I had this idea and, I thought I would see what you guys thought of it, or if it has been done before:
Say there is a RPG, like Dragon Age or Mass Effect, with dialogue trees, that's co-op. But, not only would you have another person to help you in combat and probably have some crappy co-op elements (like in Gears), but that extra player would also take part in the dialogue bits. For example, if you were trying to get information or something out of an NPC, you could take different roles, playing good cop and bad cop. This could also add another level to role playing, the different players getting to interact with a charcter in the world that isn't another beeping robot, but has their behaviour guided by the other player. So yeah, that's it. Stupid? Interesting? Been done before?
Say there is a RPG, like Dragon Age or Mass Effect, with dialogue trees, that's co-op. But, not only would you have another person to help you in combat and probably have some crappy co-op elements (like in Gears), but that extra player would also take part in the dialogue bits. For example, if you were trying to get information or something out of an NPC, you could take different roles, playing good cop and bad cop. This could also add another level to role playing, the different players getting to interact with a charcter in the world that isn't another beeping robot, but has their behaviour guided by the other player. So yeah, that's it. Stupid? Interesting? Been done before?