Create a new TF2 Class.

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The Warden

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Oct 6, 2009
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The Guard Dog Cut Man - Weapons: Needle gun, Ludmila, Tranquilizer, Walkabout, Backpack, Dynamite Pack, Overhealer, Syringe, Beer Stein, Branding Iron, Catchers Mitt, Club, Crowbar, Lead Pipe, Bear Trap, Concussion Grenade, EMP Grenade, Frag Grenade, Gas Grenade, Heal Grenade, MIRV Grenade, Nail Grenade, and a Napalm Grenade.
He'd have the appereance of the Civilian as well.
 

fontlas

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Mar 5, 2009
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The Robot/moving machine vendor thing that engineers build.


He supplies the forces with health weapons and metal for engineers. It moves as fast as a Heavy your life depends on wether or not an engineer builds you, that also decides the team that your on. If a blue engineer builds you your alive on the blue team. If you die and a red team engineer builds you, you transfer to the red team.





This aslo works with turrets which can still be uprgraded by the engineer and warp things. Although a moving warp would be incredibly boring to play as.
 

lenneth

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Aug 17, 2008
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Contun said:
Streaky Haddock said:
I hate how everybody always suggests Saxton Hale for the tenth class. It's a ridiculous idea.
Saxton Hale's obviously going to be the third team, you utter idiots.
This man has vision.
New gameplay mode to tie in with the "story" of this update, The Demoman and Soldier Discover they're working for the same company and rebel and then it boils down to RED + BLU VS Saxton Hale...easily set to become the hardest fight in any game ever
 

Contun

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Mar 28, 2009
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The_root_of_all_evil said:
Edward Cullen.

No weapons.
Vampire Hunter- Weapons: Crossbow, Pistol, Wooden Stake.

Though I'm not even sure if we can consider Ed a vampire....
 

ActionDan

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Jun 29, 2009
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TF2 does not NEED a new class. Why does everyone think there does? It's perfectly balanced as it is.
 

Contun

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Mar 28, 2009
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ActionDan said:
TF2 does not NEED a new class. Why does everyone think there does? It's perfectly balanced as it is.
I know, I know. I just wanted to here some creative ideas some of you guys come up with, and it's also interesting to think how these classes would interact in-game....