Company Predicts Game Review Scores With Science

Therumancer

Citation Needed
Nov 28, 2007
9,909
0
0
Wow, some people will believe anything. I wonder how much drugs you have to do to fall for something like this. :)

In theory I suppose it makes a degree of sense. As unpopular as they may be things like Sociology and Psychology work under similar principles and are perfectly sound and functional even if the results are often too politically contreversial in many cases to use to any real benefit (ie changes to long term behaviors and such on a massive scale generally aren't going to happen even if someone predicts 'if this continues, this will happen' correctly. No politician has the guts to run out with a punkhammer to force massive change either, risking becoming a tyrant in the process).

In practice however your dealing with a fundementally corrupt industry where there is generally only one variable: Money.

This was proven by the whole Kane and Lynch fiasco. Basically a game that buys a lot of advertising is NOT going to be reviewed poorly by the critics working for those advertising sources. You also have things like the recent "Arkham Asylum" fiasco, where despite it being a big game, it was made pretty obvious that by giving it a high review publications could jump the date for reviews and talk about the game early and probably sell more issues as a result.

Then there is the entire Grand Theft Auto IV thing, that game got a 10 despite the fact that VERY few people felt it was worthy of a "perfect" score especially given numerous, obvious flaws that cut down on the enjoyment of the game for pretty much everyone. The whole thing with your fat cousin Roman calling you every 15 minutes (along with your other buddies) has become something of a universal gaming joke. With something that annoying and poorly implemented in the game there is no way it should have ever become "perfect".

On the other hand Microsoft paid Rockstar big bucks for exclusive content, and some of those bucks doubtlessly went towards "cooking the books" with reviewers.

Generally speaking your not going to really be able to predict scores based on any kind of analysis of game trends, and comparison. Money and industry corruption is going to always be a factor and there is no way to universally tell who is doing what.

I could make a total piece of liscence cr@p but if I toss a million dollars to Game Informer, I'd be bloody surprised if they didn't give me a '10' claiming that my game is the most polished and revolutionary thing ever.
 
Feb 13, 2008
19,430
0
0
Kwil said:
To be honest, I never got the big hullaballoo around half-life.
Half Life was the first time a FPS really had a storyline apart from the action.

Admittedly, if they measured the biometrics during the resonance cascade, they might get a huge surge, but trying to measure Peggle, Team Fortress 2, Portal and GTA against any sliderule seems doomed to failure because they're such different games; yet they all brought home massive ratings.
 

lawdjayee

New member
Dec 13, 2007
30
0
0
They predict review scores...what, do they have an inside line on publishers' marketing budgets?
 

Pimppeter2

New member
Dec 31, 2008
16,479
0
0
All I can see coming out of this is

"You're game is bad"

"Lets push it back another 6 months!"
 

SilentHunter7

New member
Nov 21, 2007
1,652
0
0
Statistics-wise, how much weight is given to the amount of advertising funding the game was given? Particularly to review sites and magazines? Because I'd wager that that has as much to do with Mediacritic scores than anything else.

Edit: Also, a lot of you seem to be missing the point. This program wont tell you whether the game is good or not, or if it will be a commercial success. It's supposed to tell you what it's Mediacritic rating will most likely be. And we all know good review scores != good game, or bad review scores = bad game.

Having a working knowledge of statistics, I don't have any trouble believing you can predict those scores. Something that is more mainstream, has more brand recognition, and has a fanbase that will burn down the headquarters of a publication that reviews games if said publication gives it anything less than a 9 will always tend towards higher review scores.

Toty54 said:
SO have they predicted anything yet? any previous predictions that turned out right?
Yeah, I'd like to know this little fun fact, too.
 

paragon1

New member
Dec 8, 2008
1,121
0
0
I don't know. This smells like pseudoscience to me. One of the 14 indicators is speaking directly to the public, and they're trying to sell something.

Something smells rotten.
 

ElArabDeMagnifico

New member
Dec 20, 2007
3,775
0
0
"Yeah man we hook your brain up to Biometrics and the screen flashes colors and then we tell you how much your game will make on metacritic. It makes perfect sense right?"
 

VanityGirl

New member
Apr 29, 2009
3,472
0
0
Of course it'll work. It should be relatively simple.
Big game releases with a lot of hype Assassin's Creed II, MW II,ect. will get good scores.

I'm just saying... You can watch a trailer of a game a lot of times and be able to say, "Wow, this is gonna blow"
 

Legion

Were it so easy
Oct 2, 2008
7,190
0
0
olee12343 said:
ok...

"There's no reason why you would not want it"

Hmm... well there are plenty of developers who could care less about review scores.
Couldn't care less you mean.
VanityGirl said:
Of course it'll work. It should be relatively simple.
Big game releases with a lot of hype Assassin's Creed II, MW II,ect. will get good scores.

I'm just saying... You can watch a trailer of a game a lot of times and be able to say, "Wow, this is gonna blow"
True, but you can also think "this is going to be great" then realise that they chose the five best bits of the game to show in the trailer and they conveniently missed out all the terrible parts.
 

nova18

New member
Feb 2, 2009
963
0
0
VanityGirl said:
Of course it'll work. It should be relatively simple.
Big game releases with a lot of hype Assassin's Creed II, MW II,ect. will get good scores.

I'm just saying... You can watch a trailer of a game a lot of times and be able to say, "Wow, this is gonna blow"
Im not even pretending to be a genius when I say I could do what they plan to do on my own with only youtube and a few magazine subscriptions.

If some publishers were willing to take my word for it then I'd be minted by now.