Could Conan Be the One?

Beery

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May 26, 2004
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Age of Conan is just another MMOG. It's anything but world-beating. LotRO is a better MMOG in my opinion.
 

Gutterpunk

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Mar 5, 2008
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The quests/story are better
The battle system is better
The community is better (as long as the M for mature holds)
The game looks better
And there is a single player mode that isn't half bad.
The drop rate for quest items is not insanely low (in WOW, 1 out of 10 wolf have a pelt. It's so damn frustrating!)

What's not to love? The only advantage of WoW is that it as matured by now, so you get less "unexpected" behaviors, but AoC will fill the gap quick enough... Hopefully...
 

Gutterpunk

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TantricYogi said:
Warhammer Online will be a return to the glory of the early days of the genre. RvR endgame > raids FTW!
As much as I love the license, not a single Warhammer game out there lived to the players' expectations. I'd be curious to know what makes you think that WO will be any better and won't turn into a MMORTS...
 

GothmogII

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Apr 6, 2008
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Gutterpunk said:
TantricYogi said:
Warhammer Online will be a return to the glory of the early days of the genre. RvR endgame > raids FTW!
As much as I love the license, not a single Warhammer game out there lived to the players' expectations. I'd be curious to know what makes you think that WO will be any better and won't turn into a MMORTS...
Humm, not a single one? Do the Dawn of War series not count? Though, granted Soulstorm was a little meh. Though, I haven't played a good Warhammer Fantasy based computer game that was exceptional.
 

Archaeology Hat

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Dawn of war was good, but given how some people seem to believe that the faecal matter of Warhammer Online will be pure ambrosia food of the gods... I doubt it will live up the the hype it's got. It looks like WoW, it will probably play like a slightly more PvP orientated version of WoW.
 

Singing Gremlin

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Archaeology Hat said:
Dawn of war was good, but given how some people seem to believe that the faecal matter of Warhammer Online will be pure ambrosia food of the gods... I doubt it will live up the the hype it's got. It looks like WoW, it will probably play like a slightly more PvP orientated version of WoW.
Yeah, that's the impression I've been getting. I have no doubt it'll be worth a try, but it does just seem like WoW with a shinier PvP system. But then I'm a Conan fanboy, so I'll be quiet. (although really you could just say ANY MMO these days looks like WoW only with ...)
 

WilkyWilks

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Jun 1, 2008
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My problem with AoC right now is the later content.

Once you start working into the 40's and up, more and more quests are bugged.

The end game instances are all tank and spank; theres nothing at all interesting going on other than them being pretty. The loot itself isn't even that much better or interesting to look at either.

The BIG problem though, is that there are so many issues with the crafting/quest log system right now, and there seems to be very few GMs per server. I've heard many horror stories of people waiting upwards of 4 days to get a problem fixed, only to have their petition deleted once it got into the 20's for the queue.

I think AoC can be a good game in... a year. Unfortunately with the expected 18 month life of MMOs and the sink/or swim first 6 months financially, it's going to be a rough ride.

5 days of gameplay to get to 80 and not knowing what you're doing, but no content at end game that's interesting. Thats a bad omen when they gotta fix everything on the way up first.
 

Arbre

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Jan 13, 2007
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I must have been missing something because Conan is at the top of the charts in Germany, Sweden and Spain.
 

wiredk

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First, Soulstorm was made by some puny third party company whose only previous experience was a Diablo clone.

Second, Mark of Chaos tried too hard to duplicate the tabletop experience, thus dooming it to failure.

Those are about the only failure Warhammer franchise games. The rest? Pure gold. I <3 Chaos Gate.

As far as WoW vs WAR... Well, the art doesn't really look that similar. Sure, humans elves and dwarves are always going to look the same no matter what...but look at the orcs. In Wow, Orcs are basicly your standard hunched human model with tusks, and green. In WAR, you're bigger, less man-like, etc....

And the gameplay is going to be completely different, as far as whats been seen. Cmon, for one of the Chaos quests you slaughter a village, gather the corpses, and launch them from a catapult onto a besieged Castle.

Again, People need to be careful not to put the egg before the chicken...or however that goes. A LOT of things from warcraft were taken straight from warhammer.
 

poleboy

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May 19, 2008
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I'm saving my money for Warhammer as well. Conan looks fun, but I don't see anything revolutionary about it. Not that Warhammer looks all that different, but the complete dedication to PvP and RvR looks interesting to me. I always felt left out of the PvP part of other MMO's because you could only participate and have fun if you were better than most other players. I hope the Warhammer MMORPG will change that, since just about anything you do in the game is supposed to contribute to your side in some small way.
 

Asehujiko

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wiredk said:
As far as WoW vs WAR... Well, the art doesn't really look that similar. Sure, humans elves and dwarves are always going to look the same no matter what...but look at the orcs. In Wow, Orcs are basicly your standard hunched human model with tusks, and green. In WAR, you're bigger, less man-like, etc....

And the gameplay is going to be completely different, as far as whats been seen. Cmon, for one of the Chaos quests you slaughter a village, gather the corpses, and launch them from a catapult onto a besieged Castle.
Warcraft "took" nothing from warhammer at all. Instead, GW decided that blizzard wasn't elite enough to represent their game on a computer so they got tossed out AFTER THEY ALREADY MADE THE GAME. So instead of canning everything blizzard decided to change as much of the game they already had and release it under their own name. Now it turns out that GW greatly shot themselves in the foot with that so everytime blizzard does something they start screaming that they did it first, regardless of wether or not it was true.

Your complaint about the ork models: wow orcs look like WCIII orcs with a higher poly count, as they should. warhammer orks look like reskinned dire trolls(from warcraft) instead of the actual warhammer orcs.

As for the quest: Both have been done before many times, just not in the same quest as far as i know. And no, that doesn't make WAR original, it means they are stacking useless gimmicks ontop of eachother in the hope that somebody doesn't recognize all of the parts and thinks it's something new.

Faction vs Faction fights: been done before, also by wow. It's called the Alliance and the Horde. Calling it "Realm vs Realm" doesn't magicly make it better, it just shows you don't know what term means what(FYI RvR means people from otherwise seperated servers fighting eachother, like in wow battlegrounds) Alllowin players to actualy change the status quo based arround fixed factions is another stupid idea because it's aleready obvious that Order is going to own Disorder simply because of their 3:1 player ratio as demonstrated by every game that features a human faction and a non human faction.