From an idealist technical perspective no. Even with specific requirements, it seems to me that it would be possible to offer a similarly enjoyable experience on all platforms provided the time and funding was available. There's a reason console exclusives exist though and there'd need to be a massive shift in the gaming environment for that to change.
Exclusives are by far the least risky (especially when talking established series) and probably more cost efficient means for a platform to gain users. Developing for only one specific platform (or only a couple of platforms) lowers production costs for devs and allows them to finely tune the experience if they are so inclined.
Considering that currently there's no money to be made from selling consoles (even Nintendo has started to sell their home console for a loss with WiiU), the only way a console standard (like with DVD players) is going to happen without radical change in either the cost of making a console or the cost of consoles to consumers is with a monopoly which as MS has recently demonstrated could be very very bad.
I wouldn't say that I like title exclusivity, though complaining endlessly about it without offering a solution seems pointless. The fact that it sucks not being able to play every game anyone feels the least bit inclined to try on a single machine is not a startling revelation.
Exclusives are by far the least risky (especially when talking established series) and probably more cost efficient means for a platform to gain users. Developing for only one specific platform (or only a couple of platforms) lowers production costs for devs and allows them to finely tune the experience if they are so inclined.
Considering that currently there's no money to be made from selling consoles (even Nintendo has started to sell their home console for a loss with WiiU), the only way a console standard (like with DVD players) is going to happen without radical change in either the cost of making a console or the cost of consoles to consumers is with a monopoly which as MS has recently demonstrated could be very very bad.
I wouldn't say that I like title exclusivity, though complaining endlessly about it without offering a solution seems pointless. The fact that it sucks not being able to play every game anyone feels the least bit inclined to try on a single machine is not a startling revelation.