While I agree with you, what I'm worried is that it'll only turn into a 0 years of past and x years of future. Which could be great... but I'll have to see it to form an actual opinion. Still, this is a definite buy for me, I love the Civ series, I only hope it's better optimized than Civ V.Strazdas said:all of my wants. i always believed that thing thing most missing in Civilization is ability to continue your game past present, alpha centauri style. the game has a 6000 years of past, but 0 years of future. that was its biggest flaw, and this may just fix it. This is a game to get.
I'm with you on that one, my favourite way to play is a Huge Earth map. Didn't know you could mod it to be bigger, might be something I try one of these days (care to throw me a few good links?)Strazdas said:I rarely use random map and often use earth map. i like doing earth map on marathon with different factions. i also love the other premade maps such as Africa map. especially ones where there is some resource scarsity which means not everyone has full resources and fights for resources exist. I also like to mod the game where i could take earth map on "massive" put in 30+ civilization and see things evolve. trust me, no two games are identical there.
I do agree that there are some strategic path for echnology that makes it somewhat linear. altrough sometimes i roleplay a leader such as agressive one i would play as military first, but if often just means im hurting myself and thats about it.
I can't be bothered with Marathon though, the Standard pace suits me just fine. I also like to turn off all the victory modes, leaving the only victory option total domination, although sadly in Civ, the AI doesn't seem to be suited for that at all most of the time. I'm not even in it for the total victory either, I just like playing through it and roleplaying a real (or rather alternate) world situation, usually trying to maintain world peace during endgame. I only wish they'd make the AI more robust for the whole diplomacy thing, their decisions often make no sense whatsoever and it kinda ruins it sooner or later.
For example, in my last game, I had the absolute control of the world, my empire spread across most of the globe, a solid supply of nuclear weaponry while the AI was only left with a small amount of Nuclear Bombs (ie. no ICBMs, got a Nuclear Non-Proliferation act enacted to the dismay of many), held a majority in the UN through Civ-states, loads of resources, gold, ahead of everyone in technology etc. So I tried to maintain world peace by aligning myself with the weakest state to protect them (Mutual Defensive Pact) and a shitty little Civ (who's very friendly with me btw) declares war on them anyway. Even in Civ III, the AI usually had more brains than that.