
It's pretty much exactly like DF, with all the things you thought were missing in DF! It's also online and you can make villages with friends or pillage other players towns like a dick and take their loot! It's pretty hard to start off, but it's actually really fun, I used to play with some mates a few years ago.
Hope this is what you're looking for.
 

asro94

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Nov 23, 2012
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From the top of my head, Project Zomboid. It's an isometric realistic zombie survival game that will have a lot of features when they release the new version. Hopefully it will be this century.

I have also been looking for realistic survival games, but found almost none.
 

Shintsu2

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Great suggestions guys, putting all of these on my list. I understand my mentioning of Farcry 3 and Borderlands 2 is a bit off kilter with the intent, but my point was I don't have fun with games where you're just showered with weapons and ammo. Farcry 3 is NOT a survival game, but it could be with some changes. If someone made a mod for it that added hunger, thirst, and a need to sleep, removed excessive amounts of guns, ramped up AI difficulty, reduced the accuracy of guns until an unlockable skill tree improves your gun handling capabilities. Gosh, I could see a great survival game being made with great graphics out of FC 3, but it's too new and that's a total conversion that would take some time. I guess my thought process wasn't immediately evident to others but this is why I mentioned it, I was turned off buying FC 3 by it looking far too easy from the let's plays I watched and too unnecessarily repetitive when not doing story missions.

Amnesia is a bit too much horror than survival, but I'll give it that - it's a unique take on it since you're unarmed. I don't have a problem with a game letting you become armed, but perhaps just making it difficult or making you want to avoid danger because you don't want to use up your precious ammo unnecessarily. Too many games (Like Borderlands 2 - hence my reference) crap guns out from every direction.

I just had a thought for something that would make a nice compromise for fighting enemies who have guns and not making it so easy to just take their gun (This was the biggest flaw I can see about a survival game, just kill some NPC and take their nice full auto AK47 or what have you). First, make it so that they don't have a huge pile of ammo that never ends. If an NPC fires a full mag and that's all the ammo they have, then they don't have anymore ammo. The ammo scarcity could deal with the ease of finding some guns like that, or perhaps NPC's could be armed with poor makeshift or unreliable weapons that deal poor damage mostly. In games like that, it feels satisfying to finally get something like an AK or AR-15 that deals real damage, but the compromise would be in much rarer/expensive ammo.

Ahh, if I could make a mod I would and do these things. I'm sure I'm not the only one who would find this an entertaining thing. Would be nice to make something where you could reinforce locations, make safehouses or shelters, temporary shelters, walls, barricades, etc. but also require food, water, sleep, and such. Project Zomboid has much of this actually, but the strong melee weapons kind of ruin the game to me. I'd rather a game where guns are needed to be most effective unless you're bold, but they're just hard to find and hard to get ammo for. Plus the zombie genre is getting overdone, maybe just a nice survival in a post apocalyptic world full of crazy people would be more novel (At least more than zombies anyway). I believe Dead Island does this with guns? But I haven't played it, so I can't say for sure.

Keep the suggestions coming in though, can't have too many survival games!
 

Tallim

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Notrium might be a good one. http://www.instantkingdom.com/notrium/
Rogue Survivor - zombie roguelike where just surviving takes a lot of your time. http://roguesurvivor.blogspot.co.uk/
 

Greyhamster

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Miasmata. It's on sale right now on Steam. It's like Far Cry if you took out the guns and the mercs and the animals. Just you, a disease, an island, your knowledge of herbs, a piece of paper to make a map with and some horrible monster.
 

NightmareExpress

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Dec 31, 2012
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Don't Starve is an interesting one.
You have all day to get food, get fuel for a fire, make stuff and kill things.
Then nightfall comes and if you don't have enough fuel to keep the fire going or food to last you, you're done.
The map is randomly generated each time you start a new game, but you keep your levels and crafting recipes.

Imagine Minecraft if it was two dimensional, top down and more focused on the survival metagame that exists in Minecraft's current form. That's an easy way to describe it.

Outside of that and Project Zomboid, I'm drawing a blank. Sleep/Hunger/Thirst aren't at all common elements that developers incorporate into games.