Back then you did pay for piracy, just not to the publisher but with the sweat of your brow.Altorin said:PC gaming has always been cheap if you had the hardware on hand and no scruples (which I had none as a child). I remember back when Winzip didn't maintain filefolder integrity, so I'd be on the my phone with my friend and he'd be telling me exactly where to put each file so that I could play some new game he had pirated. That was certainly fun, manually putting 250 files into their proper folders and if you misplaced one, the game wouldn't work.mattaui said:Games, like most technology, have gotten cheaper, better and more plentiful. Of course, I'm talking about the entire range of them, so there are some expensive and bad games out there, no question about it. But there have always been bad and expensive games, and your selection used to be so very limited. Now there's a huge variety to choose from. I find the complaints about yearly titles to be especially confusing, since if it's a game you like, I'd think you'd buy it. If it's a game you don't like, I'd think you wouldn't. I can't tell you the number of games made over the last 20 years that I'd wish they'd made sequels or expansions to, and never saw the light of day again. Of course, if you don't want an expansion, there's always DLC. But, wait, that's evil too, right?
It's difficult for a big chunk of the audience here to really grasp 20 year price differences, I'm sure, because not everyone was here for it, or even if they were, they weren't saving up their allowance or working a summer job to try and pay for a $40-$60 game, or trying to buy a console, PC or piece of PC hardware during that time period. If you think PC gaming is expensive -now-, it was prohibitive then.
It's sort of like what modding oblivion without the OBMM is like. IE - Impossible.
And is a man not entitled to that?