I've been wondering about this for years. Maybe someone here can help me understand.
So I have super thick cement walls in my building, the wifi signal has a lot of trouble getting through from the bedroom into the living room. I don't particularly blame Battlefield 3 for DCing on me at irregular intervals, never allowing me to play for more than an hour at a time without forcing me to join a new server.
But it makes me wonder how MW2, which came out years earlier, managed to be so playable that for a long time I didn't even realize how bad the connection in the living room was. I got the occasional rubber banding, sure, but I could play for hours and not get a single DC. Does it depend on the servers on their end of things? Is CoD known for having better servers? What gives?
Very curious about this.
So I have super thick cement walls in my building, the wifi signal has a lot of trouble getting through from the bedroom into the living room. I don't particularly blame Battlefield 3 for DCing on me at irregular intervals, never allowing me to play for more than an hour at a time without forcing me to join a new server.
But it makes me wonder how MW2, which came out years earlier, managed to be so playable that for a long time I didn't even realize how bad the connection in the living room was. I got the occasional rubber banding, sure, but I could play for hours and not get a single DC. Does it depend on the servers on their end of things? Is CoD known for having better servers? What gives?
Very curious about this.