I miss the days of wacky cheat codes. I miss big head mode, rainbow blood, paintball mode, spawning tanks...It was always a fun thing, whether it made things aesthetically more entertaining or actually gave you an advantage. Even in days of Goldeneye on the N64, I never used all weapons to cheat, I usually used them for fun...ROCKET LAUNCHER IN EVERY LEVEL!! WOO!!
Games like GTA always benefited from one being able to spawn a tank to go on a fun destructive rampage. Even now, when I finish getting the achievement in a game, I use the cheats to breathe some life back into the game.
It's a shame game devs think we shouldn't be able to have these with trophies enabled particularly in a game like Saints Row, where it feels like you're playing with the cheats on anyways, and selling them as a DLC. I mean, I know Microsoft's achievement system made them not so much fun anymore, but when was it okay to sell them as extra content?
Games like GTA always benefited from one being able to spawn a tank to go on a fun destructive rampage. Even now, when I finish getting the achievement in a game, I use the cheats to breathe some life back into the game.
It's a shame game devs think we shouldn't be able to have these with trophies enabled particularly in a game like Saints Row, where it feels like you're playing with the cheats on anyways, and selling them as a DLC. I mean, I know Microsoft's achievement system made them not so much fun anymore, but when was it okay to sell them as extra content?