Lets take a huge step back in time and examine a genre of gaming which I feel is ignored almost as a whole, medieval combat. Now I'm not talking about dwarves and ogres, or massive +5 vorpal Longswords, nor am I talking about Age of Empires or the other spinoffs that tried to be like it. No, what I am talking about is a realistic medieval FPS. In this case FPS might be a bit of a misnomer becuase the only "shooting" you would do in such a game is with bows, crossbows and thrown weapons like knives or axes.
Still, a realistic medieval warfighting game could be interesting, fun, and immersive. The game could include numerous battlefield locations across the globe, from the kingdoms of eastern europe to the shoguns of japan.
The beauty of realistic videogames, or any videogame, is that these battles don't have to be true to real life (ie. they probably never happened) and this allows for a lot of free play with the story, weapons, and timeline. I can even imagine an "all weapons" cheat which allows you to use weapons from any location where you are at.
An online MP you could have fully armored knights fighting with Samurai, or British longbowmen sniping at Turkish cavalry in a wooded setting.
For stationary weapons you could pour boiling hot oil over the walls of the castle at enemies below, shoot through murder holes in a tower; from the engaging team you could man siege weapons, battering rams, catapults, even a trebuchet. Archers could upgrade thier weapons with flaming or poisoned arrows, or Barbed tips. Knights could uprgrade and customize thier armor in various ways, including the use of a shield, as well as a long sword. Heavy infantry would use claymores, cavalry units could gain special bonuses while on horseback. There are so many possiblities it is ridiculous.
Still, a realistic medieval warfighting game could be interesting, fun, and immersive. The game could include numerous battlefield locations across the globe, from the kingdoms of eastern europe to the shoguns of japan.
The beauty of realistic videogames, or any videogame, is that these battles don't have to be true to real life (ie. they probably never happened) and this allows for a lot of free play with the story, weapons, and timeline. I can even imagine an "all weapons" cheat which allows you to use weapons from any location where you are at.
An online MP you could have fully armored knights fighting with Samurai, or British longbowmen sniping at Turkish cavalry in a wooded setting.
For stationary weapons you could pour boiling hot oil over the walls of the castle at enemies below, shoot through murder holes in a tower; from the engaging team you could man siege weapons, battering rams, catapults, even a trebuchet. Archers could upgrade thier weapons with flaming or poisoned arrows, or Barbed tips. Knights could uprgrade and customize thier armor in various ways, including the use of a shield, as well as a long sword. Heavy infantry would use claymores, cavalry units could gain special bonuses while on horseback. There are so many possiblities it is ridiculous.