Cradle Studio Releases Second Weird Gameplay Trailer
Remember Cradle? We gameplay trailer [http://www.escapistmagazine.com/news/view/115425-Ex-S-T-A-L-K-E-R-Devs-Try-Something-New-in-Cradle] a month later didn't help clarify things.
The situation at Ukrainian studio Flying Cafe for Semianimals seemed to take a turn for the worse in December 2012 as game designer Pavel Mikhailov left over "ideological differences," whatever that means. But work continued apace after a brief rest, Cradle was Greenlit [http://steamcommunity.com/sharedfiles/filedetails/?id=94530345] on Steam in April and yesterday the team released a new gameplay trailer that doesn't shine a lot of light on what's going on but does at least offer up some evidence that the game hasn't fallen into a bottomless void of developer disinterest.
Cradle still doesn't have a release date, but it's nice to see it moving toward one, even if it's slow going. In the meantime, you can catch up on what you've missed so far (which, to be honest, isn't much) at cradle-game.com [http://www.cradle-game.com].
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Cradle's new gameplay trailer shows off the deconstruction of an android lady and a hippie maglev bus piloted by a Russian Robot in a Groucho Marx mask.Remember Cradle? We gameplay trailer [http://www.escapistmagazine.com/news/view/115425-Ex-S-T-A-L-K-E-R-Devs-Try-Something-New-in-Cradle] a month later didn't help clarify things.
The situation at Ukrainian studio Flying Cafe for Semianimals seemed to take a turn for the worse in December 2012 as game designer Pavel Mikhailov left over "ideological differences," whatever that means. But work continued apace after a brief rest, Cradle was Greenlit [http://steamcommunity.com/sharedfiles/filedetails/?id=94530345] on Steam in April and yesterday the team released a new gameplay trailer that doesn't shine a lot of light on what's going on but does at least offer up some evidence that the game hasn't fallen into a bottomless void of developer disinterest.
Cradle still doesn't have a release date, but it's nice to see it moving toward one, even if it's slow going. In the meantime, you can catch up on what you've missed so far (which, to be honest, isn't much) at cradle-game.com [http://www.cradle-game.com].
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