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AbsoluteVirtue18

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Jan 14, 2009
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Final Fantasy VIII:

Some characters aren't playable but for a minute.
Card Ability and Junction System can easily break the game.
Some characters really could have been fleshed out.

Oh, and this:


Jesus H. Christ that is scary.
 

Akihiko

Raincoat Killer
Aug 21, 2008
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Yossarian1507 said:
Hah! I remember playing Fate/Stay Night and loving every moment of it since the start of UBW route, with the exception of those horrible, horrible sex scenes (I set the auto read for the highest speed possible, turned off the screen, read some books and turn on the screen again when the music indicating sex scene disappeared :p).
God, there was more than that awful one in the original Fate sceanario? Thank fuck I quit during that one, then. Seriously, killed the story for me, that it did. Which is a damn shame, considering I thought it was intriguing up until then.

Ontopic, though.

Final Fantasy X - Laughing scene in Luca made my skin crawl. Some bits dragged like hell. Kimahri was useless for the majority of the game.

Shenmue - It can be a bit slow at points. Having to wait till the next day for a shop to open is a pain in the arse.
 

Chunko

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Aug 2, 2009
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Mafia Wars:

Click on something

Wait 10 hours

Click on something

Level up

Click on something
 

Lamppenkeyboard

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Jun 3, 2009
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Not my favorite games, but close.

Warcraft 3: The...hard mode... is... ridiculously... hard? I don't know.

World of Warcraft: The gameplay is built to make you be rewarded with playing the game more.

Just Cause 2: The story was awful.

Flower: I can't mention the fact that I played it without being called a woman XD

Battlefield 1943: They didn't have nearly enough content. It was pretty cheap though.




My favorite game: Psychonauts- they set up for a sequel (although not using a cliffhanger) which will never see the light of day because consumers are assholes.
 

NeutralDrow

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Mar 23, 2009
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Yossarian1507 said:
NeutralDrow said:
Unless you're in the right mindset, the writing of the sex scenes in Tsukihime is cringe-inducingly awful. And no mindset helps for some of them.
Hah! I remember playing Fate/Stay Night and loving every moment of it since the start of UBW route, with the exception of those horrible, horrible sex scenes (I set the auto read for the highest speed possible, turned off the screen, read some books and turn on the screen again when the music indicating sex scene disappeared :p).
I'm willing to defend all but three of those scenes (the threesome in Fate, the one scene in UBW, and the erotic dream in Heaven's Feel). The other four were fine. And none of them lasted all that long even if you didn't like them.

Akihiko said:
God, there was more than that awful one in the original Fate sceanario? Thank fuck I quit during that one, then. Seriously, killed the story for me, that it did. Which is a damn shame, considering I thought it was intriguing up until then.
...wait. You abandoned an 84-hour long game, because of a single five minute long scene?

I'm sorry, that's downright bizarre. I'm assuming you weren't liking anything in the game up to that point.
 

Fox242

El Zorro Cauto
Nov 9, 2009
867
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God of War:

-the visuals have not dated well
-the jump controls are a little iffy and they tend to lead me to my death over a cliff or off of a rope far too often
-the Rage of the Gods meter burns all the way out if you use it and you can't stop using it and save some of it
-the cost in orbs to upgrade your weapons is highway robbery
-the never ending waves of the fucking harpies!
-some of the weapons and magic are kind of useless at most points in the game

Otherwise, it's one of the best action games of all time.
 

Akihiko

Raincoat Killer
Aug 21, 2008
952
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NeutralDrow said:
Akihiko said:
God, there was more than that awful one in the original Fate sceanario? Thank fuck I quit during that one, then. Seriously, killed the story for me, that it did. Which is a damn shame, considering I thought it was intriguing up until then.
...wait. You abandoned an 84-hour long game, because of a single five minute long scene?

I'm sorry, that's downright bizarre. I'm assuming you weren't liking anything in the game up to that point.
Not really. I found the story quite good up until that point, admittedly the lack of interactivity was a bit on the boring side for my tastes(It was my first visual novel), but I was willing to over come that. However, I lost all respect for the story at that point. You even admitted yourself, the scene is undefendable. It came out of no where, and made no sense what so ever. It just, killed it for me.
 

stiborge

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Sep 23, 2009
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I'll do my top 5. I like a challenge.

Psychonauts, ummm... combat could have been better I guess. Oh, and there was no incentive to do the scavenger hunts... that's it. That is the enirety of my gripe with that game. And the combat wasn't even bad, it just could have been better.

Shadow of the Colossus, the horse controls are cock.

Final Fantasy VI...er... map gets confusing to manipulate at times. Save point system fucked me over. Grinding can get annoying.

Fallout 3, Story was meh, Accumulating a retarded amount of money and ammo may make things too easy at times.

Secrets of Monkey Island, some weird logic at times (as is with any adventure game. Adventure games can't really have exciting combat (although I loved the insult sword fighting)
 

JBGigas

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Dec 19, 2009
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Metroid Prime: Killing the same enemies over and over again, aand again, and again, and again.
 

CloggedDonkey

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Nov 4, 2009
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CoD: WaW was far too short with the campaign, and the weapon choice left a lot to be desired. It also is a little buggy and way to hard at some points.
 

NeutralDrow

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Mar 23, 2009
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Akihiko said:
NeutralDrow said:
Akihiko said:
God, there was more than that awful one in the original Fate sceanario? Thank fuck I quit during that one, then. Seriously, killed the story for me, that it did. Which is a damn shame, considering I thought it was intriguing up until then.
...wait. You abandoned an 84-hour long game, because of a single five minute long scene?

I'm sorry, that's downright bizarre. I'm assuming you weren't liking anything in the game up to that point.
Not really. I found the story quite good up until that point, admittedly the lack of interactivity was a bit on the boring side for my tastes(It was my first visual novel), but I was willing to over come that. However, I lost all respect for the story at that point. You even admitted yourself, the scene is undefendable. It came out of no where, and made no sense what so ever. It just, killed it for me.
No. I said I wouldn't defend it. I certainly can defend it, from a certain perspective (it set up the principle that sex transfers mana, something used later in both actual scenes and backstory, it was a method of solving the problem of Saber dying, and it provided a turning point in Shirou and Saber's relationship). That's the thing, what I don't defend about most of Kinoko Nasu's sex scenes is is simply the quality of writing; most of them, I can easily justify from a story perspective.

So again, if you "lost all respect" for a story because of a single, incredibly short aspect of it, I don't believe you had any respect for it in the first place. And I sincerely consider that your loss.
 

Joey245

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Jan 29, 2009
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Kingdom Hearts 2: Some minigames are blatantly not fun, too easy at times, too hard at others, those Goddamn Crimson Jazzes (the ones who summon explosive orbs), story was confusing, Aerith's voice acting is terrible, Haley Joel Osment cannot sing, Atlantica was horrible, the whole sub plot with Sephiroth was awful, and the Keyblades are all too weak.

That said, it's still one of the best games I've ever played. It's my King game.

Aquaria: Jumping controls out of water was horrible, Frozen Veil was a nightmare, a bit hard to figure out at times, annoying enemies, and not very user-friendly editor.

Despite this, it's the other best game I've ever played. It's my Queen game.

Bionicle: The Game: EVERYTHING IS HORRIBLE.

Yet, it's THE game that introduced me to gaming. I was a major Bionicle fan at the time, so I kept playing it. It is, as Ms. Arendt would say, my "Booty Call" game. I still love it for the hideous, malformed abomination that it is.
 

Grey_Focks

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Jan 12, 2010
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Mass Effect had horrible vehicle combat and was glitchy.

Mass Effect 2 had planet scanning, and it got boring fast. (The scanning, NOT the game)

KotOR had....oh! The parts where you have to shoot down 4 enemy fighters were boring and repeated too often.

Portal was too short and lacked replayability.

Red Dead Redemption had bad "vehicle" combat. Aiming while trying to maintain your speed on horseback is just stupid.

Halo 3 was too short and the Arbiter got janked story-wise.

Dragon Age: Origins was a bit ugly, and it was difficult to come back to after having not played it in a while.

Diablo 2...is the perfect game. I suppose the other players who cheat are a criticism.
 

Galad

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Nov 4, 2009
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The Witcher: While it maintains an awesometastic balance of picking a shade-of-grey moral dilemmas during most of the game, the ending is just one. Also, the game's not challenging enough after act II even on hard difficulty.

evilthecat said:
Sexual Harassment Panda said:
Max Payne 2.

It ended, I wanted it to be forever. Oh, and the drug sequences are slightly annoying when you're replaying it for the 10th time.
No.. really.. those get annoying? ;P

What about combat being really quite repetative with little variation, and the fact that I forgot how many times I reloaded after a fight I won just because I got shot a couple of times and didn't want to have to use some of my precious painkillers.

The story and atmosphere compensates many times though..
MP2 wasn't challenging enough on the highest difficulty either -_-
 

Akihiko

Raincoat Killer
Aug 21, 2008
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NeutralDrow said:
Akihiko said:
NeutralDrow said:
Akihiko said:
God, there was more than that awful one in the original Fate sceanario? Thank fuck I quit during that one, then. Seriously, killed the story for me, that it did. Which is a damn shame, considering I thought it was intriguing up until then.
...wait. You abandoned an 84-hour long game, because of a single five minute long scene?

I'm sorry, that's downright bizarre. I'm assuming you weren't liking anything in the game up to that point.
Not really. I found the story quite good up until that point, admittedly the lack of interactivity was a bit on the boring side for my tastes(It was my first visual novel), but I was willing to over come that. However, I lost all respect for the story at that point. You even admitted yourself, the scene is undefendable. It came out of no where, and made no sense what so ever. It just, killed it for me.
No. I said I wouldn't defend it. I certainly can defend it, from a certain perspective (it set up the principle that sex transfers mana, something used later in both actual scenes and backstory, it was a method of solving the problem of Saber dying, and it provided a turning point in Shirou and Saber's relationship). That's the thing, what I don't defend about most of Kinoko Nasu's sex scenes is is simply the quality of writing; most of them, I can easily justify from a story perspective.

So again, if you "lost all respect" for a story because of a single, incredibly short aspect of it, I don't believe you had any respect for it in the first place. And I sincerely consider that your loss.
It was definitely not short, and it wasn't brought up previous to that in the story. It felt more like a dues ex machina, an extremely stupid one at that, just to solve the Saber problem. If a writer has to include that, to solve a problem, then quite frankly it isn't worth my time.

Considering I wasn't enjoying the prospect of a Visual Novel to begin with, I don't think quitting was that irrational at all. The story(Which I did enjoy up until then, by the way) kept me going through the monotany that was constantly clicking the mouse button, and once that started going downhill, it set the red alarm off. In retrospect, it probably was my fault to begin with. I went into the Visual Novel expecting something entirely different, something more interative, which much to my dismay, I didn't get.

Sorry I even brought this up, though. Never expected it to start an arguement.
 

NeutralDrow

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Mar 23, 2009
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Akihiko said:
NeutralDrow said:
Akihiko said:
NeutralDrow said:
Akihiko said:
God, there was more than that awful one in the original Fate sceanario? Thank fuck I quit during that one, then. Seriously, killed the story for me, that it did. Which is a damn shame, considering I thought it was intriguing up until then.
...wait. You abandoned an 84-hour long game, because of a single five minute long scene?

I'm sorry, that's downright bizarre. I'm assuming you weren't liking anything in the game up to that point.
Not really. I found the story quite good up until that point, admittedly the lack of interactivity was a bit on the boring side for my tastes(It was my first visual novel), but I was willing to over come that. However, I lost all respect for the story at that point. You even admitted yourself, the scene is undefendable. It came out of no where, and made no sense what so ever. It just, killed it for me.
No. I said I wouldn't defend it. I certainly can defend it, from a certain perspective (it set up the principle that sex transfers mana, something used later in both actual scenes and backstory, it was a method of solving the problem of Saber dying, and it provided a turning point in Shirou and Saber's relationship). That's the thing, what I don't defend about most of Kinoko Nasu's sex scenes is is simply the quality of writing; most of them, I can easily justify from a story perspective.

So again, if you "lost all respect" for a story because of a single, incredibly short aspect of it, I don't believe you had any respect for it in the first place. And I sincerely consider that your loss.
It was definitely not short, and it wasn't brought up previous to that in the story. It felt more like a dues ex machina, an extremely stupid one at that, just to solve the Saber problem. If a writer has to include that, to solve a problem, then quite frankly it isn't worth my time.
Eh. Like I said, it set up things farther down the line (and it's also not the first time the concept is used in the Type-Moon games; Tsukihime and Kagetsu Tohya also used it). When it comes up before the second, final erotic scene in Fate, it's a setup to a genuinely emotional and touching character moment.

Considering I wasn't enjoying the prospect of a Visual Novel to begin with, I don't think quitting was that irrational at all. The story(Which I did enjoy up until then, by the way) kept me going through the monotany that was constantly clicking the mouse button, and once that started going downhill, it set the red alarm off. In retrospect, it probably was my fault to begin with. I went into the Visual Novel expecting something entirely different, something more interative, which much to my dismay, I didn't get.
Okay, that's more comprehensible.

...I'm still sad to hear it, naturally, since I love the game, but I know nothing's for everyone, let alone visual novels or eroge. It's just that in this particular case (as opposed to, say, <url=http://www.escapistmagazine.com/forums/read/326.135672-Neutral-Drow-reviews-A-Drug-That-Makes-You-Dream>A Drug That Makes You Dream), the sex scenes are such an incredibly small part of the game as a whole that I can't accept them as an excuse to not play it.

Sorry if I came off as aggressive... ^^;
 

Yosato

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Apr 5, 2010
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Oblivion

People say it's glitchy but honestly in the 200 hours of game time I've played in total I've only come across one major glitch, in which I could not finish the quest to cure you of being a vampire (which was very infuriating). It was fixed in a later patch but by then I'd got bored of sticking to the damn darkness and had made a new file.

If I had to properly criticise it I'd say that in later levels fights take ages to complete at the standard medium difficulty; my main character is level 51 and standard encounters can sometimes take agonisingly long to defeat, especially if you go in with a damaged weapon, and if you're wearing light armour it's always down to like 50 by the end of it.

Also I thought you should've got more for doing the Thieves Guild. Fences and a mask that just makes guards chase me and certain people react differently? Are you shitting me?