There was something like this in Australia vs Ubisoft over Settlers 7 always online DRM and the servers being down for over a week(so the game did not work)Peter Storer said:I dont know if its legaly possible, but God I would love to see this happen.
There are a lot of games out there that sell extremely well (4 - 5 million copies) despite having the kind of poor programing or basic errors that must be blindingly obvious during any form of quality control. If these errors waste the average user 10 hours of time, at an average charged rate of $10 an hour, then it wouldnt be unrealistic for a class action to be launched against the releasers of the game for $400 - $500 million dollars.
Get one or two cases like that in the courts, and I bet you would see a sudden leap in the quality of programing and development in games!
i don't know how it turned out