Consoles will become Pc's

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letsnoobtehpwns

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What ever happened to OnLive (I think that's what it's called)? Was it canned? I haven't heard about it since it was announced. If you don't remember, it was suppose to take PC gaming off of a small monitor and move it to an HD TV. OnLive was suppose to kill consoles.
 

Arkhangelsk

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Wouldn't it just be better to destroy all consoles, make all games for PC, have controllers for those who want, and be able to use your TV as screen? Now that's perfect home entertainment.
 

veloper

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BudZer said:
shaboinkin said:
BudZer said:
OBJECTION!

Consoles have the added advantage of having bigger screens (Televisions) and being able to sit farther away from them, as in, on the couch.
OBJECTION!
You can connect your computer to your TV
Wireless Keyboard, wireless mouse. There you go.
OBJECTION!

Just because you can doesn't mean people do.
So what? Those who don't, don't want to.
More power to them.
 

Kinguendo

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Apr 10, 2009
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Jaythulhu said:
Evil Jak said:
Ah, another Transformers 2 victim... well, that or you watched Pearl Harbor. *BAH DUM TISH*
Done and done.
Transformers 2, definately TF2. Yes, I haven't been drinking to forget it, why do you not ask?
I already figured you would need to after, just to soothe the pain. XD
 

Soxafloppin

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Jun 22, 2009
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Aunel said:
I think it would be a better idea, to give PC's software for Xbox's and PS3, and that you could plug the whole thing into your house, and just use 1 PC as central, and have a few monitors around the house, so you only need 1 central pc, and you can play games anywhere, and browse anywhere, and make sure it is also connected to your tv.
i want this.
 

Jaythulhu

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Evil Jak said:
Jaythulhu said:
Evil Jak said:
Ah, another Transformers 2 victim... well, that or you watched Pearl Harbor. *BAH DUM TISH*
Done and done.
Transformers 2, definately TF2. Yes, I haven't been drinking to forget it, why do you not ask?
I already figured you would need to after, just to soothe the pain. XD
Michael Bay used Devastator to make a testicle joke.

A testicle joke.

Devastator.

I..... *sob*
 

Aunel

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coxafloppin said:
Aunel said:
I think it would be a better idea, to give PC's software for Xbox's and PS3, and that you could plug the whole thing into your house, and just use 1 PC as central, and have a few monitors around the house, so you only need 1 central pc, and you can play games anywhere, and browse anywhere, and make sure it is also connected to your tv.
i want this.
who doesn't?
 

Kiutu

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Screw keyboards. They will not become standard as long as people like me exist. I can not STAND playing most games with keyboards since it is uncomfortable, and requires me to put my arms in odd ways. With a controller my fingers reach all the buttons and I can pretty much hold the controller anywhere and play fine. I can wrap myself in a blanket for warmth and still play fine. I cant with a keyboard though, as I have to have my hands out. I can play a game with a controller and not even think about it, since I just know where each button is and what each does after playing the game a short bit. On a keyboard though I always have to recheck what button does what, and there are always annoying hidden features certain buttons do that can slip me up. I am not arguing which is supremly better, but I am arguing that assuming what is better for you is better for others is downright stupid, and people always have preferences and as long as people do, you can expect controllers to exist. You do not want to learn how I will respond to a controller-less gaming world.

I do agree Consoles will eventually rival PCs though, but one of my main reasons I love consoles over PCs are controllers.
 

L24z13L

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I don't think that consoles will become PC's but I could see them becoming very similar. Being able to upgrade the hardware seems a bit farfetched as one of the advantages of consoles is that you don't have to upgrade every few years to play the newest stuff. I imagine that upgrading and replacing basic stuff like that hard drive, which you can already do with the PS3, will become standard but I don't think you would be able to open up your consol and put in a new video card.

In my opinion the main hurtle would be to overcome the simplicity of a controller. They are so simple when compared to keyboards and it's a lot easier to learn how to use them for each game.
 

Jaythulhu

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BudZer said:


OBJECTION!

Consoles have the added advantage of having bigger screens (Televisions) and being able to sit farther away from them, as in, on the couch.
What drugs are you on, and can I have some please?

My 24" widescreen lcd monitor gives me a gaming and televisual experience beyond anything that a console and tv can provide. Well, except for the console-only games, but other than Viking for the 360, I haven't seen one worth mentioning.

Also, my 100+ frames per second from my SLI'd 275GXs in any game @ 1920 x 1080, including Crysis (which no console could even boot, cry as much as they like) is far beyond the pissy 60 (if you're lucky) fps that a ps3 or xbox360 may give on a TV. Face it, PCs will always be the Diamond class of gaming, with consoles relegated to the far lesser second place, using hardware that the PC left behind over a year prior.
 

ChromeAlchemist

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There's too much of a difference between ease of use between the two platforms. consoles are for no nonsense gaming, and PCs can be for flexibility, modification and superiority and graphical fidelity for your trouble.

Not to mention PCs do not have hardware cycles, which consoles do.

Evil Jak said:
Jaythulhu said:
Evil Jak said:
Jaythulhu said:
Fuck you consoles, for lumping us with games stuck in in technology that's so far past its use-by date, the smell is clearing out neighbourhoods. *snip on myself*
Wow, someones a "little" grumpy today... do you want feeding? A tummy scratch? Ball of yarn?
After the raping I got from Michael Bay tonight, I could use a hug, scratch on the tummy AND ball of yarn. Please.
Ah, another Transformers 2 victim... well, that or you watched Pearl Harbor. *BAH DUM TISH*

Here:

and

and finally

Done and done.
....

 

jamesworkshop

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Sep 3, 2008
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Consoles might have the hardware of a PC but they Lack the soul, modular consoles is a bad idea we already have an open hardware platform called the PC, developers would never bother with consoles if they are not standardised.
Hooking a PC to a TV is just as easy as any console and wireless Keyboards and Mice have been available for years before the consoles had wireless, plus with the 360 controller you don't have to use a mouse and keyboard if you don't want to in fact

Flight joysticks
steering wheels
Rockband Guitars
USB arcade dance mats
Gamepads
Wii Remotes

Can all be used on the PC to play almost any game provided you want to put the effort in.
 

CrystalShadow

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Apr 11, 2009
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Yeah. Right.

If you make a console upgradable, you ruin it, because upgradability is what makes programming for PC's such a headache, and performance so variable.

And if your goal is to turn consoles into PC's, then why not just cut out the middle man and, oh. I don't know. GET A PC!

seriously.

And yes, let's compare shall we?

Xbox 360
CPU: Custom IBM PowerPC-based CPU
3 symmetrical cores running at 3.2 GHz each
2 hardware threads per core; 6 hardware threads total
1 VMX-128 vector unit per core; 3 total
128 VMX-128 registers per hardware thread
1 MB L2 cache

GPU:
Custom ATI Graphics Processor
500 MHz
10 MB embedded DRAM
48-way parallel floating-point dynamically-scheduled shader pipelines
Unified shader architecture

Ram:
512 MB GDDR3 RAM
700 MHz DDR
Unified memory architecture

The cpu is hard to compare, since it's a different architecture, but it's essentially a triple-core system.

The gpu, while custom-built, is essentially a precursor to an ATI directX 10 chip.
In other words, it is technically most closely related to a Radeon 2000 series graphics processor.
But which one?

Well, let's see.
ATI Radeon™ HD 2400 - 40 stream processing units
ATI Radeon™ HD 2600 - 120 stream processing units

Yep. That's right. The Xbox 360 GPU sits round about the level of a radeon 2400. The cheapest dedicated gpu in that generation.

The only reason it's abilities are as impressive as they appear to be is because the specification is fixed, and the OS overhead is much lower.
This means games can have far more optimisation applied.

Treat it like a normal PC, and the Xbox 360 would show itself to be the cheap unreliable hardware it truly is.
It was impressive in 2005, but not for long, as soon even cheap PC hardware had better specs.
That is the nature of consoles, and not something you can change without undermining the strengths of a console to begin with.
 

Uncompetative

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johnman said:
It's my theory that a few generations down the line, consoles will become so similar to PC's that for all intents and purposes they will no longer be consoles as such.

All consoles now have some form of web access and messaging function. But controllers are not meant for these purposes. The 360 controller even has a keyboard attachment. As console Internet technology becomes more streamlined, users are going to want something much more comfortable than a minute keyboard and thumb sticks for extended messages or browsing sessions. The answer to this will be along the lines of the keyboard and mouse/laser pointer. Now if keyboards are introduced to the console scene, there are a whole load of new keys that could be assigned in game-functions. Since the input on controllers is very limited, it is a very tempting prospect. At some point keyboards will become a standard. A controller is a two handed object and adding a keyboard to this mix wont work, so a one handed solution is needed. This could be along the lines of the Wii's motion sensor (Natal for example) or the good old mouse. Of course with these new devices, the controller is no longer necessary. Using a keyboard on your lap can be a pain, so you may see people migrate to desks, where a mouse will be much more useful hand a hand held motion controller.

When the first x-box was released I heard it being described as basically being a computer in a box. And to a degree this is true. Consoles now require hard drives, which the game is actively installed on, and the size of these hard drives has grown considerably.

How much easier would have life been for 360 owners if they has simply been able to remove the part that had been causing RroD's and asked for Microsoft to replace it, instead of having to ship the console away for 2 weeks at cost to the owner? Being able to take the side off and simply replace the offending part would save much time and hassle. Now since this can be done, why not provide more powerful parts for modular consoles? I have noticed some terrible frame rate issues on the 360, but a better graphics card would sort those out if you were so inclined. Noticing slow down on your game's as they are loaded from your hard drive? Then add some more RAM.

The way I see it, consoles will eventually merge into Pc's or become them, maybe with Sony and Microsoft competing in a similar way to Dell and HP.
But that's just my idea, lets get a good debate going here. Do you agree/disagree with the points I raised? Which ones and why?
An interesting idea. I am certainly keen on the notion of what I call "Lounge Computing" - i.e. the kind of lightweight use of I.T. that you currently get with an iPhone only via a wireless multi-touch tablet, or pen-enabled graphics tablet, that is far easier to wipe clean of food detritus than a keyboard. This tablet wouldn't even have to include an expensive display as it could have outlines of the keyboard layout printed on its surface to correspond with the soft keyboard that was occasionally shown on the bottom half of your HD TV when you were, say, editing an email. You could use this tablet for games, but really you would want to hold onto your gamepad if you favoured that UI. It could support PC game controls by having the WASD outlines on the left side of the tablet's printed-on layout control movement and the right portion just function as a trackpad, with multi-touch thumb-controlled "mouse button".

My point about the iPhone is that held-horizontally at viewing distance, it is about the size of a widescreen TV placed away from your sofa on the other side of the lounge, at least as far as your eyes are concerned. Try holding one at normal distance in the way of your TV to see how it just about exactly obscures it. They are equivalent.

This means, from a UI design perspective, that you can't just dump Leopard or Vista on to an HD TV and expect anyone to read the text.

This obviously explains the invention of iTunes Cover Flow, Front Row, Apple TV, Windows Media Centre, the New Xbox Experience, etc...

All of which are rubbish and not even worthy of comparison to the UI of the diminutive iPhone.

So, why not scale that up?

Well, as it so happens there are definite rumors that Apple is making a larger device (about the size of the Amazon Kindle Book Reader), it would be unwieldy as a phone, but it would likely support bluetooth headsets - think: sub-subnotebook. However, Apple only have to see that they can split touch from the display and make it easy to plug their closed boxes into the TV and provide a subset of its functionality with an interface that they already own... But they probably won't do it after their bad experience with the Pippin console.

Now, all that aside. There were two other things that struck me about the OP:

1. The Psychology of Console (and low-end Mac) users is the same.

I own a Mac Mini. I don't want to take it apart, overclock it, upgrade its RAM, or change its Hard Drive for a larger one. It is purely a matter of psychology. I'm interested computing, not computers. I have better things to do and I am not a speed demon. I probably wouldn't have another PC if someone gave me one and that is not a slur against Microsoft, as I wouldn't use it under Linux either. I'm not technical with hardware. Software, maybe... Hardware, absolutely not.

I own a 360. I don't want the next Microsoft console (let's call it the 1080) to be "Open" in the same way as a PC. Oh, the horror! Just think of the calls to technical support degenerating to the level they typically are with Clone manufacturers: "Have you tried this?", "We'll send you a part". No. I'm on my third 360 after two RRODs, but I'm quite happy. I kept the box UPS sent it back in from the first failure and reused it the next time it went wrong. They were polite, quick and I didn't have to get out a screwdriver. It was all covered by the extended warranty. If it goes bust now, I'll get an Arcade and stick the Drive on top (that should work, right? See... I don't know a thing about hardware....). It seemed likely to me that the 1080 would launch this November (to steal the thunder of the 2nd generation of quality PS3 exclusives), but the global recession may have delayed that - however, if I were them I would get a new, backwards-compatible, machine out sooner rather than later and see how Sony got on with its proposed 10-year lifespan for the PS3.

I own an N64. The games start immediately and I never miss HD textures. Because space on the cartridges is so limited they can't impress you with bloated cinematic cut-scenes like MGS4, but are forced to deliver compelling gameplay.

I own an iPod Touch. The games start immediately, are small (due to having to fit on Flash), work well in short concentrated bursts (like at the bus stop, or on a train), pause and restart without issues thereby making them at your convenience and apart from the controls limiting the available genres I feel it has a better sense of what works on a mobile format than the single-thumbstick PSP.

None of these apply to PCs. My Mac Mini (which can, in a sense be considered a (closed-architecture) PC because I could install Vista on it) isn't used for playing any games at all. It is hopelessly inadequate and I don't need the distractions.

2. I doubt console manufacturers would support "open" systems.

You didn't go into detail as to how the console manufacturer would allow their system to be end-user modifiable with replacement/upgrade parts in the manner of a gaming PC without throwing out their whole business model. The console seems superior in power to lower spec. PCs at the same price because they subsidize the cost over the course of its lifespan. This subsidy reduces as the cost of its components comes down, but they also tend to be in competition, so the saving ends up being passed on as a price reduction, hopefully leading to a larger installed base. They need a large base to pay inflated prices on versions of games that will only work on that closed system. The PC market is much larger, so the price of the games tends only be be a sum of shop profit, distribution, marketing, publishing, development and tax - not having to pay another sum to IBM for inventing the PC architecture. This seems great until you realize that the cost of gaming on a PC is the unsatisfactory choice between playing the latest games at, frankly, unacceptably low frame rates, or becoming a technical wizard and spending substantial sums on money to play a game that should have really come out five years into the future.

Assuming that the console manufacturer, say Sony, makes no money from the console due to its heavy subsidy, but ensures that it will get a good revenue stream from games that are encoded to only work on their hardware which they can place a tariff on as well as using the machine to force the adoption of a new standard of HD videodisc, they open it up already to allow the Hard Disk to be replaced with a larger one as that then allows them to sell more downloadable content to you, but swapping out or upgrading the GPU/Cell just seems like a support nightmare as well as a fracturing of the market. Early adopters won't want to replace their machines at the end of the system's 10-year lifespan because a new game is out that assumes all PS3s sold in the previous 5 years (since November 2011) have upgraded GPUs (to compete with the Stereoscopic 3D graphics of the 1080), whilst those gamers will want a new game to utilize those features. Can the systems scale so the same new game runs at a lower frame rate, or Standard Definition on an unmodified 10-year old PS3. Will developers accept this fragmentation of the platform and work hard at creating detailed artwork even though it will only be fully-appreciated on future, upgraded machines? Is this economically viable? Surely, Sony want to retain the economies of scale that come from the mass-production of a single system (ok, there are variants, but only in terms of the Hard Disc and there is a financial incentive encouraging them to do that)? Besides, all the while PCs will still outstrip the consoles mid-cycle, tempting more and more people towards Home Media Servers (although they will probably have a much better name than that).

Douglas Adams once did a programme on the BBC about "Interactive TV":

http://watchification.com/tag/douglas-adams/

So, maybe this explains why Apple didn't use the name iTV for this:



My long post can be explained by the fact that I am working on the means to do Lounge Computing and Games Development with my Mac Mini, a graphics tablet on a long USB cable and a 360 gamepad. Everything is taking ages as I have to design the UI and the development tools and the programming language that everything is written in. The graphics aren't even going to attempt textures, but should look like Damocles:

http://en.wikipedia.org/wiki/Mercenary_(computer_game)#Damocles

I'm really more interested in deep gameplay than photorealism anyway and I realize that the better you try to make things look, the more work you have to do on the 3D modeling, texturing, animation, lighting, particles, physics, depth of field, motion blur, sound design, etc, etc. I have to be reasonable and limit it to what one person can do.

For example, I am no where near as ambitious as this brave fellow:

http://homepage.ntlworld.com/martingbell/projects/

http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=472138
 

spoon2big07

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consoles exist because people are plain retarded .....ok ill elaborate ....consoles are simple, insert disc and away you go, anything further than this and half the gaming population will break down and weep. the likes of video options and customising controls more presisly are annoying to console gamers, they just dont see the advantage.

Im a pc gamer, i like the keyboard and mouse and being able to upgrade parts when needed, yes PC's do need some maintenence, driver updates ect, doesnt bother me. i heard somebody moan like hell about having to do this and that it was why the 360 prevailed as the supirior gaming system.

newer drivers bring better performance, 10 mins away from gaming for better performence and stability, a large plus i would say, sure consoles get updates, but they dont have Nvidia/ATI slaving day and night to make our hardware do more...

Oh yeah ...and i prefer not having to stop moving/looking to change weapon or jump....
 

jamesworkshop

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spoon2big07 said:
consoles exist because people are plain retarded .....ok ill elaborate ....consoles are simple, insert disc and away you go, anything further than this and half the gaming population will break down and weep. the likes of video options and customising controls more presisly are annoying to console gamers, they just dont see the advantage.

Im a pc gamer, i like the keyboard and mouse and being able to upgrade parts when needed, yes PC's do need some maintenence, driver updates ect, doesnt bother me. i heard somebody moan like hell about having to do this and that it was why the 360 prevailed as the supirior gaming system.

newer drivers bring better performance, 10 mins away from gaming for better performence and stability, a large plus i would say, sure consoles get updates, but they dont have Nvidia/ATI slaving day and night to make our hardware do more...

Oh yeah ...and i prefer not having to stop moving/looking to change weapon or jump....
Consoles were created to bring the Arcade into peoples homes not to keep retards of the streets otherwise the PC stomps everything in everyway.
PC gaming is actually getting easier remember before windows GUI it was impossible to use a computer without knowing exactly how they work, nowadays you just need to be able to click the next button on install shield plus they have seriously dropped in price whereas consoles have become more expensive and more complex to setup
 

BBLIZZARD

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Jaythulhu said:
Console fanboys can cry as much as they want, but the computer will ALWAYS be at the cutting edge, leading the way in technological breakthrough. In fact, I'm happy to say, that if it weren't for you console loving fucktards holding us back, gaming would be at a point where to play a game, all you had to do was tap a button on the side of the implant connected to your brain.

Fuck you consoles, for lumping us with games stuck in in technology that's so far past its use-by date, the smell is clearing out neighbourhoods.
Yeah, that's a mature and rational statement. And the ratio of Console to PC Gamers is basically domination, mostly because most people don't give if their gaming machine is a monument to the advancement of technology.

Anyway, yes, I think Console will get to the point where they basically are computers, of course the differences would be provided by the creators of the consoles. The two would have to be different or else no one would have a reason to buy a PC. but than again, if they were exactly the same, the price tag on console would just raise to the price of gaming PCs. Sorry for the long post.
 

Uncompetative

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stinkychops said:
Uncompetative said:
http://en.wikipedia.org/wiki/Digital_convergence

/thread

;-)
I hope people realize what thread you've just come from.
I sincerely hope that too. Oh well, I never really thought I'd get that Neo badge anyway...
 

jimduckie

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ya might see that with microsoft but never with sony they don't care or even try to care as for nintendo maybe