Clive Barker Likes Jericho But It's Okay If You Don't

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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I got mine. :)

I was lucky, years after ignoring Undying at full price I saw it in a store for something like ten bucks, and recalling how a friend of mine had said it was surprisingly excellent, I figured that as long as it didn't give me cancer I couldn't go too wrong at that price. So I got it home and played it for awhile and I was like "Dude!" and he was like "Dude!" and we were like "DUDE" and we both agreed that it was one of the most underappreciated games we'd ever played.

The thing about Clive (can I call you Clive?) is that if you don't like horror you're not going to like his games, and that's fine, most games at least dip their toes into the "if you don't like..." pool. But if he's serious about using videogames as an original storytelling medium, and he follows through on it, ultimately it's good news for all of us. The obvious downside to that kind of inherently risky approach is that you'll inevitably end up with flops like Jericho, either because people avoid it out of ignorance and fear, or maybe because it's just shit; but it's also the only way you end up with truly innovative and unique games, which is what makes it all worthwhile.
 

Asehujiko

New member
Feb 25, 2008
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Funny fact: the undead guy showcased in every single picture(including the one above) that is not about the holes in Billy's armor appears absolutely nowhere in the game. And the bad guys that do don't even remotely look that good.

TLDR version:

Clive: Their fault! *points at codemasters*

As long as they ditch the 10 identical fights in a row, give you a reason to actualy use anybody other then Black and GET RID OF THE EXPLODING CULTISTS i think they'll do fine.
 

snuffsaid

New member
May 9, 2011
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sorry to pull up a dead post, but i know for a fact that all Clive Barker provided a whole 3 page document for that game, and people wonder why it was lacking

the game was great in the early testing stages but it had to be padded out and the only way to do that was make the mobs harder make more of them and force you to fight them

used to work at codemasters myself back when "genericho" (we coined the name funnily enough) was being made and its such a shame because it was such a promising IP
 

squid5580

Elite Member
Feb 20, 2008
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Awws Clive don't be a sad panda. I liked it. Heck I just bought it again (brand new for $5) but hey I did 1000 it once and I plan to do it again. I mean sure it isn't perfect but still there are far worse games out there. You just should have given it an ending.