Well now you see, you don't have to pay $200 for all the Guild Wars campaigns. You can get them for 30-40 off Steam for all 3 and pick up the expansion for a bit more. Even if you were to buy every add on from NCSoft you would still come up under the $100 mark. If you said LoTRo or WAR or a game that has a subscription fee then you would have a valid point.Arbitrary Cidin said:Yes, but Champions Online isn't even released yet. If you want to see why I was bringing this up, read the post you just quoted; it was a reply to that question...Sevre90210 said:Considering Guild Wars is one of the 3 MMOs to get past the million mark, I'd say they've gotten their fare amount of attention. Also considering they haven't done anything new since the last expansion pack, I have no idea why you're bringing this up.Arbitrary Cidin said:Their main marketing ploy was that they don't have subscription fees period. This game's getting more attention than they ever did and you have to pay $200 for the same feature.Abedeus said:What has Guild Wars to do with this, again?Arbitrary Cidin said:Meanwhile, at the Guild Wars marketing branch...
The character creation is (dare I say) 10 times that of the CoX one. There's SO many ways to can customize your character.Eric the Orange said:If the character creator is anything as good as City of Heroes then I'd want to look into it. But that being said it's an MMO... not really my thing.
This is more like it. There is no reason why gaming companies can't change the way they structure their profits while adding lifetime sub's to their payment options. Turbine has offered a lifetime sub for a long time time for Lotro and it's been very popular. The thing that drives this adherence to old policies is the stale idea that regular sub's means more money. What I'd like to see is more creativity and fresh thought about this as lifetime sub's are certainly a good option for the hardcore MMO fanbase, of which there is a lot of. More creativity would mean better deals for the customer, without a loss of financial viability for the company.Lusulpher said:Guild Wars(and soon 2) is still the MMO customer friendly king. High-quality content, NO SUBS.
Followed by EVE Online. Can pay using ingame money, reduced monthly deals, download the game free, high-quality gaming.
Then LOTRO. Lifetime sub, high quality expansions.
MMO companies...they like to bleed dorks dry, and let them. "A fool and their money are soon parted."
Now 3 years subs upfront, and lifetime access is more logical as most players will play heavy, then of and on for 2 years! They have models on how to make this economical. Selling out of lifetime subs is inexcusable. Re-do the rates and it's all fine.
Initial costs for servers and programmers get paid for when you buy the game. Then they fire ALL THE DEVS AND CUSTOMERS SERVICE. And get to play the customers like chumps for months to years.
They(the nastiest companies) are all working on micro-transaction systems so they can bleed you with RealMoneyTrading like Xbox Live and those stupid browser games. Quit throwing your money into some billionaire brats' pockets.
Looking at you, WoW and AoC.
Yes, GW has tons of smaller stuff you can buy in game. You can buy extra storage space ($10 per storage pane, which is a newer thing you can buy), extra character slots ($10, if you have all campaigns you'll have 8 slots anyway), skill unlock packs for whatever campaign you have ($10 per campaign, makes it easier to get skills on new characters), and more recently, sex change, face change, and name change, each either $10 or $15 per character.TsunamiWombat said:Cryptic basically made the smart business move. Initially allowing customers to pay in advance for a year flushes them with capital, then providing a cut off ensures long term profitability (lets face it, MMO's are profitable because people pay 15 bucks a month, effectively paying triple what they would for a $60 one time product over the course of a year.
Since start ups are the hardest time for an MMO, allowing SOME upfront payments is better then then none, and limiting that quantity increases your long term profits.
I'm waiting before a demo before I pay for shit, though.
Guild Wars doesn't have any subscription fee's, they undercut their maintenance costs by being careful with the netcode and produce profitability by releasing the game as a full price title, then releasing several expansion packs. I'm not sure if there are micro-transactions for silly things but I think there may be.Abedeus said:What has Guild Wars to do with this, again?Arbitrary Cidin said:Meanwhile, at the Guild Wars marketing branch...
While they haven't released new mission or story content, in April, GW had a HUGE update that added new options (that cost $$$) to the game...and some in-game stuff that artificially adds to the life of the game.Sevre90210 said:Considering Guild Wars is one of the 3 MMOs to get past the million mark, I'd say they've gotten their fare amount of attention. Also considering they haven't done anything new since the last expansion pack, I have no idea why you're bringing this up.Arbitrary Cidin said:Their main marketing ploy was that they don't have subscription fees period. This game's getting more attention than they ever did and you have to pay $200 for the same feature.Abedeus said:What has Guild Wars to do with this, again?Arbitrary Cidin said:Meanwhile, at the Guild Wars marketing branch...
Actually, most of the people that bought the $200 did it because:Jiraiya72 said:This whole thing is stupid. People are spendng 200$ on something they don't even know will succeed to any extent. Look how many thought Warhammer would be the greatest thing ever. How many thought Age of Conan would be the greatest thing ever...The list goes on..
Yes but it wouldn't be the point of the joke. It would be the point of a serious discussion input, which it ended up to be anyway.Sevre90210 said:Well now you see, you don't have to pay $200 for all the Guild Wars campaigns. You can get them for 30-40 off Steam for all 3 and pick up the expansion for a bit more. Even if you were to buy every add on from NCSoft you would still come up under the $100 mark. If you said LoTRo or WAR or a game that has a subscription fee then you would have a valid point.Arbitrary Cidin said:Yes, but Champions Online isn't even released yet. If you want to see why I was bringing this up, read the post you just quoted; it was a reply to that question...Sevre90210 said:Considering Guild Wars is one of the 3 MMOs to get past the million mark, I'd say they've gotten their fare amount of attention. Also considering they haven't done anything new since the last expansion pack, I have no idea why you're bringing this up.Arbitrary Cidin said:Their main marketing ploy was that they don't have subscription fees period. This game's getting more attention than they ever did and you have to pay $200 for the same feature.Abedeus said:What has Guild Wars to do with this, again?Arbitrary Cidin said:Meanwhile, at the Guild Wars marketing branch...