Command and Conquer

ViolentlyHappy91

Kerrick of Long Service
Apr 16, 2009
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Excuse me while I install DosBox and reinstall C&C from my original DOS CDs. Now I'll install all the other ones except for Generals and C&C4, then call it a day.

But seriously- I'm a big C&C fan, I still have my DOS CDs and I will until they get lost in a move. I remember being young, getting to the first Commando mission and then being stuck for days, trying to figure out what to do. I remember installing RA1 and nearly shitting myself in excitment when Kane walked on screen. I remember Kane taking over as your commander in the 8th NOD mission. Oh god, what did they do to you C&C?

Everything up until a point was brilliant, and then they brought out Generals, a game that didn't really work as a C&C game because it didn't follow the way C&C played.

When C&C 3 was released, I was excited that after so damn long of waiting, I was gonna play as NOD again in an epic story...but it was different, and didn't feel quite the same, but the cutscenes and Joe Kucan kept me playing. RA3 was...wait...why was Tim Curry playing a Russian?

C&C4...god, I heard that even Kucan didn't like it.
 

Carnagath

New member
Apr 18, 2009
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Edward Heffner said:
Carnagath said:
Loved every C&C game ever made apart from Tiberian Sun and C&C4.
what was wrong with tiberian sun?
The cutscenes made me want to stick forks in my eyes, GDI were nothing but mass Titans, Nod's underground units were horrible, and I strongly disliked its single player campaign structure, where you had a "main" mission and 2 or 3 other, heavily scripted side missions which had no base building, were harder than the main mission and their only purpose to complete was to make the main mission about 2% easier. I also hated the fact that in many of those missions you were expected to micromanage large groups of units which were indistinguishable from each other because of the graphics (especially those mutants all looked exactly the same) and which could only be completed by trial and error and many, many reloads, because there was a deathtrap on every second pixel of terrain and because some subterranean APC decided to unburrow right below your army, killing half your troops and resulting in an instant game over. It felt like playing Commandos, but with a cheating AI that could see where you are at all times, bad pathfinding, a multitude of random factors and an unrevealed minimap.
 

Imsety

New member
Oct 26, 2009
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Played a lot of Red Alert back when I was younger, had it together with the "Aftermath" expansion. I sucked at it, as is to be expected for a 10-year old.

Played Generals to death later on, loved it for the (at that time) huge modding scene and ease of creating new content for the game. They really should have given it a different name, it gets a lot of undeserved flak for "not being true to the C&C style". I still play a round of Generals every now and then, years of not-playing-RTS have rusted my skills considerably, but it's still fun to play.

Didn't care much for the other C&C games. Hated the art in Red Alert 2, C&C3 was just boring with each faction having pretty much the same units, and I didn't even bother after that.
 

mad825

New member
Mar 28, 2010
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I really don't like the Tiberium Universe, I did enjoy the RA series until RA3 came and told me that it had turned all to shit and the Generals Universe I love and readying some money to pre-order the next game once it's announced.
 

CounterAttack

A Writer With Many Faces
Dec 25, 2008
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I'm a Red Alert kind of person. I loved RA2 and Yuri's Revenge, but RA3... that had some strong points, and a ton of weak ones, some of which are detailed below:

1) RA3 didn't have sub-factions like RA2. I like adapting my strategies to what special units my opponents have. In RA2 I always go Great Britain or Iraq if I'm not using Yuri.

2) The implementation and use of different camera angles. I didn't need them when the standard isometric view of RA2 was perfectly good enough.

3) Half-disguised Spies. The RA2 Spy is much more awesome than the RA3 one, on account of the fact that he actually turns into a copy of the unit instead of projecting some sort of holo-field. The Mirage Tank, Sudden Transport and any others I may have missed do the same thing. On the subject of the Mirage Tank...

4) The Allied Mirage Tank was a failure. It tried to be a hybrid of RA2's namesake and the Prism Tank, and turned out to be less effective in combat than either of the two, in my experience.

5) As Plinglebob mentioned, the pseudo co-op. I don't like sharing my bases with an AI.

6) The way each faction builds its buildings. I much preferred the simple route RA2 took, of prefabricating the structures in the menu, then deploying them from the Construction Yard. The individual tech-trees are alright, but the building processes just annoyed me. As a side note, build zones are something from Dawn of War. They shouldn't be in Red Alert.

7) (Here comes the big one.) The obviously designed "sex appeal" of some characters, most notably the commandos and assistants (Lieutenant Eva and her Soviet/Empire counterparts). I sigh in disappointment at the changes to Agent Tanya. She has a sense of badassery to her - and decent hair and voice responses - in RA2, but in RA3 she was a blonde with too much make-up on. Don't even get me started on the other commandos. Natasha is the best in terms of gameplay, but design of all three was a huge letdown for me. Especially since Yuriko was too short-ranged to be effective.

Those are all that I can think of right now. However, I thought that the majority of the acting in the cinematics was good. Tim Curry in particular was brilliant, in my opinion.
 

zombiesinc

One day, we'll wake the zombies
Mar 29, 2010
2,508
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I just downloaded Red Alert from PSN, and have been playing it on my PSP. So lovin' it!

Me thinks it's time to purchase the rest available on PSN.
 

L4Y Duke

New member
Nov 24, 2007
1,085
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I've liked all the C&Cs I've played. And I've played them all.

Well, aside from Sole Survivor, the non-PC versions (excluding Retalliation on the PSone) and C&C4.
 

Zetacross

New member
Jul 2, 2010
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Apart from Dune and Sole Survivor, i've pretty much played through every C&C game.
I was actually really looking forward to Tiberium as Renegade followed alot of the original game concepts , until i saw the preview that the titans that looked like bricks on legs looked ugly, brick-ier and had fatter legs =(.

Also i wouldn't understand why generals wasn't wasn't well received by fans, sure it threw away the green rocks and the cartoony feel, but i had fun playing it as a fast-paced, resource friendly RTS like the other two series.
 

Archindar

New member
Jul 28, 2008
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I still enjoy playing Red Alert 2 so yeah I'm a fan.
And C&C Generals is always fun to play with friends.

BTW who haven't played or heard of the C&C franchise. C&C is like the foundation that all modern RTS are based on. And i don't mean cloning, I mean the key elements of modern RTS came from C&C (and from Dune 2, also developed by Westwood).
 

Cowabungaa

New member
Feb 10, 2008
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I absolutely adored Red Alert 2 and quite liked Generals, but the only C&C I actually own myself is Tiberium Wars, and I was deeply disappointed with that one. You could say I'm an ex-fan.