Clicking with Characters?

Recommended Videos

Spoonius

New member
Jul 18, 2009
1,659
0
0
Sometimes, you'll read a book or watch a movie, and not connect to the protagonist at all.
You won't remember their name, you won't remember their personality (if they have one), and you sure as hell won't care about what happens to him/her.
You might even vouch for the antagonist, just because you like them more.

On the other hand, sometimes you just click with a character. You emotionally invest in them and the story; the game, book, movie or whatever completely hooks you in as a result.

So my question is: what makes you identify with a character, and care about their involvement with the story?
Which characters are engaging, and which are forgettable?
 

Layz92

New member
May 4, 2009
1,651
0
0
A character that acts with purpose, confidence, skill and witty never goes awry. Like Silk from Balgariad/Mallorean or Pug from The Riftwar Cycle. On the flipside I also connect with insane, raging characters like Relan Bek from The Riftwar Cycle and Bloodangels from Warhammer 40k.
 

Marter

Elite Member
Legacy
Oct 27, 2009
14,268
19
43
I click with characters that have a good back story. That way, I can see why they do what they do, and their motivation behind all of their actions.
 

CouchCommando

New member
Apr 24, 2008
694
0
0
Irrational emotional characters are hard for me to connect with. People/characters struggling against the odds and triumphing are quite an enthralling read, plus stories from a path less trod are always interesting. Usually I prefer my entertainment to be light hearted
Ciaphas Cain from the warhammer 40k books is probably the most addictive character I've read. Reminds me of the Flashman series.
 

unreal713

New member
Aug 18, 2009
57
0
0
For me it's not really about the character, but the overall story. If the story is well told I'll care about the character even if looking back at it I end up deciding that I don't really like him/her.

The characters that stay in my mind even after I've finished reading/gaming/watching something are the ones that hold ideologies and philosophies to life that I agree with.

An example being, even with a crappy angsty teen Jrpgs, I can really get into it, but a few days after I complete it, I'll probably forget them. As for a more memorable character, well I read a mystery novel from Japan a few weeks ago, and the main character was discussing morality and justice etc. Wont go into it, but suffice to say I found what he had to say interesting, and I still sometimes think about it.
 

Kwaren

New member
Jul 10, 2009
1,129
0
0
I always seem to connect the most with the shy characters who are trying to come out of their shells. It makes them seem as if they are going through the same issue I am.

 

high_castle

New member
Apr 15, 2009
1,162
0
0
What makes a character memorable for me is whatever internal conflict they're facing. To elaborate, I'm going to use a few examples.

Let's start with Vincent from Collateral. The film's normally snubbed in favor of director Michael Mann's earlier Heat. He uses a similar formula in focusing on both the hero and villain, but in Collateral they share the same screen while in Heat they're kept mostly separate. And while Vincent and Max are both given roughly equal screentime, it's the former who's infinitely more compelling.

Vincent's an assassin and Max the unwitting cabbie driving him around while he commits his various assignments. We learn very little of Vincent's past. There are insinuations of childhood abuse, later a career in the military, but it's all vague and mostly conjecture. The man is very literally a blank slate. Max calls him a sociopath, but that's not quite true. On several occasions, we see doubt and even regret in his features.

Vincent's compelling because he's so much a mystery, and because he feels some kind of conflict about his work. I would argue that he's the real protagonist of the film, and it's a tragedy because he can't quite overcome his resolve to finish a job he clearly finds questionable. It's when he shuts down that niggling bit of guilt and doubt that he becomes a true villain. But it's his character who drives the film and leaves such a lasting impression.

Now for someone completely different. I'm a fan of the Warchild books and have been for some years. There are numerous compelling characters, and it'd be easy to just pick the viewpoint character from the first book, Jos. But while he's definitely a strong character in his own rights, I'm going to pick instead a background character from all three novels, Captain Azarcon.

Azarcon is never a viewpoint character. We're never quite sure of his thoughts, and his background appears (similar to Vincent's) largely in conjecture from other sources. We hear some of it in his own words in the second book, but this comes during a press conference where he'd have every reason to edit and hide certain facts. Despite this, Azarcon remains one of the most interesting and electrifying presences in the books.

We hear about him long before we ever see him. He's a mystery even to his family. A captain in the Navy, he's called arrogant, brutal, and a visionary in the same sentence. The truth is, he's all these things. He had a very dark past that he hasn't quite left behind him, and at the same time a firm resolve to never quite slip into the darkness completely. Yet despite a personal moral code, he's not beyond torturing prisoners to get vital information or executing traitors with cold dispassion. Then in the next scene he'll be showing compassion to an orphan from the war.

The dichotomy is what makes him so compelling. You get the sense he's trying very hard not to be a bad person, or at least not to be like the man who raised him. He might not ever fully falter, but he's definitely at war with his baser instincts. Unlike Vincent, he's undoubtedly one of the good guys, and he manages to contain those instincts on most occasions.

This is another obscure book I doubt many of you are familiar with, and that's a shame. It's beautifully written, poetic and imaginative. But it hinges on the interwoven narratives of its vast cast of characters. And easily the most interesting of these is the one we see very little of. It's Karadur's story, and he's quite obviously the hero, but he's a background character in his own novel. Characters who die midway through the novel are given more of a chance to tell their stories.

We largely see Karadur through others' eyes, and what we learn switches depending on the perspective. His lover, friends, enemies, and subordinates all espouse theories on him. For once, Karadur's background isn't a mystery. The opening scene of the novel recounts his birth, in fact, and throughout the book we can piece together what his upbringing has been like. It's his thoughts that are the mystery, and his emotions. He's a very guarded man, one who's recently suffered two personal betrayals.

Again, Karadur's at war with himself for much of the novel. He's trying very hard not to be like his father, and also not to give into the darker aspects of his magical heritage. Seen from the outside, it would be very easy to paint him as all cold dispassion. Indeed, some characters see only this side of him. But he also inspires loyalty in his men, and several scenes paint him as an intensely lonely figure.

It's his relationship with an ex-lover that really defines him, though. It adds depth to his character, and from Azil's perspective we can see another, private side of Karadur. There are so many layers to him, and by the book's end you're still left with the realization that there's so much more yet to be learned.

Upon reflection, I'd have to say one of the unifying traits of these three characters is the air of mystery about them all. We never quite learn all there is to know. There's a hint of a dark history, or else their thoughts and motivations are kept veiled from the reader/viewer. The result's the same: the drive to learn more about them.
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
9,830
0
0
April Ryan in the Longset Journey games. And Zoe Castillo in the sequel, Dreamfall. Mainly because they were designed to be as realistic as possible, in all their different styles, the way they speak and act and so on. I just felt more connected to them both than, say, the Master Chief or Mario (though I do love Halo, and, um, Mario...).
 

rokkolpo

New member
Aug 29, 2009
5,375
0
0
caim was a really strange click. (drakengard)

i liked him because he was a stereotype hero protagonist and an unbelievable asshole!
my hating him made me like him and made the click.

sounds strange but it worked.
 

Darth Caelum

New member
Jan 21, 2010
1,748
0
0
The Inheritance Cycle
Eragon, the Protagonist, seems to be trying to climb up and dethrone Harry Potter from the Throne of Book Protagonists i Hate with all my Soul
First, him saving Arya, which makes the OTHER Dragon Rider[sub]You know, the Experienced on Die.[/sub] Made more Annoying when, later in the series, it is revealed he Killed Almost ALL of The 13 Forsworn! If Eragon had sucked it up, and left the Girl to die, He would have Brom be able to teach Him EVERYTHING he needed to know, without having to go to The Elves for training. And all of the Fucked up mess afterwards.[sub]Eragon's Half-Brother going to the Dark Side, ALL of the Dragon Riders Dying, and all the OTHER things that went wrong there would NOT have happened.[/sub]

That was his FIRST mistake. I could go on, but just read the Books yourself. I REALLY don't like those Books.


Shit. Didn't read the Question all the way too the end.
As for Characters I DO like. Every RPG Character i have ever played. Since i put Myself and my Decisions into the Character, basically turning it into Me.
 

Brandon237

New member
Mar 10, 2010
2,958
0
0
Characters who feel human and not just like shallow randoms there to make a story happen. If they actually have emotions and react as a person would. If you intend to make a character a demigod, make them a human who genuinely struggles with the prospects his/her powers have given them. Not like, cool, I have powers, let me destroy all my enemies with impunity and live a perfect life. The connection ain't there.
 

Krantos

New member
Jun 30, 2009
1,839
0
0
Well, it's a combination of things and it's a balancing act.

One of contributing factors is a human character. That doesn't necessarily mean their species has to be human, but they have to be relate-able. Let us see their doubts, their dream, their moment of weakness. If the protagonist is married and gets propositioned by beautiful woman, let us see his internal struggle. It doesn't have to be a long struggle; it can even be very one sided, but let us see his moment of temptation, however brief. If you don't it causes a break with the character because they're acting in a way people can't relate to.

On the other hand, they need to have some redeeming qualities, or the audience will begin to dislike them. I read a book once that had a central protagonist and two "almost protagonists." The book tried to portray the story in a realistic light and to have the central character be very human. The problem was they were too human. They were selfish, and stoic, and apathetic. And they were unlikeable. At the end of the story one of them dies, and I felt absolutely nothing. I couldn't connect with any of them because they basically came across as a-holes.

The balancing act comes from the fact that, while a character has to be human and yet likeable, they also have to be consistent. Don't have them act one way to humanize them and then act a completely different way to redeem them. Their strengths and weaknesses have to be different (unless a single trait can be both a strength and a weakness of course). A perfect example I have with this is one book where a guy come across a succubus. At first seeing the creature, the man is overwhelmed with desire, barely holding himself back from her. And then... not even a page later he gets into a stare-down with it to show that it has no power over him and forces the creature to look away first.
WTF? You just told us that he was immensely drawn to the thing and now you tell us he's not drawn to it at all? The argument could be made that it was an example of that inner struggle i talked about earlier, and it could have been done that way, but it wasn't. There was no transitional phase where he came to grips with his desire. One moment he was so overwhelmed he could barely think, the next, nothing.

A great series to read if you want to learn more about characterization is Terry Goodkind's Sword of Truth series. Goodkind does a fantastic job of developing characters, but has a problem with them the longer they hang around. He has a very hard time keeping people relate-able. If you get a chance, read through his books and keep track of when you stop caring about certain characters and why. About midway through the series, Book eight to be precise, it goes so far that you almost lose your ability to care about the main character. Thankfully he rescues the character in book nine (while simultaneously blowing the rest of the series to crap).

In particular pay attention to the character Nicci. She's introduced in the second book but doesn't become a major player until book six. Nicci is one of my favorite characters of all time and easily one of the best female leads in any medium. She's flawed, and tormented, she doubts herself, yet she's very powerful, strong and very likeable.

In fact, in the last few books I found myself caring about her a lot more than I cared about the intended female lead Kahlan, who starts the series out strong, yet ends up being mostly inconsistent, largely due to the fact that she keeps getting kidnapped and almost raped so many times that it loses it's threat. She's almost raped in the first book, the second book, the fourth book, the fifth book, the eight book, then repeatedly in the tenth and eleventh. The first time it's an intensely emotional and horrific scene; the kind that twists your stomach in fear for the character and leaves you sighing in relief when they get out of it. By the time it happens in the last book, it fails to evoke any response because we've been here so many times that we already know it's not going to happen.

Which is another literary point to make. Keep dangers fresh. Don't use the same threat over and over, because eventually it loses it's tension if overused, and tension is the entire point of danger in stories.

Sorry, went on a bit of a ramble there.
 

arsenicCatnip

New member
Jan 2, 2010
1,923
0
0
I'll agree with Krantos. Although I think Goodkind lost his touch much sooner... After the second book, I really didn't connect with any of his characters.

I click with characters who are struggling to find an identity they're comfortable with. As odd as it sounds, I really clicked with, and enjoyed playing as, Raiden from MGS2. His mindset made sense to me in a really strange way.

Another character who I connected with is Phedre no Delaunay de Montreve, from the Kushiel's Legacy series. That one's a bit more of a personal thing, but it gave me a perfect retort to use to people when they tell me I acquiesce too much: "That which bends is not always weak. The willow bends with the wind, and survives. The oak stands firm, and is broken."
 

Sir Kemper

Elite Member
Jan 21, 2010
2,247
0
41
I don't know...

But for some reason, I really clicked with the main character from All Quite On The Western Front.


I can't remember his name, mainly because I only watched the film once in sparse burst's, but I really connected with him becuase of the similarity's in us, wich is slightly unsettling.

I dunno, but I really liked how they protrayed the German troops as human, and not a bunch of evil cartoony villians.
 

ultrachicken

New member
Dec 22, 2009
4,301
0
0
Jack, from bioshock. He doesn't say much, but the way the other characters interact with him explain him to me. He's stuck in an unfortunate situation and he just wants to leave, but shit just keeps getting thrown at him. He's also very submissive, which is similar to me.

Garrus from Mass Effect. He's got practically the same world view as I do.