This is what I was thinking!Keane Ng said:I guess I was wrong. People do remember ClayFighter, and people want more of it. Yay?
Really? I thought that game handled alright. I didn't have any problems with it; heck, I thoroughly enjoyed it. One of few games I beat 100%.danosaurus said:'Cruisin USA' ...snip... one of the most painful games I'd ever encountered on the N64.
Wow!AvsJoe said:This brings back such fond memories of Clayfighter 63 1/3. That was the only Clayfighter game I played, but I had a blast with it.Really? I thought that game handled alright. I didn't have any problems with it; heck, I thoroughly enjoyed it. One of few games I beat 100%.danosaurus said:'Cruisin USA' ...snip... one of the most painful games I'd ever encountered on the N64.
I have played a Rush game, I don't remember which one. It had a Mountain Dew car and a taxi as unlockable cars. It was okay; I liked Cruisin' a little better.danosaurus said:Wow!AvsJoe said:This brings back such fond memories of Clayfighter 63 1/3. That was the only Clayfighter game I played, but I had a blast with it.Really? I thought that game handled alright. I didn't have any problems with it; heck, I thoroughly enjoyed it. One of few games I beat 100%.danosaurus said:'Cruisin USA' ...snip... one of the most painful games I'd ever encountered on the N64.
Pretty sure you deserve a medal of Honour for that effort.
I borrowed it off a mate for a week and I had played a fair few N64 driving games before it and Cruisin' USA was, and still is, the worse driving game I've ever encountered.
The music was terrible standard MIDI, the cars handled so outrageously, you drove straight through telegraph poles, draw distance was terrible for a game with such low-qual graphics, the sprites didn't even try to be stylised (which might have excused their shabbiness) and the tracks were mundane, straightforward roads.
Did you ever play San Francisco Rush [http://www.youtube.com/watch?v=3Rm7miZB6Y4], this is what the N64 was capable of in terms of racing games.
The tracks were almost sandbox, the music was... well better than Cruisin, the graphics were about 10 years ahead of Cruisin' USA, Cars had real-time damage and this was all from the same publisher (Midway).
Add on top of that, the adventure element of collecting keys via insane jumps and stunts, 3 hidden stunt parks and unlocking a bazillion cheats and cars... I'd say that pretty much leaves Cruisin' USA in the shallow end of the pool.
Aww, i loved Space Station Silicon Valley. I hired it for a weekend from the video store back in the day and it was the first thing I ever bought off ebay. Who could not love zooming around as a dog on wheels with rocket launchers, or a polar bear with a cannon for a nose?danosaurus said:This is what I was thinking!
Alongside 'Cruisin USA' and 'Space Station - Silicon Valley', Clayfighter was one of the most painful games I'd ever encountered on the N64.
It was sluggish and cumbersome - 2 things that should never be present in any fighting game.
All it had really was style and its graphics and even those were kinda just on par, relative to what the 64 was capable of.
edit - I just realised it's the SNES version... comment retracted!
That must've been San Fran Rush 2, that was huge in the Arcades around here and QLD!AvsJoe said:I have played a Rush game, I don't remember which one. It had a Mountain Dew car and a taxi as unlockable cars. It was okay; I liked Cruisin' a little better.danosaurus said:Wow!AvsJoe said:This brings back such fond memories of Clayfighter 63 1/3. That was the only Clayfighter game I played, but I had a blast with it.Really? I thought that game handled alright. I didn't have any problems with it; heck, I thoroughly enjoyed it. One of few games I beat 100%.danosaurus said:'Cruisin USA' ...snip... one of the most painful games I'd ever encountered on the N64.
Pretty sure you deserve a medal of Honour for that effort.
I borrowed it off a mate for a week and I had played a fair few N64 driving games before it and Cruisin' USA was, and still is, the worse driving game I've ever encountered.
The music was terrible standard MIDI, the cars handled so outrageously, you drove straight through telegraph poles, draw distance was terrible for a game with such low-qual graphics, the sprites didn't even try to be stylised (which might have excused their shabbiness) and the tracks were mundane, straightforward roads.
Did you ever play San Francisco Rush [http://www.youtube.com/watch?v=3Rm7miZB6Y4], this is what the N64 was capable of in terms of racing games.
The tracks were almost sandbox, the music was... well better than Cruisin, the graphics were about 10 years ahead of Cruisin' USA, Cars had real-time damage and this was all from the same publisher (Midway).
Add on top of that, the adventure element of collecting keys via insane jumps and stunts, 3 hidden stunt parks and unlocking a bazillion cheats and cars... I'd say that pretty much leaves Cruisin' USA in the shallow end of the pool.
I dunno. I have a soft spot for Cruisin' because it was only the 3rd racing game I had ever played and only the second won I ever won a race in (the first being the original Mario Kart). That and the Graphite-shaded School Bus and the hidden Fire Truck unlockable characters were awesome.
Why are you against midi music? It may be incredibly basic, but when it meshes well with SFX it makes a truly golden sound (maybe it's just me, though).
Haha don't get me wrong, I did the exact same thing. Hired it when I was a little kid, then bought it as soon as I saw it on special at EB.Rogue_09 said:Aww, i loved Space Station Silicon Valley. I hired it for a weekend from the video store back in the day and it was the first thing I ever bought off ebay. Who could not love zooming around as a dog on wheels with rocket launchers, or a polar bear with a cannon for a nose?danosaurus said:This is what I was thinking!
Alongside 'Cruisin USA' and 'Space Station - Silicon Valley', Clayfighter was one of the most painful games I'd ever encountered on the N64.
It was sluggish and cumbersome - 2 things that should never be present in any fighting game.
All it had really was style and its graphics and even those were kinda just on par, relative to what the 64 was capable of.
edit - I just realised it's the SNES version... comment retracted!
But back on topic, i'm happy to hear about a new Clay Fighter. I have fond memories of both the SNES and 64 versions of the game (whether they'd live up to those memories is a different matter, but oh well)