Consoles ARE glorified PC's. Consoles hasnt been consoles since the Dreamcast/Ps2 era. The xbox changed all of that.Tenmar said:Look OP, your premise is the very reason why console games are actually failing. You want them to be nothing more than glorified PCs. PCs that are completely underpowered.
Understanding your roots here is the key as to why consoles in their previous design were actually ingenious as to why people loved playing console games more than their PCs.
The main factor that made console games great was that from a consumer stand point it was easy access gaming. Put in the cartridge and you were on your way. Heck even the CD based consoles for the most part had a good balance between loading time and gameplay. No fuss, no muss.
Consoles was a cheap way of playing games as not everyone could afford a PC. But thats not relevant anymore as today most people could afford either. I play on all platforms and I cant honestly say that playing/launching a computer game is any harder than playing a videogame. I hate to say this but people who complain about fuss and muss when talking about computer games have no idea about what they are talking about, or that they base their opinion on experiences from 10 years ago.
No bugs in console games, when did this happen? But you are still ignoring the point I have made before. I'm not saying there would be 10 manufacturers making upgrades, it would be one official one. So there would be no fuss, at all!The positive for the developer was that the technology was static. That is key to understanding the success of consoles from a developers standpoint. You see QA testing takes a long time and to ensure there aren't any bugs in the development of the game. PC games major flaw is that they have to worry not only about the hardware of each consumers PC but also the software and graphic card drivers. So while the PC potentially has to deal with an infinite number of systems that could develop bugs, console developers only have to deal with one. This one static spec also enables an understanding on what the system is capable of where the limits are and where it's strengths are to be used. SNES may not have had as much power compared to the Genesis, but it certainly had a much better sound card and a better range for music.