Comparing Graphics on Youtube

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gorfias

Unrealistic but happy
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Someone on the forum wrote that Gen 8 is pretty worthless stating the graphics improvements s/he was seeing between gen 8 and 7 do not impress.

I've been looking at some youtube comparisons and I've done real apples to apples tests in the flesh and I think the differences are pretty impressive.

I still love my PS3. But when I compare Metro Last Light on it, vs. at high settings on my PC with HD7970, the PS3 version looks like my screen has been smeared with Vaseline. Most of the youtube videos I've been seeing, such as Batman Arkham City on PS3/360/PC don't do the differences justice. Not even close.

So, do you have links you think show off these differences close to as well as seeing it for real yourself? If so, please share. I think it a hoot to check this stuff out.

But I'm still thinking, if all you've seen are these online comparisons, you are missing something.
 

The Lunatic

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Jun 3, 2010
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Well, I guess one advantage of comparing the consoles on Youtube, is that youtube videos are limited at 30Fps.

So it's never really a "True" comparison with the PC.

Given that Youtube now allows resolutions higher than 1920x1080 is also good.


However, compression is rather bothersome, and will degrade the higher fidelity of certain games if the video is overly compressed, as youtube videos tend to be.
 

Roxas1359

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There are a few reasons why you shouldn't always use YouTube for comparisons.
First off, YouTube caps at 30 frames per second so that's always fun. Two, different capture cards capture at different bit rates, and depending on the editor you don't know if it's being upscaler in there or not. For example, I have an HD PVR 2 that can record at maximum of 1080p and at a maximum bit rate of 14Mbps. I recently upgraded to an Elgato and that can record at 1080p with differing bit rates. For example, my PS2 when recording on an Elgato can go to a maximum bit rate of 15 Mbps, but my PS3 can go to a maximum of 23 Mbps, and so can my Wii U and 360. Plus on the YouTube videos you don't no whether they are using composite, s-video, component, or HDMI unless they tell you.

Main point is, YouTube isn't always the best option for doing graphics comparisons.
 

gorfias

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Neronium said:
There are a few reasons why you shouldn't always use YouTube for comparisons.
First off, YouTube caps at 30 frames per second so that's always fun. Two, different capture cards capture at different bit rates, and depending on the editor you don't know if it's being upscaler in there or not. For example, I have an HD PVR 2 that can record at maximum of 1080p and at a maximum bit rate of 14Mbps. I recently upgraded to an Elgato and that can record at 1080p with differing bit rates. For example, my PS2 when recording on an Elgato can go to a maximum bit rate of 15 Mbps, but my PS3 can go to a maximum of 23 Mbps, and so can my Wii U and 360. Plus on the YouTube videos you don't no whether they are using composite, s-video, component, or HDMI unless they tell you.

Main point is, YouTube isn't always the best option for doing graphics comparisons.
Those sound like some fun toys. I'll have to look into them.

A friend's been talking about vimeo.com as a sort of high end but less traveled youtube. I'll check them out to. Headed to Amazon to check out the Elgato.

Yikes! They aint given this thing away: http://www.amazon.com/Elgato-Capture-PlayStation-Recorder-10025010/dp/B00840353W/ref=sr_1_1?s=videogames&ie=UTF8&qid=1397242333&sr=1-1&keywords=elgato+game+capture+hd
 

Smooth Operator

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Ya any sort of fine detail comparison is useless on youtube, because the frame rate and quality just are not kept as they need to cut down the data for optimum playback, you would need straight up raw footage at 120fps just to make sure the footage is legit... I don't think any website supports that unless you do file exchanges.

So if anyone really wants to argue you need side by side screen shots at this junction, there used to be a man who did frame by frame analysis of games but that was during Google Video days, hopefully someone picks up that torch.
 

dyre

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I remember starting up my PS3 for the first time in years to play The Last of Us. When the game started on screen, I seriously thought that I had run into some kind of technical issue (I figured I might have accidentally activated some kind of low-resolution "safe mode" on my TV), until I realized that it really is supposed to look like that. I got over it pretty quickly, but it really is a very visible difference.

Nowadays, most of the PS3 games I play are JRPGs, where the nature of the aesthetic (anime) doesn't require 1080p to look good.
 

Roxas1359

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Gorfias said:
Neronium said:
There are a few reasons why you shouldn't always use YouTube for comparisons.
First off, YouTube caps at 30 frames per second so that's always fun. Two, different capture cards capture at different bit rates, and depending on the editor you don't know if it's being upscaler in there or not. For example, I have an HD PVR 2 that can record at maximum of 1080p and at a maximum bit rate of 14Mbps. I recently upgraded to an Elgato and that can record at 1080p with differing bit rates. For example, my PS2 when recording on an Elgato can go to a maximum bit rate of 15 Mbps, but my PS3 can go to a maximum of 23 Mbps, and so can my Wii U and 360. Plus on the YouTube videos you don't no whether they are using composite, s-video, component, or HDMI unless they tell you.

Main point is, YouTube isn't always the best option for doing graphics comparisons.
Those sound like some fun toys. I'll have to look into them.

A friend's been talking about vimeo.com as a sort of high end but less traveled youtube. I'll check them out to. Headed to Amazon to check out the Elgato.
Capture cards are expensive my friend believe me. You get what you pay for in the end. I've been doing Let's Plays for about 2 years now, which is why I replaced my HD PVR 2 since it was dying. :p
There are some things to keep in mind though when recording. First off, PS3 is HDCP encrypted so to record via HDMI on a PS3, and PS4 at this time, you'd need an HDCP stripper. Other than that to record the PS3 you'll need composite or component inputs. As for Optical audio support, Elgato diesn'r have it, but I do know the newer HD PVR 2 Plusses support it as well as the AverMedia Player.

Second is bit rates, the oh so important blood when recording. If your bit rate is too low for the current resolution, you'll see more pixels while moving (when at 60 fps it'll annoy you). Put before you set that bit rate to max there are problems that can occur. If the bit rate is too high, it has the probability of crashing the system or the game in question. An example of this would be when I tried to run the PS2 Sonic Heroes at 10 Mbps, game lagged and skipped frames in recording, then crashed. The maximum bit rate depends on the game in general though so experimentation is needed on this one.

Finally, when getting a capture card, make sure you computer can handle it. For most capture cards they require at least a duo core CPU around 2.0 GHz, and at least 2GB of RAM. The Elgato is the only one I've ever encountered that requires 4 GB of RAM, but that's because it's more powerful than others. Some capture cards are only USB plug in, but some require an outlet for a plug (HD PVRs need them). Going back to computer specs though, be wary of having certain other large processes going on as if you are recording you have a chance of dropping frames. Now editors are a whole other story. For editing software, you have many different ones to choose from. Worst ones I've used are Pinnacle Studios and Movie Maker. Current one I use is Sony Movie Studio Platinum 12; it's downgrade from Sony Vegas in akin that it just doesn't have 'Vegas' in it's title. Adobe Premier is another good one to use, although it's more expensive than most other video editors, ala Adobe's business model. For Mac editors, I can't tell you since neither I, nor any of my friends, use Macs for editing. XD

Feel free to PM me if you have any other questions regarding capture cards or editors.
 

Racecarlock

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Is the game itself good? I mean, shiny effects are one thing, but is the game underlying that actually fun to play or at the very least interesting?