I'm a movie buff so when games sport stories, dialoge or cinematography that's parallel to that of the big screen, I tend to favoure them more so (see Mass Effect and Half Life). After finishing Stranglehold I wanted to ask the question that does good cinematography in games make them more enjoyable or add to the experience. Why I brought up Stranglehold was because that game felt so much like one of John Woo's action movies. The spin attack, following the bullets and the epic showdown duels were ripe throughtout his movies. The in-game-movies as well had alot of great shots as well, such as following the comera through a bullet hole or showing the names of the place on the roof or footpath. These things gave the game a more 'movie' feel.