C14N said:
Yeah I think that's it. I didn't really follow it very closely, I just remember it being brought up once or twice in Jimquisition. I guess it might have been a brawler, I just saw a small bit of footage and I guess I thought it was an RPG based on that and the aesthetic.
It's possible you're crossing this with another game, which was an RPG. There was one where the cover artwork had the female character more exposed than the male. Divinity: Original Sin, that was it. The art was changed and the artist didn't take it well. He railed against "forced self-censorship"--the idea that it's a horrible thing that the people who opt to publish or commission your work can set limits upon it if you wish to be paid--which is one of those things anyone who has ever lived in civilisation should scratch their head at.
Yeah, bummer. And if I were to show up for work without pants, I wouldn't get paid, either. My continued employment is contingent on self-censorship. Such cultural marxism in action.
Anyway, I believe the game was also featured on Jimquisition, and it was billed as a cRPG (which is now on consoles).
OT, but still related: Like with the notion of censorship, the validity of criticism depends on what's being said. A friend of mine just blocked someone for a comment which used three words, all of which are negative terms to describe a woman. After he was blocked, the guy declared she couldn't take criticism. And if the comment had been more than three insults, he might have an argument. This is something I've noticed a lot. Snarl words called "criticism." Insults, strawmen, outright fabrications.