I just had a thought in my head, what would others think of about a co-op story mode game? And not just linking to the interent and playing with anyone at any random level, by instead one where you must have the same partner throughout the game, and when one quits, the game is saved and ended. It would have problems if people play with random others, but if your partner is an/a e-friend/friend of yours, you could have dates and times/the ability to keep in contact with him. The story would play as though real time, so both players would have the same experience at the same time from however distance they are apart (I wouldn't recommend to laggy players w/ nonlaggy ones.)
Just a thought that ran through my head and landed onto the screen here
Of course in an online game like this there would be a nonrelevant multi-player mode just for killing each other with more people.
ADDITION: Co-dependancy would cause a problem, so it should be an option.
Though I can imagine some parts where the characters split up.
Just a thought that ran through my head and landed onto the screen here
Of course in an online game like this there would be a nonrelevant multi-player mode just for killing each other with more people.
ADDITION: Co-dependancy would cause a problem, so it should be an option.
Though I can imagine some parts where the characters split up.