Team Fortress 2 has one of the most toxic communities of shitbags there ever were, where money=expertise, and flashy effects=worth as a human being.
Plus, the Mini sentry is balls.
Plus, the Mini sentry is balls.
I would add to that the platforming, what little of it there is. The artstyle already makes judging distance very hard, but it also has invisible railings near some edges to prevent you from falling off, which can really get in the way of trying to time your jump closed to the edge.Johnny Novgorod said:Okami (dear god, here we go)
No lie, the only time i used a gun or spell in Terraria was when I fought the Wall of Flesh.EMWISE94 said:Terraria
Love the game to death, and one time decided to try and make a character that relies purely on ranged or magic weapons and gear, and herein lies the flaw. The game is heavily skewed towards melee weapons/gear with all of them offering the best protection and attack, heck there are even some melee weapons that ARE ranged weapons like the True Excalibur/Nights Edge or Terrablade being able to fire energy swords that still deal melee damage. While magic and ranged weapons do less damage and you can run out of their respective resources (mana/ammo), sure its not that much of a crippler as enemies will drop mana stars and you can stock up of a LOT of ammo, but my main gripe is which the damage-defence design it has going. Ideally I'd have it like this:
If you've got a full melee armour set, you can do combos on enemies that can stun lock them or maximize damage output, you can also grapple onto bosses/enemies and like stab away at them (useful when facing levitating bosses/enemies), you're melee damage gets buffed obviously and you can charge up for more powerful hits, also you have the best defence. (also no melee weapons can shoot projectiles, they can summon them like the Headless Horesman's Sword or Starfury)
If you've got a full magic armour set, the magic weapon you have can now be used to buff yourself and it can have a super attack (that'll cost you a lot of mana) also you can buff teamates and mininos (this means that minion armour would be scrapped because it honestly doesn't even offer any decent defence and even with several minions you're not very combat reliable), as a magic user though you're squishy but you have a lot of damage output.
If you've got a full ranged armour set, you can duel wield any ranged weapon except bows (instead with bows you can now shoot three arrows at once as opposed to one at a time), you can also toss out throwable weapons (like grenades, shurikens and throwing knives) in larger numbers instead of one and you have the ability to dodge, you're biggest con being that you have to worry about ammo and your armour strength is somewhere between mage and melee.
I have other stuff I could criticize, mostly going about how the game kinda has this illusion of freedom in terms of character builds and resource usage but its at the same time not that diverse... well its pretty diverse but I felt there can be so much more.
Huh, now I'm kinda curious what you like about the games, when they have such massive flaws as you have pointed out.BloatedGuppy said:3. ELDER SCROLLS/FALLOUT 3/NEW VEGAS
All these games suffer from similar diseases. Ugly textures, mannequin-like NPCs with stilted dialogue, bugs galore, a total lack of urgency or pacing in the narrative (most of which are irredeemably shoddy), and open worlds that react poorly or not at all to your activities. The play balancing tends to be horrendous as well, they're amongst the most shallow and ass-backwards RPG systems on the market.
Sandbox/immersion engines. Tremendous sense of freedom, and the open continuous world gives a better sense of place/space than almost any other title on the market. Requires willful suspension of disbelief and a willingness to play the game in particular ways to avoid staring at the seams. I've long looked at the Elder Scrolls series as games you either "get" or "don't get". If you "get" them, they're GOTY material. If you don't, you're left sitting there wondering WTF everyone is praising them for.Halla Burrica said:Huh, now I'm kinda curious what you like about the games, when they have such massive flaws as you have pointed out.