Cliff Bleszinski: "I'll Never Make Another Disc-Based Game"

james.sponge

New member
Mar 4, 2013
409
0
0
How is this guy in any way relevant to game industry at the moment, sure he made Gears of War and popularized chest high walls but anything else aside from that and antagonizing a lot of people?
 

CriticalMiss

New member
Jan 18, 2013
2,024
0
0
Mr.K. said:
Sounds more like he is starting a reality show with all the latest trendiest tag lines, I'm guessing his next move will be to finance everything via Dogecoin, or Obamacoin or whatever meme bullshit someone made this week.
His next game will be funded through Cliff-starter; where all projects are paid for in Cliffycoin and have a stretch goal for a 'totally sick kegger with CliffyB braaaah!'.

Weaver said:
I think he also said he didn't want to develop on PC cause consoles sold more (in relation to gears), which is why 2 and 3 weren't on PC?
Gears of War needed Games For Windows Live, it never really stood a chance of success outside of the console market because of that. It's just a shame CliffyB decided to blame it on the gamers rather than the DRM, but it seems he has changed his tune. Hopefully someone will ask him about that in an interview though, just to see him squirm.
 

Weaver

Overcaffeinated
Apr 28, 2008
8,977
0
0
CriticalMiss said:
Gears of War needed Games For Windows Live, it never really stood a chance of success outside of the console market because of that. It's just a shame CliffyB decided to blame it on the gamers rather than the DRM, but it seems he has changed his tune. Hopefully someone will ask him about that in an interview though, just to see him squirm.
That, and it also released 1 year after it came out on 360. If anyone wanted to play it they probably played it on 360, especially since there was no news of the PC release until like two months before it came out (so no one would know to wait).
 

KoudelkaMorgan

New member
Jul 31, 2009
1,365
0
0
I've never played anything he had ever had a hand in. My life's intersection with his had purely been his jibber jabber on sites like this about stuff unrelated to any ACTUAL work in progress.

The tag line for these pieces should be "hey its that guy that made a few games like 3-5 years ago that no one you know ever played, who likes to bust out his sage wisdom on the industry he has barely been a part of compared to people that have been at it for longer than he has been alive. Take a moment to hear about what he is (not) doing next, because...reasons."
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
15,489
0
0
I'm sorry, who are you again? Gears of wha- Oh, I see. You made some games and stuff. Right, well... You're an authority on things how? Can I see some credentials? Some recent work that shows that you're on the hub of anything? No? Well then, stuff it, Cliffy. You're just an internet personality, and that's not saying much.
 

RicoADF

Welcome back Commander
Jun 2, 2009
3,147
0
0
King Whurdler said:
I like to actually hold and have an actual copy of the game to admire. I'm also a bit nervous about having everything I buy being a part of some amorphous digital-distribution cloud.

Fuck me, right?

I'm not entirely opposed to digital copies, I have several in fact. Sometimes, it's a lot more convenient for someone in my position who doesn't have many retail shops in his area. But, considering the fact that a lot of publishers still have the balls to charge the same price for the digital copy as they would the physical, as well as a lot of rigs just not being able to handle it, it just doesn't always seem worth it. Am I really so old fashioned because I want to hold my game, as well? Really?

Also, just so I'm clear on this Mr.Bleszinski, are you trying to say that the console/retail market, the one that netted 'Grand Theft Auto V' a billion dollars in three days... is irrelevant? Because, that's the impression I'm getting.
Nope I agree with you, I only get games at full price if I get a hard copy (usually a collectors edition), otherwise I wait for a steam sale. I won't pay more than $10 for a digital copy, it's too risky, there's no value in them at all and at the end of the day I have nothing to show for it other than data on my HDD. So I pay accordingly ($10 or less, $20 for a few special exemptions)
 

Sniper Team 4

New member
Apr 28, 2010
5,433
0
0
But...I like my disc based games... :-(
Guess I won't be buying any games from him or his company then for a while. Maybe if something is truly--oh, wait. PC only. Nope, never buying anything from him. I don't play on PC. I like my consoles.
 

A-D.

New member
Jan 23, 2008
637
0
0
Crimsonmonkeywar said:
Weaver said:
Didn't he only a few years ago say all PC gamers were pirates, and that everyone was a crybaby when bulletstorm had no PC demo?

I think he also said he didn't want to develop on PC cause consoles sold more (in relation to gears), which is why 2 and 3 weren't on PC?

What a ****.

edit: yeah, I wasn't dreaming it
http://www.bit-tech.net/news/gaming/2008/09/30/epic-no-gears-of-war-2-pc/1
The PC space was terrible then, and if it continued downward we would not have CB, let alone any developer releasing titles on PC. Every tom dick and harry was getting out of that space, it was not a fun time as a gamer. Luckily Steam continued to grow, GoG emerged, and studios like Sega, Blizzard, CDPR, and Capcom continued to release titles. Not to mention Youtube personalities LP'ing and reviewing PC titles as well as Minecraft taking off and turning many a young gamers into PC gamers.
Are we living in the same present? Im not being sarcastic, i genuinely am curious as to whether your experiences of the not-to-distant past are different from mine. The "PC space" as you call it has not changed, not one single bit. This is evident to anyone who has played any games on the PC platform in the last 10 years. GOG emerged quite a while ago, Steam has been a thing since 2004, his comments and opinions on PC as a platform? They are very much recent, which is the same for basicly everyone else. Alot of people were claiming that "Consoles are the future" and "The PC is dead", it isnt, it never was and never will be, most obvious proof? PS4 and Xbox One. The only true console left on the market right now, handhelds excluded, is the Wii U.

Yeah you read that right, Sony and Microsoft basicly made pre-built, cheap mass-produced PCs. Sure you still have the controller as the main input device but thats really it. In terms of software there was not really such a huge difference even during the last generation, granted its not Windows, or Linux as we know it, but there was a rather famous case of someone putting Linux on the PS3 and getting sued which led to a rather long blackout of Sony's online services, its not that long ago. And now the Hardware meets the same standard that has been the norm with PCs for several years and by that i mean the architecture, hell the Xbox One runs on Windows 8. The reason developers and publishers abandoned the PC platform was because of the misguided idea that consoles had become the next big thing, as we know now, they arent, they just are gaming platforms. And thats not even going into issues like second hand and piracy which he as well claimed to be a problem having not changed at all.

So no, the "PC space" hasnt changed, what has changed is his opinion because he now sees profit to be made in a market he has previously ignored, if not actively shunned.
 

sXeth

Elite Member
Legacy
Nov 15, 2012
3,301
676
118
Hey, its more old devs whining from their armchairs in the retirement homes. Although unlike Molyneux, or Garriott, or whoever else, he doesn't seem to be actually doing much of anything to address any of his concerns(?, comments? random tangents?).

So you won't make a disc based game again. Okay? Is this supposed to differ you from all the other B-tier (in size/budget) devs and indie guys out there running on Steam/XBLA/PSN/whatever. This isn't a groundbreaking stratagem being proposed or anything, its already a decently large chunk of the gaming sphere.

Topping it off, he doesn't seem to have anything to actually sell, on disc or not. He's telling his customers (I guess thats who this random sputtering is aimed at?) what color bag the magic beans come in before he's even sold them on the beans.
 

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
45,698
1
0
Fair is fair, and CliffyB has made some big contributions to the game industry - bigger than most. But in predicting the future and trying to find his place in it, I think he's in basically the same boat as the rest of us: flailing about as he tries to figure out what's going on. Maybe he'll never make a disc-based game again, but maybe he will, especially if he comes up with a hit and Take-Two or EA shows up with the money truck.

I don't think conventional retail is dead. Lots of people, myself included, use it as their primary method of acquiring games. It's easy to have an "all hail digital" attitude when you live and work in an area with unlimited, super-fast broadband access, but when you don't - and believe it or not, lots of us fall into that category - it's a different situation. And as others have said, I like "owning" my games. I like boxes and manuals and quick reference cards and all that bullshit, and it infuriates me that I so often have to buy special editions to get that stuff these days, but I do it because it's an important part of the experience. A game that doesn't get a retail release is a game that I'm far less likely to buy.

He does make some interesting points, but I don't happen to agree with them - and more to the point, I hope he's wrong. A digital future is not my future.
 

Arnoxthe1

Elite Member
Dec 25, 2010
3,391
2
43
Mr Ink 5000 said:
Off topic; wasn't he part of the "used games are killing the industry" crowd
Kinda. Read the whole article at his blog. It's very well written and has a lot of great points.

The thing is, Cliffy can be a jerk but he knows what he's doing. I like to think of him as the House of the gaming industry.
 

Zac Jovanovic

New member
Jan 5, 2012
253
0
0
CriticalMiss said:
He's worded that one carefully. If his PC ventures fail then at least he can fall back on making games for the 3DS! Gears of Mario 3D here we come.
Like anyone's gonna be making disc based games for any console in a year or two...
 

Strazdas

Robots will replace your job
May 28, 2011
8,407
0
0
Hmm, so apperently Cliff Bleszinski has actually gotten some intelligence in that head of his and not just antipiracy propaganda. Despite how much you dont want to admit it, he is right, this is where gaming is going.

Tanis said:
I'm glad he thinks everyone lives in a place without download caps and horrible speeds.

I'm lucky, I've got moderate high speed internet.
-Averages around 500-900kb/s.

Some of my friends don't even get 100kb/s.
There's NO WAY they're going to be able to deal with a 15GB download or whatever.

C.B. is nuts.
Everyone that cares about modern videogames affords to. The only reason you and your friends dont have decent speeds and have donwload caps is because your ISP is abusing you, likely because they are monopolistic assholes. There is an easy solution - force your ISP to provide decent service. Of course, for that you need to work united across all its users, so its not that easy in the end since humans fail to cooperate.

Also, even back in 2000, you know, back when 100KB/s internet was normal, i downloaded files even 8 GB in size (back then we had 100 GB per month limit, but limits been lifted since 2008). It took longer, granted, but thats about all the trouble it was.

Crimsonmonkeywar said:
The PC space was terrible then, and if it continued downward we would not have CB, let alone any developer releasing titles on PC. Every tom dick and harry was getting out of that space, it was not a fun time as a gamer. Luckily Steam continued to grow, GoG emerged, and studios like Sega, Blizzard, CDPR, and Capcom continued to release titles. Not to mention Youtube personalities LP'ing and reviewing PC titles as well as Minecraft taking off and turning many a young gamers into PC gamers.
PC space was never terrible. It is a myth perpetrated by idiots who spout things like "Only PC gamers pirate" and other such nonesense. A lot of attentino was paid to consoles back then since they still offered competetive hardware (was the last time they did actually) and unlike PC gamers, console gamers accepted to bend over and be raped with things like Xbox Gold.

Mr.K. said:
I get the facebooks generation is all hyped about nonsense like this but I remember all this happening before, and it never ends with good results.
You remmeber digital distribution being done before? Do tell us how it ended.

james.sponge said:
How is this guy in any way relevant to game industry at the moment, sure he made Gears of War and popularized chest high walls but anything else aside from that and antagonizing a lot of people?
His last game was only 2 years ago. You dont become irrelevant in only 2 years you know.
He is also responsible for creating unreal engine. you know, the engine that over a hundred games were developed for (and a big profile ones you know) and that is STILL being used to develop tens of games every year. [http://en.wikipedia.org/wiki/List_of_Unreal_Engine_games]

KoudelkaMorgan said:
I've never played anything he had ever had a hand in. My life's intersection with his had purely been his jibber jabber on sites like this about stuff unrelated to any ACTUAL work in progress.
well, then i guess you missed a lot of games [http://en.wikipedia.org/wiki/List_of_Unreal_Engine_games]

You know, games like Mass effect, Bioshock, spec ops, Xcom and many other titles.
 

Sheo_Dagana

New member
Aug 12, 2009
966
0
0
Does this guy ever have anything useful to say? All I read was "because being pretentious means never having to actually say so." Seriously, why should the industry care what a guy who's not even making anything right now says he has planned for his future.
 

putowtin

I'd like to purchase an alcohol!
Jul 7, 2010
3,452
0
0
It's not just Cliff but the whole "disks are bad, download good" crowd really p1ss me off!

Seriously folks, we don't all live in an area that gets great, superfast internet.
Some of us live in areas where you can only connect to the internet a certain times!

Captchas: Miles To Go.... your damn right captcha, your damn right!
 

Zac Jovanovic

New member
Jan 5, 2012
253
0
0
putowtin said:
It's not just Cliff but the whole "disks are bad, download good" crowd really p1ss me off!

Seriously folks, we don't all live in an area that gets great, superfast internet.
Some of us live in areas where you can only connect to the internet a certain times!

Captchas: Miles To Go.... your damn right captcha, your damn right!
I don't think anyone argues that discs are bad, I don't see why anyone who can use digital distribution would even care if discs were available or not.
Developers and publishers are pushing digital distribution because retailers are being a cancer on the industry and go to extreme lenghts to block new sales and make the money for themselves. Which is possible only with discs.
Digital distribution is simply the best way to ensure game sales.

There comes a point where sales lost due to a part of the consumer base not embracing/being able to embrace digital distribution will be less than sales lost by used games market and retailer scumming. And when that point comes no one will bother making physical copies anymore.
 

Ephidel

New member
Jan 29, 2014
59
0
0
I like the general distaste towards Cliffy B's ramblings. Makes me feel like there's hope behind the BS advertising facade that "the industry" holds.

As a general rule, I treat the whole PR image of ANALysts, "industry experts" and either "triple A" gaming or the currently trending indie scene, with that greatest degree of cynicism and skepticism. "The industry" may have a vastly wider audience and demographic, coupled with a multi-billion dollar revenue stream, but when it comes right down to it, your "core" consumers are your bedrock, and they'll be the hardest to fool or "sweet talk" when they've already been burned.

What I'm trying to say is, this superficial posturing means nothing. All it currently represents is a metaphorical fart in a hurricane. Actions speak louder than words, and going off Cliffy B's actions (and the actions of "the industry" at large), no-one on the core consumer side is (or should be) taken in by anything said by Cliffy B or anyone like him.

Sure, I'm jaded and cynical, but that's justified when all we get is a smoke and mirror light show up front, and a Mr Burns "nickel and dime" system fused and implanted throughout our experience behind the scenes. My distrust for "the industry", and (unfortunately) all of those in it, is at an all time high, and thankfully, The Escapist seems like the only sane port in this asylum.

So, no matter what, who or why "experts" are waxing lyrical about their thoughts on "the industry", I'll be taking nothing at face value. Cliffy B helped to peddle his wares by talking them up, and that trend for "celebrity developers" has me worried about just how much of what is deemed as "a good game" is actual gamer tested, "word of mouth" feedback, and how much is just the mesmerizing showmanship of the spectacle.