Okay, the reason this post has grown so much is because I need to describe my experience exactly to make my point reasonable. Basically its: Dante's Inferno is God of War in disguise. See, doesn't sound credible - let me explain (I promise the text isn't too boring):
So, today (more like tonight) I played the Dante's Inferno demo together with my friend. We just downloaded it, started playing and my friend was like "Well, I think I heard about this game - what is this?". I didn't want to explain a gazillion things, so I just said "God of War clone".
What I didn't know was how right I had been.
We started playing, and it turned out to be a hack 'n slash game - what a surprise - and a pretty good one, too. Then the first boss came along, still, we weren't too suspicious. A cutscene with blood and titties, shown through still images? Fair enough, God of War never patented these three attributes and, frankly, they are used in gaming in general from time to time. I'm sure you can think of at least two examples right now, plus God of War.
Then the game told me I could grab enemies and massacre them. A cool feature, I like doing that from time to time. Always loved to do this in God of War to release some tension. It also provides you with experience points you can spend on upgrades. We're talking true originality and innovation here, kids.
Then Dante went a small pathway to a church. Camerawork and Dante's running animations are 100% identical to God of War's respectively Kratos'. I want to address something here: I'm not TRYING to see similarities. I play Left 4 Dead (2) on a regular basis and I'm usually inured to similarities. So think about how exactly the same this has to be to remind me of a game I last played about two years ago. My friend and I started smirking. I mean, stuff like this is pretty harmless - why make something shitty when you can copy it perfectly? I'm cool with that.
Inside the church, Dante started shooting cross-shaped lightning out of his crucifix at flying demons I would call resembling the hydras from God of War. In fact, even the animation is identical, as well as the move Dante does when grabbing one of these beasts in mid-air (even though he uses a scythe as apposed to Kratos' chains). Okay guys, now you're realling pushing it.
As Dante progressed, he came to a spot where he had to kill many minions very quickly, as a gigantic drum threatened to squash him. I already mentioned I am not trying to find similarities.
After that short intermezzo, Dante entered a room where Minotaurs spawned. Okay, they were not exactly Minotaurs, they were more like two-legged goats, but fighting like them exactly felt like fighting against Minotaurs in God of War, as they were the exact same size and were fought the exact same way. As I finished them (oh yeah, I forgot to mention the quick-time events, but everyone does those now, so I'm not going to pick on that), I halfway expected Dante to jump onto the goat's belly and ram his scythe into its mouth.
After having killed all the demons here, a giant monster broke through the wall - rode by a small monster who controlled it. This was the same time the camera zoomed out so far (due to the monster's size), Dante started even looking like Kratos, with his white armor and the red ornaments on it, doing the exact same attacks Kratos does, only with another weapon. My friend and I had to pause the game because it was impossible to play due to our laughter. You also don't kill the giant monster, you just kill the small one riding it and take over its place. Then you can control the big monster, right from the God of War 3 demo. Incredible, we laughed tears. Killed a few monsters (which controlled clumsily and was a little boring, to be honest), then the demo was over.
If you read this much - thank you for doing so. My point now isn't to bash the game Dante's Inferno because it's "so much ripping off God of War" or anything (quite frankly, God of War is a Devil May Cry ripoff, but perfected the gameplay).
I want to congratulate the developers for having the balls not to even try to cover up their blatant rip-off. Also, they made a great game, the demo was huge fun, not only because it was so funnily ripping off GoW. They did a great job and I'd love to buy this game.
But I am afraid this might be the first case where I'm propagating piracy instead of buying the real thing. It'd just feel as if I bought something stolen from the black market. Just doesn't feel right to give EA money for work Sony did.
So, to everyone having played the demo as well - did you feel the same? To everyone who hasn't played the demo - don't call me stupid please
You haven't seen what I've seen.
So, today (more like tonight) I played the Dante's Inferno demo together with my friend. We just downloaded it, started playing and my friend was like "Well, I think I heard about this game - what is this?". I didn't want to explain a gazillion things, so I just said "God of War clone".
What I didn't know was how right I had been.
We started playing, and it turned out to be a hack 'n slash game - what a surprise - and a pretty good one, too. Then the first boss came along, still, we weren't too suspicious. A cutscene with blood and titties, shown through still images? Fair enough, God of War never patented these three attributes and, frankly, they are used in gaming in general from time to time. I'm sure you can think of at least two examples right now, plus God of War.
Then the game told me I could grab enemies and massacre them. A cool feature, I like doing that from time to time. Always loved to do this in God of War to release some tension. It also provides you with experience points you can spend on upgrades. We're talking true originality and innovation here, kids.
Then Dante went a small pathway to a church. Camerawork and Dante's running animations are 100% identical to God of War's respectively Kratos'. I want to address something here: I'm not TRYING to see similarities. I play Left 4 Dead (2) on a regular basis and I'm usually inured to similarities. So think about how exactly the same this has to be to remind me of a game I last played about two years ago. My friend and I started smirking. I mean, stuff like this is pretty harmless - why make something shitty when you can copy it perfectly? I'm cool with that.
Inside the church, Dante started shooting cross-shaped lightning out of his crucifix at flying demons I would call resembling the hydras from God of War. In fact, even the animation is identical, as well as the move Dante does when grabbing one of these beasts in mid-air (even though he uses a scythe as apposed to Kratos' chains). Okay guys, now you're realling pushing it.
As Dante progressed, he came to a spot where he had to kill many minions very quickly, as a gigantic drum threatened to squash him. I already mentioned I am not trying to find similarities.
After that short intermezzo, Dante entered a room where Minotaurs spawned. Okay, they were not exactly Minotaurs, they were more like two-legged goats, but fighting like them exactly felt like fighting against Minotaurs in God of War, as they were the exact same size and were fought the exact same way. As I finished them (oh yeah, I forgot to mention the quick-time events, but everyone does those now, so I'm not going to pick on that), I halfway expected Dante to jump onto the goat's belly and ram his scythe into its mouth.
After having killed all the demons here, a giant monster broke through the wall - rode by a small monster who controlled it. This was the same time the camera zoomed out so far (due to the monster's size), Dante started even looking like Kratos, with his white armor and the red ornaments on it, doing the exact same attacks Kratos does, only with another weapon. My friend and I had to pause the game because it was impossible to play due to our laughter. You also don't kill the giant monster, you just kill the small one riding it and take over its place. Then you can control the big monster, right from the God of War 3 demo. Incredible, we laughed tears. Killed a few monsters (which controlled clumsily and was a little boring, to be honest), then the demo was over.
If you read this much - thank you for doing so. My point now isn't to bash the game Dante's Inferno because it's "so much ripping off God of War" or anything (quite frankly, God of War is a Devil May Cry ripoff, but perfected the gameplay).
I want to congratulate the developers for having the balls not to even try to cover up their blatant rip-off. Also, they made a great game, the demo was huge fun, not only because it was so funnily ripping off GoW. They did a great job and I'd love to buy this game.
But I am afraid this might be the first case where I'm propagating piracy instead of buying the real thing. It'd just feel as if I bought something stolen from the black market. Just doesn't feel right to give EA money for work Sony did.
So, to everyone having played the demo as well - did you feel the same? To everyone who hasn't played the demo - don't call me stupid please