100 Point Scale
Is most precise but impossible to make consistent, too arbitrary and riddled with minutia. Good if you have a specific rubric for grading games (like old Gamespot). Bad otherwise.
20 Point Scale
.5's give a degree of precision with just enough simplicity to keep the metric sane.
10 point scale
At this point, you're able to meaningfully stratify each category and what it means. 9 vs. 10 becomes a difficult discussion though.
5 point scale
It makes the score more subjective and essentially converts it to a "Hate" "Dislike" "Like, But..." "Really Like" "Love" scale.
Buy/Try/Pass
The problem with a 3 or less pt scale is that there's no difference between a game that's somewhat good and a game that's totally amazing.
No Rating At All
No such thing. Everyone has some way of comparing and stratifying games, whether they admit it or not.
Is most precise but impossible to make consistent, too arbitrary and riddled with minutia. Good if you have a specific rubric for grading games (like old Gamespot). Bad otherwise.
20 Point Scale
.5's give a degree of precision with just enough simplicity to keep the metric sane.
10 point scale
At this point, you're able to meaningfully stratify each category and what it means. 9 vs. 10 becomes a difficult discussion though.
5 point scale
It makes the score more subjective and essentially converts it to a "Hate" "Dislike" "Like, But..." "Really Like" "Love" scale.
Buy/Try/Pass
The problem with a 3 or less pt scale is that there's no difference between a game that's somewhat good and a game that's totally amazing.
No Rating At All
No such thing. Everyone has some way of comparing and stratifying games, whether they admit it or not.